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Diffstat (limited to 'source/blender/nodes/intern/CMP_nodes/CMP_image.c')
-rw-r--r--source/blender/nodes/intern/CMP_nodes/CMP_image.c34
1 files changed, 7 insertions, 27 deletions
diff --git a/source/blender/nodes/intern/CMP_nodes/CMP_image.c b/source/blender/nodes/intern/CMP_nodes/CMP_image.c
index 06c3b90e828..5df649d6808 100644
--- a/source/blender/nodes/intern/CMP_nodes/CMP_image.c
+++ b/source/blender/nodes/intern/CMP_nodes/CMP_image.c
@@ -58,7 +58,7 @@ static bNodeSocketType cmp_node_rlayers_out[]= {
static CompBuf *node_composit_get_image(RenderData *rd, Image *ima, ImageUser *iuser)
{
ImBuf *ibuf;
- CompBuf *stackbuf;
+ CompBuf *stackbuf, *old;
int type;
ibuf= BKE_image_get_ibuf(ima, iuser);
@@ -79,10 +79,11 @@ static CompBuf *node_composit_get_image(RenderData *rd, Image *ima, ImageUser *i
stackbuf->rect= ibuf->rect_float;
}
- /*code to respect the premul flag of images; I'm
- not sure if this is a good idea for multilayer images,
- since it never worked before for them.
- if (type==CB_RGBA && ima->flag & IMA_DO_PREMUL) {
+ old = stackbuf;
+ stackbuf = dupalloc_compbuf(stackbuf);
+ free_compbuf(old);
+
+ if (type==CB_RGBA && iuser && (iuser->flag & IMA_DO_PREMUL)) {
//premul the image
int i;
float *pixel = stackbuf->rect;
@@ -93,7 +94,7 @@ static CompBuf *node_composit_get_image(RenderData *rd, Image *ima, ImageUser *i
pixel[2] *= pixel[3];
}
}
- */
+
return stackbuf;
};
@@ -202,27 +203,6 @@ static void node_composit_exec_image(void *data, bNode *node, bNodeStack **in, b
else {
stackbuf= node_composit_get_image(rd, ima, iuser);
- /*respect image premul option*/
- if (stackbuf->type==CB_RGBA && ima->flag & IMA_DO_PREMUL) {
- int i;
- float *pixel;
-
- /*first duplicate stackbuf->rect, since it's just a pointer
- to the source imbuf, and we don't want to change that.*/
- stackbuf->rect = MEM_dupallocN(stackbuf->rect);
-
- /*flag that we can free the buffer.*/
- stackbuf->malloc = 1;
-
- /*premul the image*/
- pixel = stackbuf->rect;
- for (i=0; i<stackbuf->x*stackbuf->y; i++, pixel += 4) {
- pixel[0] *= pixel[3];
- pixel[1] *= pixel[3];
- pixel[2] *= pixel[3];
- }
- }
-
/* put image on stack */
out[0]->data= stackbuf;