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Diffstat (limited to 'source/blender/nodes/geometry/nodes/node_geo_curve_primitive_line.cc')
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_primitive_line.cc146
1 files changed, 146 insertions, 0 deletions
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_line.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_line.cc
new file mode 100644
index 00000000000..eed3a998ef6
--- /dev/null
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_line.cc
@@ -0,0 +1,146 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "BKE_spline.hh"
+
+#include "UI_interface.h"
+#include "UI_resources.h"
+
+#include "node_geometry_util.hh"
+
+static bNodeSocketTemplate geo_node_curve_primitive_line_in[] = {
+ {SOCK_VECTOR, N_("Start"), 0.0f, 0.0f, 0.0f, 0.0f, -FLT_MAX, FLT_MAX, PROP_TRANSLATION},
+ {SOCK_VECTOR, N_("End"), 0.0f, 0.0f, 1.0f, 0.0f, -FLT_MAX, FLT_MAX, PROP_TRANSLATION},
+ {SOCK_VECTOR, N_("Direction"), 0.0f, 0.0f, 1.0f, 0.0f, -FLT_MAX, FLT_MAX},
+ {SOCK_FLOAT, N_("Length"), 1.0f, 0.0f, 0.0f, 0.0f, -FLT_MAX, FLT_MAX, PROP_DISTANCE},
+ {-1, ""},
+};
+
+static bNodeSocketTemplate geo_node_curve_primitive_line_out[] = {
+ {SOCK_GEOMETRY, N_("Curve")},
+ {-1, ""},
+};
+
+static void geo_node_curve_primitive_line_layout(uiLayout *layout,
+ bContext *UNUSED(C),
+ PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "mode", UI_ITEM_R_EXPAND, nullptr, ICON_NONE);
+}
+
+namespace blender::nodes {
+
+static void geo_node_curve_primitive_line_init(bNodeTree *UNUSED(tree), bNode *node)
+{
+ NodeGeometryCurvePrimitiveLine *data = (NodeGeometryCurvePrimitiveLine *)MEM_callocN(
+ sizeof(NodeGeometryCurvePrimitiveLine), __func__);
+
+ data->mode = GEO_NODE_CURVE_PRIMITIVE_LINE_MODE_POINTS;
+ node->storage = data;
+}
+
+static void geo_node_curve_primitive_line_update(bNodeTree *UNUSED(ntree), bNode *node)
+{
+ const NodeGeometryCurvePrimitiveLine *node_storage = (NodeGeometryCurvePrimitiveLine *)
+ node->storage;
+ const GeometryNodeCurvePrimitiveLineMode mode = (const GeometryNodeCurvePrimitiveLineMode)
+ node_storage->mode;
+
+ bNodeSocket *p2_socket = ((bNodeSocket *)node->inputs.first)->next;
+ bNodeSocket *direction_socket = p2_socket->next;
+ bNodeSocket *length_socket = direction_socket->next;
+
+ nodeSetSocketAvailability(p2_socket, mode == GEO_NODE_CURVE_PRIMITIVE_LINE_MODE_POINTS);
+ nodeSetSocketAvailability(direction_socket,
+ mode == GEO_NODE_CURVE_PRIMITIVE_LINE_MODE_DIRECTION);
+ nodeSetSocketAvailability(length_socket, mode == GEO_NODE_CURVE_PRIMITIVE_LINE_MODE_DIRECTION);
+}
+
+static std::unique_ptr<CurveEval> create_point_line_curve(const float3 start, const float3 end)
+{
+ std::unique_ptr<CurveEval> curve = std::make_unique<CurveEval>();
+ std::unique_ptr<PolySpline> spline = std::make_unique<PolySpline>();
+
+ spline->resize(2);
+ MutableSpan<float3> positions = spline->positions();
+ positions[0] = start;
+ positions[1] = end;
+ spline->radii().fill(1.0f);
+ spline->tilts().fill(0.0f);
+ curve->add_spline(std::move(spline));
+ curve->attributes.reallocate(curve->splines().size());
+ return curve;
+}
+
+static std::unique_ptr<CurveEval> create_direction_line_curve(const float3 start,
+ const float3 direction,
+ const float length)
+{
+ std::unique_ptr<CurveEval> curve = std::make_unique<CurveEval>();
+ std::unique_ptr<PolySpline> spline = std::make_unique<PolySpline>();
+
+ spline->resize(2);
+ MutableSpan<float3> positions = spline->positions();
+ positions[0] = start;
+ positions[1] = direction.normalized() * length + start;
+
+ spline->radii().fill(1.0f);
+ spline->tilts().fill(0.0f);
+ curve->add_spline(std::move(spline));
+ curve->attributes.reallocate(curve->splines().size());
+ return curve;
+}
+
+static void geo_node_curve_primitive_line_exec(GeoNodeExecParams params)
+{
+
+ const NodeGeometryCurvePrimitiveLine *node_storage =
+ (NodeGeometryCurvePrimitiveLine *)params.node().storage;
+
+ GeometryNodeCurvePrimitiveLineMode mode = (GeometryNodeCurvePrimitiveLineMode)node_storage->mode;
+
+ std::unique_ptr<CurveEval> curve;
+ if (mode == GEO_NODE_CURVE_PRIMITIVE_LINE_MODE_POINTS) {
+ curve = create_point_line_curve(params.extract_input<float3>("Start"),
+ params.extract_input<float3>("End"));
+ }
+ else if (mode == GEO_NODE_CURVE_PRIMITIVE_LINE_MODE_DIRECTION) {
+ curve = create_direction_line_curve(params.extract_input<float3>("Start"),
+ params.extract_input<float3>("Direction"),
+ params.extract_input<float>("Length"));
+ }
+
+ params.set_output("Curve", GeometrySet::create_with_curve(curve.release()));
+}
+
+} // namespace blender::nodes
+
+void register_node_type_geo_curve_primitive_line()
+{
+ static bNodeType ntype;
+ geo_node_type_base(&ntype, GEO_NODE_CURVE_PRIMITIVE_LINE, "Curve Line", NODE_CLASS_GEOMETRY, 0);
+ node_type_socket_templates(
+ &ntype, geo_node_curve_primitive_line_in, geo_node_curve_primitive_line_out);
+ node_type_init(&ntype, blender::nodes::geo_node_curve_primitive_line_init);
+ node_type_update(&ntype, blender::nodes::geo_node_curve_primitive_line_update);
+ node_type_storage(&ntype,
+ "NodeGeometryCurvePrimitiveLine",
+ node_free_standard_storage,
+ node_copy_standard_storage);
+ ntype.geometry_node_execute = blender::nodes::geo_node_curve_primitive_line_exec;
+ ntype.draw_buttons = geo_node_curve_primitive_line_layout;
+ nodeRegisterType(&ntype);
+}