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Diffstat (limited to 'source/blender/nodes/composite/nodes/node_composite_tonemap.cc')
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_tonemap.cc62
1 files changed, 62 insertions, 0 deletions
diff --git a/source/blender/nodes/composite/nodes/node_composite_tonemap.cc b/source/blender/nodes/composite/nodes/node_composite_tonemap.cc
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+++ b/source/blender/nodes/composite/nodes/node_composite_tonemap.cc
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+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2006 Blender Foundation.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup cmpnodes
+ */
+
+#include "node_composite_util.hh"
+
+namespace blender::nodes {
+
+static void cmp_node_tonemap_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Color>("Image").default_value({1.0f, 1.0f, 1.0f, 1.0f});
+ b.add_output<decl::Color>("Image");
+}
+
+} // namespace blender::nodes
+
+static void node_composit_init_tonemap(bNodeTree *UNUSED(ntree), bNode *node)
+{
+ NodeTonemap *ntm = (NodeTonemap *)MEM_callocN(sizeof(NodeTonemap), "node tonemap data");
+ ntm->type = 1;
+ ntm->key = 0.18;
+ ntm->offset = 1;
+ ntm->gamma = 1;
+ ntm->f = 0;
+ ntm->m = 0; /* Actual value is set according to input. */
+ /* Default a of 1 works well with natural HDR images, but not always so for CGI.
+ * Maybe should use 0 or at least lower initial value instead. */
+ ntm->a = 1;
+ ntm->c = 0;
+ node->storage = ntm;
+}
+
+void register_node_type_cmp_tonemap(void)
+{
+ static bNodeType ntype;
+
+ cmp_node_type_base(&ntype, CMP_NODE_TONEMAP, "Tonemap", NODE_CLASS_OP_COLOR, 0);
+ ntype.declare = blender::nodes::cmp_node_tonemap_declare;
+ node_type_init(&ntype, node_composit_init_tonemap);
+ node_type_storage(&ntype, "NodeTonemap", node_free_standard_storage, node_copy_standard_storage);
+
+ nodeRegisterType(&ntype);
+}