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Diffstat (limited to 'source/blender/nodes/composite/nodes/node_composite_colorbalance.cc')
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_colorbalance.cc69
1 files changed, 65 insertions, 4 deletions
diff --git a/source/blender/nodes/composite/nodes/node_composite_colorbalance.cc b/source/blender/nodes/composite/nodes/node_composite_colorbalance.cc
index dd081c8fc12..e05fbf00a25 100644
--- a/source/blender/nodes/composite/nodes/node_composite_colorbalance.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_colorbalance.cc
@@ -10,6 +10,10 @@
#include "UI_interface.h"
#include "UI_resources.h"
+#include "GPU_material.h"
+
+#include "COM_shader_node.hh"
+
#include "node_composite_util.hh"
/* ******************* Color Balance ********************************* */
@@ -44,10 +48,19 @@ void ntreeCompositColorBalanceSyncFromCDL(bNodeTree *UNUSED(ntree), bNode *node)
namespace blender::nodes::node_composite_colorbalance_cc {
+NODE_STORAGE_FUNCS(NodeColorBalance)
+
static void cmp_node_colorbalance_declare(NodeDeclarationBuilder &b)
{
- b.add_input<decl::Float>(N_("Fac")).default_value(1.0f).min(0.0f).max(1.0f).subtype(PROP_FACTOR);
- b.add_input<decl::Color>(N_("Image")).default_value({1.0f, 1.0f, 1.0f, 1.0f});
+ b.add_input<decl::Float>(N_("Fac"))
+ .default_value(1.0f)
+ .min(0.0f)
+ .max(1.0f)
+ .subtype(PROP_FACTOR)
+ .compositor_domain_priority(1);
+ b.add_input<decl::Color>(N_("Image"))
+ .default_value({1.0f, 1.0f, 1.0f, 1.0f})
+ .compositor_domain_priority(0);
b.add_output<decl::Color>(N_("Image"));
}
@@ -71,7 +84,7 @@ static void node_composit_buts_colorbalance(uiLayout *layout, bContext *UNUSED(C
uiItemR(layout, ptr, "correction_method", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
- if (RNA_enum_get(ptr, "correction_method") == 0) {
+ if (RNA_enum_get(ptr, "correction_method") == CMP_NODE_COLOR_BALANCE_LGG) {
split = uiLayoutSplit(layout, 0.0f, false);
col = uiLayoutColumn(split, false);
@@ -116,7 +129,7 @@ static void node_composit_buts_colorbalance_ex(uiLayout *layout,
{
uiItemR(layout, ptr, "correction_method", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
- if (RNA_enum_get(ptr, "correction_method") == 0) {
+ if (RNA_enum_get(ptr, "correction_method") == CMP_NODE_COLOR_BALANCE_LGG) {
uiTemplateColorPicker(layout, ptr, "lift", true, true, false, true);
uiItemR(layout, ptr, "lift", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
@@ -139,6 +152,53 @@ static void node_composit_buts_colorbalance_ex(uiLayout *layout,
}
}
+using namespace blender::realtime_compositor;
+
+class ColorBalanceShaderNode : public ShaderNode {
+ public:
+ using ShaderNode::ShaderNode;
+
+ void compile(GPUMaterial *material) override
+ {
+ GPUNodeStack *inputs = get_inputs_array();
+ GPUNodeStack *outputs = get_outputs_array();
+
+ const NodeColorBalance &node_color_balance = node_storage(bnode());
+
+ if (get_color_balance_method() == CMP_NODE_COLOR_BALANCE_LGG) {
+ GPU_stack_link(material,
+ &bnode(),
+ "node_composite_color_balance_lgg",
+ inputs,
+ outputs,
+ GPU_uniform(node_color_balance.lift),
+ GPU_uniform(node_color_balance.gamma),
+ GPU_uniform(node_color_balance.gain));
+ return;
+ }
+
+ GPU_stack_link(material,
+ &bnode(),
+ "node_composite_color_balance_asc_cdl",
+ inputs,
+ outputs,
+ GPU_uniform(node_color_balance.offset),
+ GPU_uniform(node_color_balance.power),
+ GPU_uniform(node_color_balance.slope),
+ GPU_uniform(&node_color_balance.offset_basis));
+ }
+
+ CMPNodeColorBalanceMethod get_color_balance_method()
+ {
+ return (CMPNodeColorBalanceMethod)bnode().custom1;
+ }
+};
+
+static ShaderNode *get_compositor_shader_node(DNode node)
+{
+ return new ColorBalanceShaderNode(node);
+}
+
} // namespace blender::nodes::node_composite_colorbalance_cc
void register_node_type_cmp_colorbalance()
@@ -155,6 +215,7 @@ void register_node_type_cmp_colorbalance()
node_type_init(&ntype, file_ns::node_composit_init_colorbalance);
node_type_storage(
&ntype, "NodeColorBalance", node_free_standard_storage, node_copy_standard_storage);
+ ntype.get_compositor_shader_node = file_ns::get_compositor_shader_node;
nodeRegisterType(&ntype);
}