diff options
Diffstat (limited to 'source/blender/nodes/NOD_static_types.h')
-rw-r--r-- | source/blender/nodes/NOD_static_types.h | 14 |
1 files changed, 10 insertions, 4 deletions
diff --git a/source/blender/nodes/NOD_static_types.h b/source/blender/nodes/NOD_static_types.h index 786ce88152e..8f2a4adcf9a 100644 --- a/source/blender/nodes/NOD_static_types.h +++ b/source/blender/nodes/NOD_static_types.h @@ -25,7 +25,7 @@ DefNode(Node, NODE_REROUTE, 0, "REROUT DefNode(ShaderNode, SH_NODE_RGB, 0, "RGB", RGB, "RGB", "A color picker") DefNode(ShaderNode, SH_NODE_VALUE, 0, "VALUE", Value, "Value", "Used to Input numerical values to other nodes in the tree") -DefNode(ShaderNode, SH_NODE_MIX_RGB, def_mix_rgb, "MIX_RGB", MixRGB, "MixRGB", "Mix two input colors") +DefNode(ShaderNode, SH_NODE_MIX_RGB_LEGACY, def_mix_rgb, "MIX_RGB", MixRGB, "MixRGB", "Mix two input colors") DefNode(ShaderNode, SH_NODE_VALTORGB, def_colorramp, "VALTORGB", ValToRGB, "ColorRamp", "Map values to colors with the use of a gradient") DefNode(ShaderNode, SH_NODE_RGBTOBW, 0, "RGBTOBW", RGBToBW, "RGB to BW", "Convert a color's luminance to a grayscale value") DefNode(ShaderNode, SH_NODE_SHADERTORGB, 0, "SHADERTORGB", ShaderToRGB, "Shader to RGB", "Convert rendering effect (such as light and shadow) to color. Typically used for non-photorealistic rendering, to apply additional effects on the output of BSDFs.\nNote: only supported for Eevee") @@ -122,6 +122,7 @@ DefNode(ShaderNode, SH_NODE_OUTPUT_AOV, def_sh_output_aov, "OUT DefNode(ShaderNode, SH_NODE_CURVE_FLOAT, def_float_curve, "CURVE_FLOAT", FloatCurve, "Float Curve", "Map an input float to a curve and outputs a float value") DefNode(ShaderNode, SH_NODE_COMBINE_COLOR, def_sh_combsep_color, "COMBINE_COLOR", CombineColor, "Combine Color", "Create a color from individual components using multiple models") DefNode(ShaderNode, SH_NODE_SEPARATE_COLOR, def_sh_combsep_color, "SEPARATE_COLOR", SeparateColor, "Separate Color", "Split a color into its individual components using multiple models") +DefNode(ShaderNode, SH_NODE_MIX, def_sh_mix, "MIX", Mix, "Mix", "Mix values by a factor") DefNode(CompositorNode, CMP_NODE_VIEWER, def_cmp_viewer, "VIEWER", Viewer, "Viewer", "" ) DefNode(CompositorNode, CMP_NODE_RGB, 0, "RGB", RGB, "RGB", "" ) @@ -304,6 +305,7 @@ DefNode(GeometryNode, GEO_NODE_CURVE_TO_MESH, 0, "CURVE_TO_MESH", CurveToMesh, " DefNode(GeometryNode, GEO_NODE_CURVE_TO_POINTS, def_geo_curve_to_points, "CURVE_TO_POINTS", CurveToPoints, "Curve to Points", "Generate a point cloud by sampling positions along curves") DefNode(GeometryNode, GEO_NODE_DEFORM_CURVES_ON_SURFACE, 0, "DEFORM_CURVES_ON_SURFACE", DeformCurvesOnSurface, "Deform Curves on Surface", "Translate and rotate curves based on changes between the object's original and evaluated surface mesh") DefNode(GeometryNode, GEO_NODE_DELETE_GEOMETRY, def_geo_delete_geometry, "DELETE_GEOMETRY", DeleteGeometry, "Delete Geometry", "Remove selected elements of a geometry") +DefNode(GeometryNode, GEO_NODE_DISTRIBUTE_POINTS_IN_VOLUME, def_geo_distribute_points_in_volume, "DISTRIBUTE_POINTS_IN_VOLUME", DistributePointsInVolume, "Distribute Points In Volume", "Generate points inside a volume") DefNode(GeometryNode, GEO_NODE_DISTRIBUTE_POINTS_ON_FACES, def_geo_distribute_points_on_faces, "DISTRIBUTE_POINTS_ON_FACES", DistributePointsOnFaces, "Distribute Points on Faces", "Generate points spread out on the surface of a mesh") DefNode(GeometryNode, GEO_NODE_DUAL_MESH, 0, "DUAL_MESH", DualMesh, "Dual Mesh", "Convert Faces into vertices and vertices into faces") DefNode(GeometryNode, GEO_NODE_DUPLICATE_ELEMENTS, def_geo_duplicate_elements, "DUPLICATE_ELEMENTS", DuplicateElements, "Duplicate Elements", "Generate an arbitrary number copies of each selected input element") @@ -328,7 +330,7 @@ DefNode(GeometryNode, GEO_NODE_INPUT_MESH_EDGE_ANGLE, 0, "MESH_EDGE_ANGLE", Inpu DefNode(GeometryNode, GEO_NODE_INPUT_MESH_EDGE_NEIGHBORS, 0, "MESH_EDGE_NEIGHBORS",InputMeshEdgeNeighbors, "Edge Neighbors", "Retrieve the number of faces that use each edge as one of their sides") DefNode(GeometryNode, GEO_NODE_INPUT_MESH_EDGE_VERTICES, 0, "MESH_EDGE_VERTICES", InputMeshEdgeVertices, "Edge Vertices", "Retrieve topology information relating to each edge of a mesh") DefNode(GeometryNode, GEO_NODE_INPUT_MESH_FACE_AREA, 0, "MESH_FACE_AREA", InputMeshFaceArea, "Face Area", "Calculate the surface area of a mesh's faces") -DefNode(GeometryNode, GEO_NODE_INPUT_MESH_FACE_IS_PLANAR, 0, "MESH_FACE_IS_PLANAR",InputMeshFaceIsPlanar, "Face is Planar", "Retrieve whether all triangles in a face are on the same plane, i.e. whether have the same normal") +DefNode(GeometryNode, GEO_NODE_INPUT_MESH_FACE_IS_PLANAR, 0, "MESH_FACE_IS_PLANAR",InputMeshFaceIsPlanar, "Is Face Planar", "Retrieve whether all triangles in a face are on the same plane, i.e. whether have the same normal") DefNode(GeometryNode, GEO_NODE_INPUT_MESH_FACE_NEIGHBORS, 0, "MESH_FACE_NEIGHBORS",InputMeshFaceNeighbors, "Face Neighbors", "Retrieve topology information relating to each face of a mesh") DefNode(GeometryNode, GEO_NODE_INPUT_MESH_ISLAND, 0, "MESH_ISLAND", InputMeshIsland, "Mesh Island", "Retrieve information about separate connected regions in a mesh") DefNode(GeometryNode, GEO_NODE_INPUT_MESH_VERTEX_NEIGHBORS, 0, "MESH_VERTEX_NEIGHBORS", InputMeshVertexNeighbors, "Vertex Neighbors", "Retrieve topology information relating to each vertex of a mesh") @@ -351,6 +353,7 @@ DefNode(GeometryNode, GEO_NODE_JOIN_GEOMETRY, 0, "JOIN_GEOMETRY", JoinGeometry, DefNode(GeometryNode, GEO_NODE_MATERIAL_SELECTION, 0, "MATERIAL_SELECTION", MaterialSelection, "Material Selection", "Provide a selection of faces that use the specified material") DefNode(GeometryNode, GEO_NODE_MERGE_BY_DISTANCE, def_geo_merge_by_distance,"MERGE_BY_DISTANCE", MergeByDistance, "Merge by Distance", "Merge vertices or points within a given distance") DefNode(GeometryNode, GEO_NODE_MESH_BOOLEAN, def_geo_boolean, "MESH_BOOLEAN", MeshBoolean, "Mesh Boolean", "Cut, subtract, or join multiple mesh inputs") +DefNode(GeometryNode, GEO_NODE_MESH_FACE_SET_BOUNDARIES, 0, "MESH_FACE_SET_BOUNDARIES", MeshFaceSetBoundaries, "Face Set Boundaries", "Find edges on the boundaries between face sets") DefNode(GeometryNode, GEO_NODE_MESH_PRIMITIVE_CIRCLE, def_geo_mesh_circle, "MESH_PRIMITIVE_CIRCLE", MeshCircle, "Mesh Circle", "Generate a circular ring of edges") DefNode(GeometryNode, GEO_NODE_MESH_PRIMITIVE_CONE, def_geo_mesh_cone, "MESH_PRIMITIVE_CONE",MeshCone, "Cone", "Generate a cone mesh") DefNode(GeometryNode, GEO_NODE_MESH_PRIMITIVE_CUBE, 0, "MESH_PRIMITIVE_CUBE",MeshCube, "Cube", "Generate a cuboid mesh with variable side lengths and subdivisions") @@ -361,7 +364,7 @@ DefNode(GeometryNode, GEO_NODE_MESH_PRIMITIVE_LINE, def_geo_mesh_line, "MESH_PRI DefNode(GeometryNode, GEO_NODE_MESH_PRIMITIVE_UV_SPHERE, 0, "MESH_PRIMITIVE_UV_SPHERE", MeshUVSphere, "UV Sphere", "Generate a spherical mesh with quads, except for triangles at the top and bottom") DefNode(GeometryNode, GEO_NODE_MESH_TO_CURVE, 0, "MESH_TO_CURVE", MeshToCurve, "Mesh to Curve", "Generate a curve from a mesh") DefNode(GeometryNode, GEO_NODE_MESH_TO_POINTS, def_geo_mesh_to_points, "MESH_TO_POINTS", MeshToPoints, "Mesh to Points", "Generate a point cloud from a mesh's vertices") -DefNode(GeometryNode, GEO_NODE_MESH_TO_VOLUME, def_geo_mesh_to_volume, "MESH_TO_VOLUME", MeshToVolume, "Mesh To Volume", "Create a fog volume with the shape of the input mesh's surface") +DefNode(GeometryNode, GEO_NODE_MESH_TO_VOLUME, def_geo_mesh_to_volume, "MESH_TO_VOLUME", MeshToVolume, "Mesh to Volume", "Create a fog volume with the shape of the input mesh's surface") DefNode(GeometryNode, GEO_NODE_OBJECT_INFO, def_geo_object_info, "OBJECT_INFO", ObjectInfo, "Object Info", "Retrieve information from an object") DefNode(GeometryNode, GEO_NODE_POINTS_TO_VERTICES, 0, "POINTS_TO_VERTICES", PointsToVertices, "Points to Vertices", "Generate a mesh vertex for each point cloud point") DefNode(GeometryNode, GEO_NODE_POINTS_TO_VOLUME, def_geo_points_to_volume, "POINTS_TO_VOLUME", PointsToVolume, "Points to Volume", "Generate a fog volume sphere around every point") @@ -375,10 +378,14 @@ DefNode(GeometryNode, GEO_NODE_RESAMPLE_CURVE, def_geo_curve_resample, "RESAMPLE DefNode(GeometryNode, GEO_NODE_REVERSE_CURVE, 0, "REVERSE_CURVE", ReverseCurve, "Reverse Curve", "Swap the start and end of splines") DefNode(GeometryNode, GEO_NODE_ROTATE_INSTANCES, 0, "ROTATE_INSTANCES", RotateInstances, "Rotate Instances", "Rotate geometry instances in local or global space") DefNode(GeometryNode, GEO_NODE_SAMPLE_CURVE, def_geo_curve_sample, "SAMPLE_CURVE", SampleCurve, "Sample Curve", "Retrieve data from a point on a curve at a certain distance from its start") +DefNode(GeometryNode, GEO_NODE_SAMPLE_INDEX, def_geo_sample_index, "SAMPLE_INDEX", SampleIndex, "Sample Index", "Retrieve values from specific geometry elements") +DefNode(GeometryNode, GEO_NODE_SAMPLE_NEAREST_SURFACE, def_geo_sample_nearest_surface, "sample_nearest_surface", SampleNearestSurface, "Sample Nearest Surface", "Calculate the interpolated value of a mesh attribute on the closest point of its surface") +DefNode(GeometryNode, GEO_NODE_SAMPLE_NEAREST, def_geo_sample_nearest, "SAMPLE_NEAREST", SampleNearest, "Sample Nearest", "Find the element of a geometry closest to a position") DefNode(GeometryNode, GEO_NODE_SCALE_ELEMENTS, def_geo_scale_elements, "SCALE_ELEMENTS", ScaleElements, "Scale Elements", "Scale groups of connected edges and faces") DefNode(GeometryNode, GEO_NODE_SCALE_INSTANCES, 0, "SCALE_INSTANCES", ScaleInstances, "Scale Instances", "Scale geometry instances in local or global space") DefNode(GeometryNode, GEO_NODE_SEPARATE_COMPONENTS, 0, "SEPARATE_COMPONENTS",SeparateComponents, "Separate Components","Split a geometry into a separate output for each type of data in the geometry") DefNode(GeometryNode, GEO_NODE_SEPARATE_GEOMETRY, def_geo_separate_geometry,"SEPARATE_GEOMETRY", SeparateGeometry, "Separate Geometry", "Split a geometry into two geometry outputs based on a selection") +DefNode(GeometryNode, GEO_NODE_SELF_OBJECT, 0, "SELF_OBJECT", SelfObject, "Self Object", "Retrieve the object that contains the geometry nodes modifier currently being executed") DefNode(GeometryNode, GEO_NODE_SET_CURVE_HANDLES, def_geo_curve_set_handle_positions, "SET_CURVE_HANDLES", SetCurveHandlePositions, "Set Handle Positions", "Set the positions for the handles of Bézier curves") DefNode(GeometryNode, GEO_NODE_SET_CURVE_RADIUS, 0, "SET_CURVE_RADIUS", SetCurveRadius, "Set Curve Radius", "Set the radius of the curve at each control point") DefNode(GeometryNode, GEO_NODE_SET_CURVE_TILT, 0, "SET_CURVE_TILT", SetCurveTilt, "Set Curve Tilt", "Set the tilt angle at each curve control point") @@ -398,7 +405,6 @@ DefNode(GeometryNode, GEO_NODE_SUBDIVIDE_CURVE, 0, "SUBDIVIDE_CURVE", SubdivideC DefNode(GeometryNode, GEO_NODE_SUBDIVIDE_MESH, 0, "SUBDIVIDE_MESH", SubdivideMesh, "Subdivide Mesh", "Divide mesh faces into smaller ones without changing the shape or volume, using linear interpolation to place the new vertices") DefNode(GeometryNode, GEO_NODE_SUBDIVISION_SURFACE, def_geo_subdivision_surface, "SUBDIVISION_SURFACE",SubdivisionSurface, "Subdivision Surface","Divide mesh faces to form a smooth surface, using the Catmull-Clark subdivision method") DefNode(GeometryNode, GEO_NODE_SWITCH, def_geo_switch, "SWITCH", Switch, "Switch", "Switch between two inputs") -DefNode(GeometryNode, GEO_NODE_TRANSFER_ATTRIBUTE, def_geo_transfer_attribute, "ATTRIBUTE_TRANSFER", AttributeTransfer, "Transfer Attribute", "Retrieve values from a source geometry and provides them as a field by interpolating them with the context geometry") DefNode(GeometryNode, GEO_NODE_TRANSFORM, 0, "TRANSFORM", Transform, "Transform", "Translate, rotate or scale the geometry") DefNode(GeometryNode, GEO_NODE_TRANSLATE_INSTANCES, 0, "TRANSLATE_INSTANCES",TranslateInstances, "Translate Instances","Move top-level geometry instances in local or global space") DefNode(GeometryNode, GEO_NODE_TRIANGULATE, def_geo_triangulate, "TRIANGULATE", Triangulate, "Triangulate", "Convert all faces in a mesh to triangular faces") |