diff options
Diffstat (limited to 'source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_color_ramp.cc')
-rw-r--r-- | source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_color_ramp.cc | 141 |
1 files changed, 141 insertions, 0 deletions
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_color_ramp.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_color_ramp.cc new file mode 100644 index 00000000000..aa054af3acd --- /dev/null +++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_color_ramp.cc @@ -0,0 +1,141 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + */ + +#include "BLI_task.hh" + +#include "BKE_colorband.h" + +#include "UI_interface.h" +#include "UI_resources.h" + +#include "node_geometry_util.hh" + +namespace blender::nodes { + +static void geo_node_attribute_color_ramp_declare(NodeDeclarationBuilder &b) +{ + b.add_input<decl::Geometry>("Geometry"); + b.add_input<decl::String>("Attribute"); + b.add_input<decl::String>("Result"); + b.add_output<decl::Geometry>("Geometry"); +} + +static void geo_node_attribute_color_ramp_layout(uiLayout *layout, + bContext *UNUSED(C), + PointerRNA *ptr) +{ + uiTemplateColorRamp(layout, ptr, "color_ramp", false); +} + +static void geo_node_attribute_color_ramp_init(bNodeTree *UNUSED(ntree), bNode *node) +{ + NodeAttributeColorRamp *node_storage = (NodeAttributeColorRamp *)MEM_callocN( + sizeof(NodeAttributeColorRamp), __func__); + BKE_colorband_init(&node_storage->color_ramp, true); + node->storage = node_storage; +} + +static AttributeDomain get_result_domain(const GeometryComponent &component, + StringRef input_name, + StringRef result_name) +{ + /* Use the domain of the result attribute if it already exists. */ + std::optional<AttributeMetaData> result_info = component.attribute_get_meta_data(result_name); + if (result_info) { + return result_info->domain; + } + + /* Otherwise use the input attribute's domain if it exists. */ + std::optional<AttributeMetaData> source_info = component.attribute_get_meta_data(input_name); + if (source_info) { + return source_info->domain; + } + + return ATTR_DOMAIN_POINT; +} + +static void execute_on_component(const GeoNodeExecParams ¶ms, GeometryComponent &component) +{ + const bNode &bnode = params.node(); + NodeAttributeColorRamp *node_storage = (NodeAttributeColorRamp *)bnode.storage; + const std::string result_name = params.get_input<std::string>("Result"); + const std::string input_name = params.get_input<std::string>("Attribute"); + + /* Always output a color attribute for now. We might want to allow users to customize. + * Using the type of an existing attribute could work, but does not have a real benefit + * currently. */ + const AttributeDomain result_domain = get_result_domain(component, input_name, result_name); + + OutputAttribute_Typed<ColorGeometry4f> attribute_result = + component.attribute_try_get_for_output_only<ColorGeometry4f>(result_name, result_domain); + if (!attribute_result) { + return; + } + + GVArray_Typed<float> attribute_in = component.attribute_get_for_read<float>( + input_name, result_domain, 0.0f); + + MutableSpan<ColorGeometry4f> results = attribute_result.as_span(); + + ColorBand *color_ramp = &node_storage->color_ramp; + threading::parallel_for(IndexRange(attribute_in.size()), 512, [&](IndexRange range) { + for (const int i : range) { + BKE_colorband_evaluate(color_ramp, attribute_in[i], results[i]); + } + }); + + attribute_result.save(); +} + +static void geo_node_attribute_color_ramp_exec(GeoNodeExecParams params) +{ + GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry"); + + geometry_set = geometry_set_realize_instances(geometry_set); + + if (geometry_set.has<MeshComponent>()) { + execute_on_component(params, geometry_set.get_component_for_write<MeshComponent>()); + } + if (geometry_set.has<PointCloudComponent>()) { + execute_on_component(params, geometry_set.get_component_for_write<PointCloudComponent>()); + } + if (geometry_set.has<CurveComponent>()) { + execute_on_component(params, geometry_set.get_component_for_write<CurveComponent>()); + } + + params.set_output("Geometry", std::move(geometry_set)); +} + +} // namespace blender::nodes + +void register_node_type_geo_attribute_color_ramp() +{ + static bNodeType ntype; + + geo_node_type_base(&ntype, + GEO_NODE_LEGACY_ATTRIBUTE_COLOR_RAMP, + "Attribute Color Ramp", + NODE_CLASS_ATTRIBUTE, + 0); + node_type_storage( + &ntype, "NodeAttributeColorRamp", node_free_standard_storage, node_copy_standard_storage); + node_type_init(&ntype, blender::nodes::geo_node_attribute_color_ramp_init); + node_type_size_preset(&ntype, NODE_SIZE_LARGE); + ntype.declare = blender::nodes::geo_node_attribute_color_ramp_declare; + ntype.geometry_node_execute = blender::nodes::geo_node_attribute_color_ramp_exec; + ntype.draw_buttons = blender::nodes::geo_node_attribute_color_ramp_layout; + nodeRegisterType(&ntype); +} |