Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/nodes/composite/nodes/node_composite_map_value.cc')
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_map_value.cc60
1 files changed, 59 insertions, 1 deletions
diff --git a/source/blender/nodes/composite/nodes/node_composite_map_value.cc b/source/blender/nodes/composite/nodes/node_composite_map_value.cc
index b069cce93fc..e30de39605d 100644
--- a/source/blender/nodes/composite/nodes/node_composite_map_value.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_map_value.cc
@@ -5,20 +5,32 @@
* \ingroup cmpnodes
*/
+#include "BKE_texture.h"
+
#include "RNA_access.h"
#include "UI_interface.h"
#include "UI_resources.h"
+#include "GPU_material.h"
+
+#include "COM_shader_node.hh"
+
#include "node_composite_util.hh"
/* **************** MAP VALUE ******************** */
namespace blender::nodes::node_composite_map_value_cc {
+NODE_STORAGE_FUNCS(TexMapping)
+
static void cmp_node_map_value_declare(NodeDeclarationBuilder &b)
{
- b.add_input<decl::Float>(N_("Value")).default_value(1.0f).min(0.0f).max(1.0f);
+ b.add_input<decl::Float>(N_("Value"))
+ .default_value(1.0f)
+ .min(0.0f)
+ .max(1.0f)
+ .compositor_domain_priority(0);
b.add_output<decl::Float>(N_("Value"));
}
@@ -48,6 +60,51 @@ static void node_composit_buts_map_value(uiLayout *layout, bContext *UNUSED(C),
uiItemR(sub, ptr, "max", UI_ITEM_R_SPLIT_EMPTY_NAME, "", ICON_NONE);
}
+using namespace blender::realtime_compositor;
+
+class MapValueShaderNode : public ShaderNode {
+ public:
+ using ShaderNode::ShaderNode;
+
+ void compile(GPUMaterial *material) override
+ {
+ GPUNodeStack *inputs = get_inputs_array();
+ GPUNodeStack *outputs = get_outputs_array();
+
+ const TexMapping &texture_mapping = node_storage(bnode());
+
+ const float use_min = get_use_min();
+ const float use_max = get_use_max();
+
+ GPU_stack_link(material,
+ &bnode(),
+ "node_composite_map_value",
+ inputs,
+ outputs,
+ GPU_uniform(texture_mapping.loc),
+ GPU_uniform(texture_mapping.size),
+ GPU_constant(&use_min),
+ GPU_uniform(texture_mapping.min),
+ GPU_constant(&use_max),
+ GPU_uniform(texture_mapping.max));
+ }
+
+ bool get_use_min()
+ {
+ return node_storage(bnode()).flag & TEXMAP_CLIP_MIN;
+ }
+
+ bool get_use_max()
+ {
+ return node_storage(bnode()).flag & TEXMAP_CLIP_MAX;
+ }
+};
+
+static ShaderNode *get_compositor_shader_node(DNode node)
+{
+ return new MapValueShaderNode(node);
+}
+
} // namespace blender::nodes::node_composite_map_value_cc
void register_node_type_cmp_map_value()
@@ -61,6 +118,7 @@ void register_node_type_cmp_map_value()
ntype.draw_buttons = file_ns::node_composit_buts_map_value;
node_type_init(&ntype, file_ns::node_composit_init_map_value);
node_type_storage(&ntype, "TexMapping", node_free_standard_storage, node_copy_standard_storage);
+ ntype.get_compositor_shader_node = file_ns::get_compositor_shader_node;
nodeRegisterType(&ntype);
}