diff options
Diffstat (limited to 'source/blender/nodes/function/nodes/node_fn_value_to_string.cc')
-rw-r--r-- | source/blender/nodes/function/nodes/node_fn_value_to_string.cc | 51 |
1 files changed, 51 insertions, 0 deletions
diff --git a/source/blender/nodes/function/nodes/node_fn_value_to_string.cc b/source/blender/nodes/function/nodes/node_fn_value_to_string.cc new file mode 100644 index 00000000000..c1e6373cb6d --- /dev/null +++ b/source/blender/nodes/function/nodes/node_fn_value_to_string.cc @@ -0,0 +1,51 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + */ + +#include "node_function_util.hh" +#include <iomanip> + +namespace blender::nodes { + +static void fn_node_value_to_string_declare(NodeDeclarationBuilder &b) +{ + b.add_input<decl::Float>("Value"); + b.add_input<decl::Int>("Decimals").min(0); + b.add_output<decl::String>("String"); +}; + +} // namespace blender::nodes + +static void fn_node_value_to_string_build_multi_function( + blender::nodes::NodeMultiFunctionBuilder &builder) +{ + static blender::fn::CustomMF_SI_SI_SO<float, int, std::string> to_str_fn{ + "Value To String", [](float a, int b) { + std::stringstream stream; + stream << std::fixed << std::setprecision(std::max(0, b)) << a; + return stream.str(); + }}; + builder.set_matching_fn(&to_str_fn); +} + +void register_node_type_fn_value_to_string() +{ + static bNodeType ntype; + + fn_node_type_base(&ntype, FN_NODE_VALUE_TO_STRING, "Value to String", NODE_CLASS_CONVERTER, 0); + ntype.declare = blender::nodes::fn_node_value_to_string_declare; + ntype.build_multi_function = fn_node_value_to_string_build_multi_function; + nodeRegisterType(&ntype); +} |