diff options
Diffstat (limited to 'source/blender/nodes/intern/node_tree_ref.cc')
-rw-r--r-- | source/blender/nodes/intern/node_tree_ref.cc | 679 |
1 files changed, 0 insertions, 679 deletions
diff --git a/source/blender/nodes/intern/node_tree_ref.cc b/source/blender/nodes/intern/node_tree_ref.cc deleted file mode 100644 index 05e7fe33776..00000000000 --- a/source/blender/nodes/intern/node_tree_ref.cc +++ /dev/null @@ -1,679 +0,0 @@ -/* SPDX-License-Identifier: GPL-2.0-or-later */ - -#include <mutex> - -#include "NOD_node_tree_ref.hh" - -#include "BLI_dot_export.hh" -#include "BLI_stack.hh" - -#include "RNA_prototypes.h" - -namespace blender::nodes { - -NodeTreeRef::NodeTreeRef(bNodeTree *btree) : btree_(btree) -{ - Map<bNode *, NodeRef *> node_mapping; - - LISTBASE_FOREACH (bNode *, bnode, &btree->nodes) { - NodeRef &node = *allocator_.construct<NodeRef>().release(); - - node.tree_ = this; - node.bnode_ = bnode; - node.id_ = nodes_by_id_.append_and_get_index(&node); - - LISTBASE_FOREACH (bNodeSocket *, bsocket, &bnode->inputs) { - InputSocketRef &socket = *allocator_.construct<InputSocketRef>().release(); - socket.node_ = &node; - socket.index_ = node.inputs_.append_and_get_index(&socket); - socket.is_input_ = true; - socket.bsocket_ = bsocket; - socket.id_ = sockets_by_id_.append_and_get_index(&socket); - } - - LISTBASE_FOREACH (bNodeSocket *, bsocket, &bnode->outputs) { - OutputSocketRef &socket = *allocator_.construct<OutputSocketRef>().release(); - socket.node_ = &node; - socket.index_ = node.outputs_.append_and_get_index(&socket); - socket.is_input_ = false; - socket.bsocket_ = bsocket; - socket.id_ = sockets_by_id_.append_and_get_index(&socket); - } - - LISTBASE_FOREACH (bNodeLink *, blink, &bnode->internal_links) { - InternalLinkRef &internal_link = *allocator_.construct<InternalLinkRef>().release(); - internal_link.blink_ = blink; - for (InputSocketRef *socket_ref : node.inputs_) { - if (socket_ref->bsocket_ == blink->fromsock) { - internal_link.from_ = socket_ref; - break; - } - } - for (OutputSocketRef *socket_ref : node.outputs_) { - if (socket_ref->bsocket_ == blink->tosock) { - internal_link.to_ = socket_ref; - break; - } - } - BLI_assert(internal_link.from_ != nullptr); - BLI_assert(internal_link.to_ != nullptr); - node.internal_links_.append(&internal_link); - } - - input_sockets_.extend(node.inputs_.as_span()); - output_sockets_.extend(node.outputs_.as_span()); - - node_mapping.add_new(bnode, &node); - } - - LISTBASE_FOREACH (bNodeLink *, blink, &btree->links) { - OutputSocketRef &from_socket = this->find_output_socket( - node_mapping, blink->fromnode, blink->fromsock); - InputSocketRef &to_socket = this->find_input_socket( - node_mapping, blink->tonode, blink->tosock); - - LinkRef &link = *allocator_.construct<LinkRef>().release(); - link.from_ = &from_socket; - link.to_ = &to_socket; - link.blink_ = blink; - - links_.append(&link); - - from_socket.directly_linked_links_.append(&link); - to_socket.directly_linked_links_.append(&link); - } - - for (InputSocketRef *input_socket : input_sockets_) { - if (input_socket->is_multi_input_socket()) { - std::sort(input_socket->directly_linked_links_.begin(), - input_socket->directly_linked_links_.end(), - [&](const LinkRef *a, const LinkRef *b) -> bool { - int index_a = a->blink()->multi_input_socket_index; - int index_b = b->blink()->multi_input_socket_index; - return index_a > index_b; - }); - } - } - - this->create_socket_identifier_maps(); - this->create_linked_socket_caches(); - - for (NodeRef *node : nodes_by_id_) { - const bNodeType *nodetype = node->bnode_->typeinfo; - nodes_by_type_.add(nodetype, node); - } - - const Span<const NodeRef *> group_output_nodes = this->nodes_by_type("NodeGroupOutput"); - if (group_output_nodes.is_empty()) { - group_output_node_ = nullptr; - } - else if (group_output_nodes.size() == 1) { - group_output_node_ = group_output_nodes.first(); - } - else { - for (const NodeRef *group_output : group_output_nodes) { - if (group_output->bnode_->flag & NODE_DO_OUTPUT) { - group_output_node_ = group_output; - break; - } - } - } -} - -NodeTreeRef::~NodeTreeRef() -{ - /* The destructor has to be called manually, because these types are allocated in a linear - * allocator. */ - for (NodeRef *node : nodes_by_id_) { - node->~NodeRef(); - } - for (InputSocketRef *socket : input_sockets_) { - socket->~InputSocketRef(); - } - for (OutputSocketRef *socket : output_sockets_) { - socket->~OutputSocketRef(); - } - for (LinkRef *link : links_) { - link->~LinkRef(); - } -} - -InputSocketRef &NodeTreeRef::find_input_socket(Map<bNode *, NodeRef *> &node_mapping, - bNode *bnode, - bNodeSocket *bsocket) -{ - NodeRef *node = node_mapping.lookup(bnode); - for (InputSocketRef *socket : node->inputs_) { - if (socket->bsocket_ == bsocket) { - return *socket; - } - } - BLI_assert_unreachable(); - return *node->inputs_[0]; -} - -OutputSocketRef &NodeTreeRef::find_output_socket(Map<bNode *, NodeRef *> &node_mapping, - bNode *bnode, - bNodeSocket *bsocket) -{ - NodeRef *node = node_mapping.lookup(bnode); - for (OutputSocketRef *socket : node->outputs_) { - if (socket->bsocket_ == bsocket) { - return *socket; - } - } - BLI_assert_unreachable(); - return *node->outputs_[0]; -} - -void NodeTreeRef::create_linked_socket_caches() -{ - for (InputSocketRef *socket : input_sockets_) { - /* Find directly linked socket based on incident links. */ - Vector<const SocketRef *> directly_linked_sockets; - for (LinkRef *link : socket->directly_linked_links_) { - directly_linked_sockets.append(link->from_); - } - socket->directly_linked_sockets_ = allocator_.construct_array_copy( - directly_linked_sockets.as_span()); - - /* Find logically linked sockets. */ - Vector<const SocketRef *> logically_linked_sockets; - Vector<const SocketRef *> logically_linked_skipped_sockets; - Vector<const InputSocketRef *> seen_sockets_stack; - socket->foreach_logical_origin( - [&](const OutputSocketRef &origin) { logically_linked_sockets.append(&origin); }, - [&](const SocketRef &socket) { logically_linked_skipped_sockets.append(&socket); }, - false, - seen_sockets_stack); - if (logically_linked_sockets == directly_linked_sockets) { - socket->logically_linked_sockets_ = socket->directly_linked_sockets_; - } - else { - socket->logically_linked_sockets_ = allocator_.construct_array_copy( - logically_linked_sockets.as_span()); - } - socket->logically_linked_skipped_sockets_ = allocator_.construct_array_copy( - logically_linked_skipped_sockets.as_span()); - } - - for (OutputSocketRef *socket : output_sockets_) { - /* Find directly linked socket based on incident links. */ - Vector<const SocketRef *> directly_linked_sockets; - for (LinkRef *link : socket->directly_linked_links_) { - directly_linked_sockets.append(link->to_); - } - socket->directly_linked_sockets_ = allocator_.construct_array_copy( - directly_linked_sockets.as_span()); - - /* Find logically linked sockets. */ - Vector<const SocketRef *> logically_linked_sockets; - Vector<const SocketRef *> logically_linked_skipped_sockets; - Vector<const OutputSocketRef *> handled_sockets; - socket->foreach_logical_target( - [&](const InputSocketRef &target) { logically_linked_sockets.append(&target); }, - [&](const SocketRef &socket) { logically_linked_skipped_sockets.append(&socket); }, - handled_sockets); - if (logically_linked_sockets == directly_linked_sockets) { - socket->logically_linked_sockets_ = socket->directly_linked_sockets_; - } - else { - socket->logically_linked_sockets_ = allocator_.construct_array_copy( - logically_linked_sockets.as_span()); - } - socket->logically_linked_skipped_sockets_ = allocator_.construct_array_copy( - logically_linked_skipped_sockets.as_span()); - } -} - -void InputSocketRef::foreach_logical_origin( - FunctionRef<void(const OutputSocketRef &)> origin_fn, - FunctionRef<void(const SocketRef &)> skipped_fn, - bool only_follow_first_input_link, - Vector<const InputSocketRef *> &seen_sockets_stack) const -{ - /* Protect against loops. */ - if (seen_sockets_stack.contains(this)) { - return; - } - seen_sockets_stack.append(this); - - Span<const LinkRef *> links_to_check = this->directly_linked_links(); - if (only_follow_first_input_link) { - links_to_check = links_to_check.take_front(1); - } - for (const LinkRef *link : links_to_check) { - if (link->is_muted()) { - continue; - } - const OutputSocketRef &origin = link->from(); - const NodeRef &origin_node = origin.node(); - if (!origin.is_available()) { - /* Non available sockets are ignored. */ - } - else if (origin_node.is_reroute_node()) { - const InputSocketRef &reroute_input = origin_node.input(0); - const OutputSocketRef &reroute_output = origin_node.output(0); - skipped_fn.call_safe(reroute_input); - skipped_fn.call_safe(reroute_output); - reroute_input.foreach_logical_origin(origin_fn, skipped_fn, false, seen_sockets_stack); - } - else if (origin_node.is_muted()) { - for (const InternalLinkRef *internal_link : origin_node.internal_links()) { - if (&internal_link->to() == &origin) { - const InputSocketRef &mute_input = internal_link->from(); - skipped_fn.call_safe(origin); - skipped_fn.call_safe(mute_input); - mute_input.foreach_logical_origin(origin_fn, skipped_fn, true, seen_sockets_stack); - } - } - } - else { - origin_fn(origin); - } - } - - seen_sockets_stack.pop_last(); -} - -void OutputSocketRef::foreach_logical_target( - FunctionRef<void(const InputSocketRef &)> target_fn, - FunctionRef<void(const SocketRef &)> skipped_fn, - Vector<const OutputSocketRef *> &seen_sockets_stack) const -{ - /* Protect against loops. */ - if (seen_sockets_stack.contains(this)) { - return; - } - seen_sockets_stack.append(this); - - for (const LinkRef *link : this->directly_linked_links()) { - if (link->is_muted()) { - continue; - } - const InputSocketRef &target = link->to(); - const NodeRef &target_node = target.node(); - if (!target.is_available()) { - /* Non available sockets are ignored. */ - } - else if (target_node.is_reroute_node()) { - const OutputSocketRef &reroute_output = target_node.output(0); - skipped_fn.call_safe(target); - skipped_fn.call_safe(reroute_output); - reroute_output.foreach_logical_target(target_fn, skipped_fn, seen_sockets_stack); - } - else if (target_node.is_muted()) { - skipped_fn.call_safe(target); - for (const InternalLinkRef *internal_link : target_node.internal_links()) { - if (&internal_link->from() == &target) { - /* The internal link only forwards the first incoming link. */ - if (target.is_multi_input_socket()) { - if (target.directly_linked_links()[0] != link) { - continue; - } - } - const OutputSocketRef &mute_output = internal_link->to(); - skipped_fn.call_safe(target); - skipped_fn.call_safe(mute_output); - mute_output.foreach_logical_target(target_fn, skipped_fn, seen_sockets_stack); - } - } - } - else { - target_fn(target); - } - } - - seen_sockets_stack.pop_last(); -} - -namespace { -struct SocketByIdentifierMap { - SocketIndexByIdentifierMap *map = nullptr; - std::unique_ptr<SocketIndexByIdentifierMap> owned_map; -}; -} // namespace - -static std::unique_ptr<SocketIndexByIdentifierMap> create_identifier_map(const ListBase &sockets) -{ - std::unique_ptr<SocketIndexByIdentifierMap> map = std::make_unique<SocketIndexByIdentifierMap>(); - int index; - LISTBASE_FOREACH_INDEX (bNodeSocket *, socket, &sockets, index) { - map->add_new(socket->identifier, index); - } - return map; -} - -/* This function is not threadsafe. */ -static SocketByIdentifierMap get_or_create_identifier_map( - const bNode &node, const ListBase &sockets, const bNodeSocketTemplate *sockets_template) -{ - SocketByIdentifierMap map; - if (sockets_template == nullptr) { - if (BLI_listbase_is_empty(&sockets)) { - static SocketIndexByIdentifierMap empty_map; - map.map = &empty_map; - } - else if (node.type == NODE_REROUTE) { - if (&node.inputs == &sockets) { - static SocketIndexByIdentifierMap reroute_input_map = [] { - SocketIndexByIdentifierMap map; - map.add_new("Input", 0); - return map; - }(); - map.map = &reroute_input_map; - } - else { - static SocketIndexByIdentifierMap reroute_output_map = [] { - SocketIndexByIdentifierMap map; - map.add_new("Output", 0); - return map; - }(); - map.map = &reroute_output_map; - } - } - else { - /* The node has a dynamic amount of sockets. Therefore we need to create a new map. */ - map.owned_map = create_identifier_map(sockets); - map.map = &*map.owned_map; - } - } - else { - /* Cache only one map for nodes that have the same sockets. */ - static Map<const bNodeSocketTemplate *, std::unique_ptr<SocketIndexByIdentifierMap>> maps; - map.map = &*maps.lookup_or_add_cb(sockets_template, - [&]() { return create_identifier_map(sockets); }); - } - return map; -} - -void NodeTreeRef::create_socket_identifier_maps() -{ - /* `get_or_create_identifier_map` is not threadsafe, therefore we have to hold a lock here. */ - static std::mutex mutex; - std::lock_guard lock{mutex}; - - for (NodeRef *node : nodes_by_id_) { - bNode &bnode = *node->bnode_; - SocketByIdentifierMap inputs_map = get_or_create_identifier_map( - bnode, bnode.inputs, bnode.typeinfo->inputs); - SocketByIdentifierMap outputs_map = get_or_create_identifier_map( - bnode, bnode.outputs, bnode.typeinfo->outputs); - node->input_index_by_identifier_ = inputs_map.map; - node->output_index_by_identifier_ = outputs_map.map; - if (inputs_map.owned_map) { - owned_identifier_maps_.append(std::move(inputs_map.owned_map)); - } - if (outputs_map.owned_map) { - owned_identifier_maps_.append(std::move(outputs_map.owned_map)); - } - } -} - -static bool has_link_cycles_recursive(const NodeRef &node, - MutableSpan<bool> visited, - MutableSpan<bool> is_in_stack) -{ - const int node_id = node.id(); - if (is_in_stack[node_id]) { - return true; - } - if (visited[node_id]) { - return false; - } - - visited[node_id] = true; - is_in_stack[node_id] = true; - - for (const OutputSocketRef *from_socket : node.outputs()) { - if (!from_socket->is_available()) { - continue; - } - for (const InputSocketRef *to_socket : from_socket->directly_linked_sockets()) { - if (!to_socket->is_available()) { - continue; - } - const NodeRef &to_node = to_socket->node(); - if (has_link_cycles_recursive(to_node, visited, is_in_stack)) { - return true; - } - } - } - - is_in_stack[node_id] = false; - return false; -} - -bool NodeTreeRef::has_link_cycles() const -{ - const int node_amount = nodes_by_id_.size(); - Array<bool> visited(node_amount, false); - Array<bool> is_in_stack(node_amount, false); - - for (const NodeRef *node : nodes_by_id_) { - if (has_link_cycles_recursive(*node, visited, is_in_stack)) { - return true; - } - } - return false; -} - -bool NodeTreeRef::has_undefined_nodes_or_sockets() const -{ - for (const NodeRef *node : nodes_by_id_) { - if (node->is_undefined()) { - return true; - } - } - for (const SocketRef *socket : sockets_by_id_) { - if (socket->is_undefined()) { - return true; - } - } - return false; -} - -bool NodeRef::any_input_is_directly_linked() const -{ - for (const SocketRef *socket : inputs_) { - if (!socket->directly_linked_sockets().is_empty()) { - return true; - } - } - return false; -} - -bool NodeRef::any_output_is_directly_linked() const -{ - for (const SocketRef *socket : outputs_) { - if (!socket->directly_linked_sockets().is_empty()) { - return true; - } - } - return false; -} - -bool NodeRef::any_socket_is_directly_linked(eNodeSocketInOut in_out) const -{ - if (in_out == SOCK_IN) { - return this->any_input_is_directly_linked(); - } - return this->any_output_is_directly_linked(); -} - -struct ToposortNodeState { - bool is_done = false; - bool is_in_stack = false; -}; - -static void toposort_from_start_node(const NodeTreeRef::ToposortDirection direction, - const NodeRef &start_node, - MutableSpan<ToposortNodeState> node_states, - NodeTreeRef::ToposortResult &result) -{ - struct Item { - const NodeRef *node; - /* Index of the next socket that is checked in the depth-first search. */ - int socket_index = 0; - /* Link index in the next socket that is checked in the depth-first search. */ - int link_index = 0; - }; - - /* Do a depth-first search to sort nodes topologically. */ - Stack<Item, 64> nodes_to_check; - nodes_to_check.push({&start_node}); - node_states[start_node.id()].is_in_stack = true; - while (!nodes_to_check.is_empty()) { - Item &item = nodes_to_check.peek(); - const NodeRef &node = *item.node; - const Span<const SocketRef *> sockets = node.sockets( - direction == NodeTreeRef::ToposortDirection::LeftToRight ? SOCK_IN : SOCK_OUT); - - while (true) { - if (item.socket_index == sockets.size()) { - /* All sockets have already been visited. */ - break; - } - const SocketRef &socket = *sockets[item.socket_index]; - const Span<const SocketRef *> linked_sockets = socket.directly_linked_sockets(); - if (item.link_index == linked_sockets.size()) { - /* All links connected to this socket have already been visited. */ - item.socket_index++; - item.link_index = 0; - continue; - } - const SocketRef &linked_socket = *linked_sockets[item.link_index]; - const NodeRef &linked_node = linked_socket.node(); - ToposortNodeState &linked_node_state = node_states[linked_node.id()]; - if (linked_node_state.is_done) { - /* The linked node has already been visited. */ - item.link_index++; - continue; - } - if (linked_node_state.is_in_stack) { - result.has_cycle = true; - } - else { - nodes_to_check.push({&linked_node}); - linked_node_state.is_in_stack = true; - } - break; - } - - /* If no other element has been pushed, the current node can be pushed to the sorted list. */ - if (&item == &nodes_to_check.peek()) { - ToposortNodeState &node_state = node_states[node.id()]; - node_state.is_done = true; - node_state.is_in_stack = false; - result.sorted_nodes.append(&node); - nodes_to_check.pop(); - } - } -} - -NodeTreeRef::ToposortResult NodeTreeRef::toposort(const ToposortDirection direction) const -{ - ToposortResult result; - result.sorted_nodes.reserve(nodes_by_id_.size()); - - Array<ToposortNodeState> node_states(nodes_by_id_.size()); - - for (const NodeRef *node : nodes_by_id_) { - if (node_states[node->id()].is_done) { - /* Ignore nodes that are done already. */ - continue; - } - if (node->any_socket_is_directly_linked( - direction == ToposortDirection::LeftToRight ? SOCK_OUT : SOCK_IN)) { - /* Ignore non-start nodes. */ - continue; - } - - toposort_from_start_node(direction, *node, node_states, result); - } - - /* Check if the loop above forgot some nodes because there is a cycle. */ - if (result.sorted_nodes.size() < nodes_by_id_.size()) { - result.has_cycle = true; - for (const NodeRef *node : nodes_by_id_) { - if (node_states[node->id()].is_done) { - /* Ignore nodes that are done already. */ - continue; - } - /* Start toposort at this node which is somewhere in the middle of a loop. */ - toposort_from_start_node(direction, *node, node_states, result); - } - } - - BLI_assert(result.sorted_nodes.size() == nodes_by_id_.size()); - return result; -} - -const NodeRef *NodeTreeRef::find_node(const bNode &bnode) const -{ - for (const NodeRef *node : this->nodes_by_type(bnode.typeinfo)) { - if (node->bnode_ == &bnode) { - return node; - } - } - return nullptr; -} - -std::string NodeTreeRef::to_dot() const -{ - dot::DirectedGraph digraph; - digraph.set_rankdir(dot::Attr_rankdir::LeftToRight); - - Map<const NodeRef *, dot::NodeWithSocketsRef> dot_nodes; - - for (const NodeRef *node : nodes_by_id_) { - dot::Node &dot_node = digraph.new_node(""); - dot_node.set_background_color("white"); - - Vector<std::string> input_names; - Vector<std::string> output_names; - for (const InputSocketRef *socket : node->inputs()) { - input_names.append(socket->name()); - } - for (const OutputSocketRef *socket : node->outputs()) { - output_names.append(socket->name()); - } - - dot_nodes.add_new(node, - dot::NodeWithSocketsRef(dot_node, node->name(), input_names, output_names)); - } - - for (const OutputSocketRef *from_socket : output_sockets_) { - for (const InputSocketRef *to_socket : from_socket->directly_linked_sockets()) { - dot::NodeWithSocketsRef &from_dot_node = dot_nodes.lookup(&from_socket->node()); - dot::NodeWithSocketsRef &to_dot_node = dot_nodes.lookup(&to_socket->node()); - - digraph.new_edge(from_dot_node.output(from_socket->index()), - to_dot_node.input(to_socket->index())); - } - } - - return digraph.to_dot_string(); -} - -const NodeTreeRef &get_tree_ref_from_map(NodeTreeRefMap &node_tree_refs, bNodeTree &btree) -{ - return *node_tree_refs.lookup_or_add_cb(&btree, - [&]() { return std::make_unique<NodeTreeRef>(&btree); }); -} - -PointerRNA NodeRef::rna() const -{ - PointerRNA rna; - RNA_pointer_create(&tree_->btree()->id, &RNA_Node, bnode_, &rna); - return rna; -} - -PointerRNA SocketRef::rna() const -{ - PointerRNA rna; - RNA_pointer_create(&this->tree().btree()->id, &RNA_NodeSocket, bsocket_, &rna); - return rna; -} - -} // namespace blender::nodes |