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Diffstat (limited to 'source/blender/nodes/intern')
-rw-r--r--source/blender/nodes/intern/derived_node_tree.cc50
-rw-r--r--source/blender/nodes/intern/math_functions.cc2
-rw-r--r--source/blender/nodes/intern/node_common.c20
-rw-r--r--source/blender/nodes/intern/node_common.h4
-rw-r--r--source/blender/nodes/intern/node_exec.cc (renamed from source/blender/nodes/intern/node_exec.c)49
-rw-r--r--source/blender/nodes/intern/node_geometry_exec.cc101
-rw-r--r--source/blender/nodes/intern/node_socket.cc137
-rw-r--r--source/blender/nodes/intern/node_tree_multi_function.cc128
-rw-r--r--source/blender/nodes/intern/node_tree_ref.cc223
-rw-r--r--source/blender/nodes/intern/node_util.c125
-rw-r--r--source/blender/nodes/intern/type_callbacks.cc3
-rw-r--r--source/blender/nodes/intern/type_conversions.cc349
12 files changed, 828 insertions, 363 deletions
diff --git a/source/blender/nodes/intern/derived_node_tree.cc b/source/blender/nodes/intern/derived_node_tree.cc
index e4f8a0c5fda..9a3eb574bcd 100644
--- a/source/blender/nodes/intern/derived_node_tree.cc
+++ b/source/blender/nodes/intern/derived_node_tree.cc
@@ -40,6 +40,7 @@ DTreeContext &DerivedNodeTree::construct_context_recursively(DTreeContext *paren
DTreeContext &context = *allocator_.construct<DTreeContext>().release();
context.parent_context_ = parent_context;
context.parent_node_ = parent_node;
+ context.derived_tree_ = this;
context.tree_ = &get_tree_ref_from_map(node_tree_refs, btree);
used_node_tree_refs_.add(context.tree_);
@@ -83,6 +84,16 @@ bool DerivedNodeTree::has_link_cycles() const
return false;
}
+bool DerivedNodeTree::has_undefined_nodes_or_sockets() const
+{
+ for (const NodeTreeRef *tree_ref : used_node_tree_refs_) {
+ if (tree_ref->has_undefined_nodes_or_sockets()) {
+ return true;
+ }
+ }
+ return false;
+}
+
/* Calls the given callback on all nodes in the (possibly nested) derived node tree. */
void DerivedNodeTree::foreach_node(FunctionRef<void(DNode)> callback) const
{
@@ -167,10 +178,10 @@ DInputSocket DOutputSocket::get_active_corresponding_group_output_socket() const
return {};
}
-/* Call the given callback for every "real" origin socket. "Real" means that reroutes, muted nodes
+/* Call `origin_fn` for every "real" origin socket. "Real" means that reroutes, muted nodes
* and node groups are handled by this function. Origin sockets are ones where a node gets its
* inputs from. */
-void DInputSocket::foreach_origin_socket(FunctionRef<void(DSocket)> callback) const
+void DInputSocket::foreach_origin_socket(FunctionRef<void(DSocket)> origin_fn) const
{
BLI_assert(*this);
for (const OutputSocketRef *linked_socket : socket_ref_->as_input().logically_linked_sockets()) {
@@ -180,18 +191,18 @@ void DInputSocket::foreach_origin_socket(FunctionRef<void(DSocket)> callback) co
if (linked_node.is_group_input_node()) {
if (context_->is_root()) {
/* This is a group input in the root node group. */
- callback(linked_dsocket);
+ origin_fn(linked_dsocket);
}
else {
DInputSocket socket_in_parent_group = linked_dsocket.get_corresponding_group_node_input();
if (socket_in_parent_group->is_logically_linked()) {
/* Follow the links coming into the corresponding socket on the parent group node. */
- socket_in_parent_group.foreach_origin_socket(callback);
+ socket_in_parent_group.foreach_origin_socket(origin_fn);
}
else {
/* The corresponding input on the parent group node is not connected. Therefore, we use
* the value of that input socket directly. */
- callback(socket_in_parent_group);
+ origin_fn(socket_in_parent_group);
}
}
}
@@ -200,27 +211,32 @@ void DInputSocket::foreach_origin_socket(FunctionRef<void(DSocket)> callback) co
if (socket_in_group) {
if (socket_in_group->is_logically_linked()) {
/* Follow the links coming into the group output node of the child node group. */
- socket_in_group.foreach_origin_socket(callback);
+ socket_in_group.foreach_origin_socket(origin_fn);
}
else {
/* The output of the child node group is not connected, so we have to get the value from
* that socket. */
- callback(socket_in_group);
+ origin_fn(socket_in_group);
}
}
}
else {
/* The normal case: just use the value of a linked output socket. */
- callback(linked_dsocket);
+ origin_fn(linked_dsocket);
}
}
}
-/* Calls the given callback for every "real" target socket. "Real" means that reroutes, muted nodes
+/* Calls `target_fn` for every "real" target socket. "Real" means that reroutes, muted nodes
* and node groups are handled by this function. Target sockets are on the nodes that use the value
- * from this socket. */
-void DOutputSocket::foreach_target_socket(FunctionRef<void(DInputSocket)> callback) const
+ * from this socket. The `skipped_fn` function is called for sockets that have been skipped during
+ * the search for target sockets (e.g. reroutes). */
+void DOutputSocket::foreach_target_socket(FunctionRef<void(DInputSocket)> target_fn,
+ FunctionRef<void(DSocket)> skipped_fn) const
{
+ for (const SocketRef *skipped_socket : socket_ref_->logically_linked_skipped_sockets()) {
+ skipped_fn.call_safe({context_, skipped_socket});
+ }
for (const InputSocketRef *linked_socket : socket_ref_->as_output().logically_linked_sockets()) {
const NodeRef &linked_node = linked_socket->node();
DInputSocket linked_dsocket{context_, linked_socket};
@@ -228,26 +244,30 @@ void DOutputSocket::foreach_target_socket(FunctionRef<void(DInputSocket)> callba
if (linked_node.is_group_output_node()) {
if (context_->is_root()) {
/* This is a group output in the root node group. */
- callback(linked_dsocket);
+ target_fn(linked_dsocket);
}
else {
/* Follow the links going out of the group node in the parent node group. */
DOutputSocket socket_in_parent_group =
linked_dsocket.get_corresponding_group_node_output();
- socket_in_parent_group.foreach_target_socket(callback);
+ skipped_fn.call_safe(linked_dsocket);
+ skipped_fn.call_safe(socket_in_parent_group);
+ socket_in_parent_group.foreach_target_socket(target_fn, skipped_fn);
}
}
else if (linked_node.is_group_node()) {
/* Follow the links within the nested node group. */
Vector<DOutputSocket> sockets_in_group =
linked_dsocket.get_corresponding_group_input_sockets();
+ skipped_fn.call_safe(linked_dsocket);
for (DOutputSocket socket_in_group : sockets_in_group) {
- socket_in_group.foreach_target_socket(callback);
+ skipped_fn.call_safe(socket_in_group);
+ socket_in_group.foreach_target_socket(target_fn, skipped_fn);
}
}
else {
/* The normal case: just use the linked input socket as target. */
- callback(linked_dsocket);
+ target_fn(linked_dsocket);
}
}
}
diff --git a/source/blender/nodes/intern/math_functions.cc b/source/blender/nodes/intern/math_functions.cc
index fb34144abf6..aa23777b664 100644
--- a/source/blender/nodes/intern/math_functions.cc
+++ b/source/blender/nodes/intern/math_functions.cc
@@ -209,6 +209,8 @@ const FloatMathOperationInfo *get_float3_math_operation_info(const int operation
RETURN_OPERATION_INFO("Refract", "vector_math_refract");
case NODE_VECTOR_MATH_FACEFORWARD:
RETURN_OPERATION_INFO("Faceforward", "vector_math_faceforward");
+ case NODE_VECTOR_MATH_MULTIPLY_ADD:
+ RETURN_OPERATION_INFO("Multiply Add", "vector_math_multiply_add");
}
#undef RETURN_OPERATION_INFO
diff --git a/source/blender/nodes/intern/node_common.c b/source/blender/nodes/intern/node_common.c
index 0b1ab85c059..7fc9f664df0 100644
--- a/source/blender/nodes/intern/node_common.c
+++ b/source/blender/nodes/intern/node_common.c
@@ -79,12 +79,12 @@ void node_group_label(bNodeTree *UNUSED(ntree), bNode *node, char *label, int ma
BLI_strncpy(label, (node->id) ? node->id->name + 2 : IFACE_("Missing Data-Block"), maxlen);
}
-bool node_group_poll_instance(bNode *node, bNodeTree *nodetree)
+bool node_group_poll_instance(bNode *node, bNodeTree *nodetree, const char **disabled_hint)
{
- if (node->typeinfo->poll(node->typeinfo, nodetree)) {
+ if (node->typeinfo->poll(node->typeinfo, nodetree, disabled_hint)) {
bNodeTree *grouptree = (bNodeTree *)node->id;
if (grouptree) {
- return nodeGroupPoll(nodetree, grouptree);
+ return nodeGroupPoll(nodetree, grouptree, disabled_hint);
}
return true; /* without a linked node tree, group node is always ok */
@@ -93,25 +93,27 @@ bool node_group_poll_instance(bNode *node, bNodeTree *nodetree)
return false;
}
-int nodeGroupPoll(bNodeTree *nodetree, bNodeTree *grouptree)
+bool nodeGroupPoll(bNodeTree *nodetree, bNodeTree *grouptree, const char **r_disabled_hint)
{
bNode *node;
- int valid = 1;
+ bool valid = true;
/* unspecified node group, generally allowed
* (if anything, should be avoided on operator level)
*/
if (grouptree == NULL) {
- return 1;
+ return true;
}
if (nodetree == grouptree) {
- return 0;
+ *r_disabled_hint = "Nesting a node group inside of itself is not allowed";
+ return false;
}
for (node = grouptree->nodes.first; node; node = node->next) {
- if (node->typeinfo->poll_instance && !node->typeinfo->poll_instance(node, nodetree)) {
- valid = 0;
+ if (node->typeinfo->poll_instance &&
+ !node->typeinfo->poll_instance(node, nodetree, r_disabled_hint)) {
+ valid = false;
break;
}
}
diff --git a/source/blender/nodes/intern/node_common.h b/source/blender/nodes/intern/node_common.h
index 7aad6782640..cdb7b6897b9 100644
--- a/source/blender/nodes/intern/node_common.h
+++ b/source/blender/nodes/intern/node_common.h
@@ -32,7 +32,9 @@ extern "C" {
struct bNodeTree;
void node_group_label(struct bNodeTree *ntree, struct bNode *node, char *label, int maxlen);
-bool node_group_poll_instance(struct bNode *node, struct bNodeTree *nodetree);
+bool node_group_poll_instance(struct bNode *node,
+ struct bNodeTree *nodetree,
+ const char **r_disabled_hint);
void ntree_update_reroute_nodes(struct bNodeTree *ntree);
diff --git a/source/blender/nodes/intern/node_exec.c b/source/blender/nodes/intern/node_exec.cc
index dd9d0b6796a..18403417af3 100644
--- a/source/blender/nodes/intern/node_exec.c
+++ b/source/blender/nodes/intern/node_exec.cc
@@ -47,7 +47,7 @@ bNodeStack *node_get_socket_stack(bNodeStack *stack, bNodeSocket *sock)
if (stack && sock && sock->stack_index >= 0) {
return stack + sock->stack_index;
}
- return NULL;
+ return nullptr;
}
void node_get_stack(bNode *node, bNodeStack *stack, bNodeStack **in, bNodeStack **out)
@@ -56,13 +56,13 @@ void node_get_stack(bNode *node, bNodeStack *stack, bNodeStack **in, bNodeStack
/* build pointer stack */
if (in) {
- for (sock = node->inputs.first; sock; sock = sock->next) {
+ for (sock = (bNodeSocket *)node->inputs.first; sock; sock = sock->next) {
*(in++) = node_get_socket_stack(stack, sock);
}
}
if (out) {
- for (sock = node->outputs.first; sock; sock = sock->next) {
+ for (sock = (bNodeSocket *)node->outputs.first; sock; sock = sock->next) {
*(out++) = node_get_socket_stack(stack, sock);
}
}
@@ -90,7 +90,7 @@ static void node_init_output_index(bNodeSocket *sock, int *index, ListBase *inte
if (internal_links) {
bNodeLink *link;
/* copy the stack index from internally connected input to skip the node */
- for (link = internal_links->first; link; link = link->next) {
+ for (link = (bNodeLink *)internal_links->first; link; link = link->next) {
if (link->tosock == sock) {
sock->stack_index = link->fromsock->stack_index;
/* set the link pointer to indicate that this socket
@@ -128,7 +128,7 @@ static struct bNodeStack *setup_stack(bNodeStack *stack,
{
bNodeStack *ns = node_get_socket_stack(stack, sock);
if (!ns) {
- return NULL;
+ return nullptr;
}
/* don't mess with remote socket stacks, these are initialized by other nodes! */
@@ -166,7 +166,7 @@ bNodeTreeExec *ntree_exec_begin(bNodeExecContext *context,
int index;
bNode **nodelist;
int totnodes, n;
- /* XXX texnodes have threading issues with muting, have to disable it there ... */
+ /* XXX: texture-nodes have threading issues with muting, have to disable it there. */
/* ensure all sock->link pointers and node levels are correct */
/* Using global main here is likely totally wrong, not sure what to do about that one though...
@@ -178,7 +178,7 @@ bNodeTreeExec *ntree_exec_begin(bNodeExecContext *context,
ntreeGetDependencyList(ntree, &nodelist, &totnodes);
/* XXX could let callbacks do this for specialized data */
- exec = MEM_callocN(sizeof(bNodeTreeExec), "node tree execution data");
+ exec = (bNodeTreeExec *)MEM_callocN(sizeof(bNodeTreeExec), "node tree execution data");
/* backpointer to node tree */
exec->nodetree = ntree;
@@ -188,28 +188,29 @@ bNodeTreeExec *ntree_exec_begin(bNodeExecContext *context,
node = nodelist[n];
/* init node socket stack indexes */
- for (sock = node->inputs.first; sock; sock = sock->next) {
+ for (sock = (bNodeSocket *)node->inputs.first; sock; sock = sock->next) {
node_init_input_index(sock, &index);
}
if (node->flag & NODE_MUTED || node->type == NODE_REROUTE) {
- for (sock = node->outputs.first; sock; sock = sock->next) {
+ for (sock = (bNodeSocket *)node->outputs.first; sock; sock = sock->next) {
node_init_output_index(sock, &index, &node->internal_links);
}
}
else {
- for (sock = node->outputs.first; sock; sock = sock->next) {
- node_init_output_index(sock, &index, NULL);
+ for (sock = (bNodeSocket *)node->outputs.first; sock; sock = sock->next) {
+ node_init_output_index(sock, &index, nullptr);
}
}
}
/* allocated exec data pointers for nodes */
exec->totnodes = totnodes;
- exec->nodeexec = MEM_callocN(exec->totnodes * sizeof(bNodeExec), "node execution data");
+ exec->nodeexec = (bNodeExec *)MEM_callocN(exec->totnodes * sizeof(bNodeExec),
+ "node execution data");
/* allocate data pointer for node stack */
exec->stacksize = index;
- exec->stack = MEM_callocN(exec->stacksize * sizeof(bNodeStack), "bNodeStack");
+ exec->stack = (bNodeStack *)MEM_callocN(exec->stacksize * sizeof(bNodeStack), "bNodeStack");
/* all non-const results are considered inputs */
for (n = 0; n < exec->stacksize; n++) {
@@ -222,7 +223,7 @@ bNodeTreeExec *ntree_exec_begin(bNodeExecContext *context,
nodeexec->free_exec_fn = node->typeinfo->free_exec_fn;
/* tag inputs */
- for (sock = node->inputs.first; sock; sock = sock->next) {
+ for (sock = (bNodeSocket *)node->inputs.first; sock; sock = sock->next) {
/* disable the node if an input link is invalid */
if (sock->link && !(sock->link->flag & NODE_LINK_VALID)) {
node->need_exec = 0;
@@ -235,14 +236,14 @@ bNodeTreeExec *ntree_exec_begin(bNodeExecContext *context,
}
/* tag all outputs */
- for (sock = node->outputs.first; sock; sock = sock->next) {
+ for (sock = (bNodeSocket *)node->outputs.first; sock; sock = sock->next) {
/* ns = */ setup_stack(exec->stack, ntree, node, sock);
}
nodekey = BKE_node_instance_key(parent_key, ntree, node);
- nodeexec->data.preview = context->previews ?
- BKE_node_instance_hash_lookup(context->previews, nodekey) :
- NULL;
+ nodeexec->data.preview = context->previews ? (bNodePreview *)BKE_node_instance_hash_lookup(
+ context->previews, nodekey) :
+ nullptr;
if (node->typeinfo->init_exec_fn) {
nodeexec->data.data = node->typeinfo->init_exec_fn(context, node, nodekey);
}
@@ -284,7 +285,7 @@ bNodeThreadStack *ntreeGetThreadStack(bNodeTreeExec *exec, int thread)
ListBase *lb = &exec->threadstack[thread];
bNodeThreadStack *nts;
- for (nts = lb->first; nts; nts = nts->next) {
+ for (nts = (bNodeThreadStack *)lb->first; nts; nts = nts->next) {
if (!nts->used) {
nts->used = true;
break;
@@ -292,8 +293,8 @@ bNodeThreadStack *ntreeGetThreadStack(bNodeTreeExec *exec, int thread)
}
if (!nts) {
- nts = MEM_callocN(sizeof(bNodeThreadStack), "bNodeThreadStack");
- nts->stack = MEM_dupallocN(exec->stack);
+ nts = (bNodeThreadStack *)MEM_callocN(sizeof(bNodeThreadStack), "bNodeThreadStack");
+ nts->stack = (bNodeStack *)MEM_dupallocN(exec->stack);
nts->used = true;
BLI_addtail(lb, nts);
}
@@ -303,13 +304,13 @@ bNodeThreadStack *ntreeGetThreadStack(bNodeTreeExec *exec, int thread)
void ntreeReleaseThreadStack(bNodeThreadStack *nts)
{
- nts->used = 0;
+ nts->used = false;
}
bool ntreeExecThreadNodes(bNodeTreeExec *exec, bNodeThreadStack *nts, void *callerdata, int thread)
{
- bNodeStack *nsin[MAX_SOCKET] = {NULL}; /* arbitrary... watch this */
- bNodeStack *nsout[MAX_SOCKET] = {NULL}; /* arbitrary... watch this */
+ bNodeStack *nsin[MAX_SOCKET] = {nullptr}; /* arbitrary... watch this */
+ bNodeStack *nsout[MAX_SOCKET] = {nullptr}; /* arbitrary... watch this */
bNodeExec *nodeexec;
bNode *node;
int n;
diff --git a/source/blender/nodes/intern/node_geometry_exec.cc b/source/blender/nodes/intern/node_geometry_exec.cc
index a4fb99a988e..188d198e159 100644
--- a/source/blender/nodes/intern/node_geometry_exec.cc
+++ b/source/blender/nodes/intern/node_geometry_exec.cc
@@ -22,6 +22,7 @@
#include "NOD_geometry_exec.hh"
#include "NOD_type_callbacks.hh"
+#include "NOD_type_conversions.hh"
#include "node_geometry_util.hh"
@@ -29,22 +30,22 @@ namespace blender::nodes {
void GeoNodeExecParams::error_message_add(const NodeWarningType type, std::string message) const
{
- bNodeTree *btree_cow = node_->btree();
+ bNodeTree *btree_cow = provider_->dnode->btree();
BLI_assert(btree_cow != nullptr);
if (btree_cow == nullptr) {
return;
}
bNodeTree *btree_original = (bNodeTree *)DEG_get_original_id((ID *)btree_cow);
- const NodeTreeEvaluationContext context(*self_object_, *modifier_);
+ const NodeTreeEvaluationContext context(*provider_->self_object, *provider_->modifier);
BKE_nodetree_error_message_add(
- *btree_original, context, *node_->bnode(), type, std::move(message));
+ *btree_original, context, *provider_->dnode->bnode(), type, std::move(message));
}
const bNodeSocket *GeoNodeExecParams::find_available_socket(const StringRef name) const
{
- for (const InputSocketRef *socket : node_->inputs()) {
+ for (const InputSocketRef *socket : provider_->dnode->inputs()) {
if (socket->is_available() && socket->name() == name) {
return socket->bsocket();
}
@@ -53,22 +54,29 @@ const bNodeSocket *GeoNodeExecParams::find_available_socket(const StringRef name
return nullptr;
}
-ReadAttributePtr GeoNodeExecParams::get_input_attribute(const StringRef name,
- const GeometryComponent &component,
- const AttributeDomain domain,
- const CustomDataType type,
- const void *default_value) const
+GVArrayPtr GeoNodeExecParams::get_input_attribute(const StringRef name,
+ const GeometryComponent &component,
+ const AttributeDomain domain,
+ const CustomDataType type,
+ const void *default_value) const
{
const bNodeSocket *found_socket = this->find_available_socket(name);
BLI_assert(found_socket != nullptr); /* There should always be available socket for the name. */
+ const CPPType *cpp_type = bke::custom_data_type_to_cpp_type(type);
+ const int64_t domain_size = component.attribute_domain_size(domain);
+
+ if (default_value == nullptr) {
+ default_value = cpp_type->default_value();
+ }
+
if (found_socket == nullptr) {
- return component.attribute_get_constant_for_read(domain, type, default_value);
+ return std::make_unique<fn::GVArray_For_SingleValue>(*cpp_type, domain_size, default_value);
}
if (found_socket->type == SOCK_STRING) {
const std::string name = this->get_input<std::string>(found_socket->identifier);
/* Try getting the attribute without the default value. */
- ReadAttributePtr attribute = component.attribute_try_get_for_read(name, domain, type);
+ GVArrayPtr attribute = component.attribute_try_get_for_read(name, domain, type);
if (attribute) {
return attribute;
}
@@ -80,25 +88,30 @@ ReadAttributePtr GeoNodeExecParams::get_input_attribute(const StringRef name,
this->error_message_add(NodeWarningType::Error,
TIP_("No attribute with name \"") + name + "\"");
}
- return component.attribute_get_constant_for_read(domain, type, default_value);
+ return std::make_unique<fn::GVArray_For_SingleValue>(*cpp_type, domain_size, default_value);
}
+ const DataTypeConversions &conversions = get_implicit_type_conversions();
if (found_socket->type == SOCK_FLOAT) {
const float value = this->get_input<float>(found_socket->identifier);
- return component.attribute_get_constant_for_read_converted(
- domain, CD_PROP_FLOAT, type, &value);
+ BUFFER_FOR_CPP_TYPE_VALUE(*cpp_type, buffer);
+ conversions.convert_to_uninitialized(CPPType::get<float>(), *cpp_type, &value, buffer);
+ return std::make_unique<fn::GVArray_For_SingleValue>(*cpp_type, domain_size, buffer);
}
if (found_socket->type == SOCK_VECTOR) {
const float3 value = this->get_input<float3>(found_socket->identifier);
- return component.attribute_get_constant_for_read_converted(
- domain, CD_PROP_FLOAT3, type, &value);
+ BUFFER_FOR_CPP_TYPE_VALUE(*cpp_type, buffer);
+ conversions.convert_to_uninitialized(CPPType::get<float3>(), *cpp_type, &value, buffer);
+ return std::make_unique<fn::GVArray_For_SingleValue>(*cpp_type, domain_size, buffer);
}
if (found_socket->type == SOCK_RGBA) {
- const Color4f value = this->get_input<Color4f>(found_socket->identifier);
- return component.attribute_get_constant_for_read_converted(
- domain, CD_PROP_COLOR, type, &value);
+ const ColorGeometry4f value = this->get_input<ColorGeometry4f>(found_socket->identifier);
+ BUFFER_FOR_CPP_TYPE_VALUE(*cpp_type, buffer);
+ conversions.convert_to_uninitialized(
+ CPPType::get<ColorGeometry4f>(), *cpp_type, &value, buffer);
+ return std::make_unique<fn::GVArray_For_SingleValue>(*cpp_type, domain_size, buffer);
}
BLI_assert(false);
- return component.attribute_get_constant_for_read(domain, type, default_value);
+ return std::make_unique<fn::GVArray_For_SingleValue>(*cpp_type, domain_size, default_value);
}
CustomDataType GeoNodeExecParams::get_input_attribute_data_type(
@@ -114,11 +127,11 @@ CustomDataType GeoNodeExecParams::get_input_attribute_data_type(
if (found_socket->type == SOCK_STRING) {
const std::string name = this->get_input<std::string>(found_socket->identifier);
- ReadAttributePtr attribute = component.attribute_try_get_for_read(name);
- if (!attribute) {
- return default_type;
+ std::optional<AttributeMetaData> info = component.attribute_get_meta_data(name);
+ if (info) {
+ return info->data_type;
}
- return attribute->custom_data_type();
+ return default_type;
}
if (found_socket->type == SOCK_FLOAT) {
return CD_PROP_FLOAT;
@@ -157,9 +170,9 @@ AttributeDomain GeoNodeExecParams::get_highest_priority_input_domain(
if (found_socket->type == SOCK_STRING) {
const std::string name = this->get_input<std::string>(found_socket->identifier);
- ReadAttributePtr attribute = component.attribute_try_get_for_read(name);
- if (attribute) {
- input_domains.append(attribute->domain());
+ std::optional<AttributeMetaData> info = component.attribute_get_meta_data(name);
+ if (info) {
+ input_domains.append(info->domain);
}
}
}
@@ -171,11 +184,11 @@ AttributeDomain GeoNodeExecParams::get_highest_priority_input_domain(
return default_domain;
}
-void GeoNodeExecParams::check_extract_input(StringRef identifier,
- const CPPType *requested_type) const
+void GeoNodeExecParams::check_input_access(StringRef identifier,
+ const CPPType *requested_type) const
{
bNodeSocket *found_socket = nullptr;
- for (const InputSocketRef *socket : node_->inputs()) {
+ for (const InputSocketRef *socket : provider_->dnode->inputs()) {
if (socket->identifier() == identifier) {
found_socket = socket->bsocket();
break;
@@ -185,39 +198,39 @@ void GeoNodeExecParams::check_extract_input(StringRef identifier,
if (found_socket == nullptr) {
std::cout << "Did not find an input socket with the identifier '" << identifier << "'.\n";
std::cout << "Possible identifiers are: ";
- for (const InputSocketRef *socket : node_->inputs()) {
+ for (const InputSocketRef *socket : provider_->dnode->inputs()) {
if (socket->is_available()) {
std::cout << "'" << socket->identifier() << "', ";
}
}
std::cout << "\n";
- BLI_assert(false);
+ BLI_assert_unreachable();
}
else if (found_socket->flag & SOCK_UNAVAIL) {
std::cout << "The socket corresponding to the identifier '" << identifier
<< "' is disabled.\n";
- BLI_assert(false);
+ BLI_assert_unreachable();
}
- else if (!input_values_.contains(identifier)) {
+ else if (!provider_->can_get_input(identifier)) {
std::cout << "The identifier '" << identifier
<< "' is valid, but there is no value for it anymore.\n";
std::cout << "Most likely it has been extracted before.\n";
- BLI_assert(false);
+ BLI_assert_unreachable();
}
else if (requested_type != nullptr) {
const CPPType &expected_type = *socket_cpp_type_get(*found_socket->typeinfo);
if (*requested_type != expected_type) {
std::cout << "The requested type '" << requested_type->name() << "' is incorrect. Expected '"
<< expected_type.name() << "'.\n";
- BLI_assert(false);
+ BLI_assert_unreachable();
}
}
}
-void GeoNodeExecParams::check_set_output(StringRef identifier, const CPPType &value_type) const
+void GeoNodeExecParams::check_output_access(StringRef identifier, const CPPType &value_type) const
{
bNodeSocket *found_socket = nullptr;
- for (const OutputSocketRef *socket : node_->outputs()) {
+ for (const OutputSocketRef *socket : provider_->dnode->outputs()) {
if (socket->identifier() == identifier) {
found_socket = socket->bsocket();
break;
@@ -227,29 +240,29 @@ void GeoNodeExecParams::check_set_output(StringRef identifier, const CPPType &va
if (found_socket == nullptr) {
std::cout << "Did not find an output socket with the identifier '" << identifier << "'.\n";
std::cout << "Possible identifiers are: ";
- for (const OutputSocketRef *socket : node_->outputs()) {
+ for (const OutputSocketRef *socket : provider_->dnode->outputs()) {
if (socket->is_available()) {
std::cout << "'" << socket->identifier() << "', ";
}
}
std::cout << "\n";
- BLI_assert(false);
+ BLI_assert_unreachable();
}
else if (found_socket->flag & SOCK_UNAVAIL) {
std::cout << "The socket corresponding to the identifier '" << identifier
<< "' is disabled.\n";
- BLI_assert(false);
+ BLI_assert_unreachable();
}
- else if (output_values_.contains(identifier)) {
+ else if (!provider_->can_set_output(identifier)) {
std::cout << "The identifier '" << identifier << "' has been set already.\n";
- BLI_assert(false);
+ BLI_assert_unreachable();
}
else {
const CPPType &expected_type = *socket_cpp_type_get(*found_socket->typeinfo);
if (value_type != expected_type) {
std::cout << "The value type '" << value_type.name() << "' is incorrect. Expected '"
<< expected_type.name() << "'.\n";
- BLI_assert(false);
+ BLI_assert_unreachable();
}
}
}
diff --git a/source/blender/nodes/intern/node_socket.cc b/source/blender/nodes/intern/node_socket.cc
index 26df3f77738..d00bf636e15 100644
--- a/source/blender/nodes/intern/node_socket.cc
+++ b/source/blender/nodes/intern/node_socket.cc
@@ -35,9 +35,9 @@
#include "BKE_geometry_set.hh"
#include "BKE_lib_id.h"
#include "BKE_node.h"
-#include "BKE_persistent_data_handle.hh"
#include "DNA_collection_types.h"
+#include "DNA_material_types.h"
#include "RNA_access.h"
#include "RNA_types.h"
@@ -52,7 +52,7 @@
struct bNodeSocket *node_add_socket_from_template(struct bNodeTree *ntree,
struct bNode *node,
struct bNodeSocketTemplate *stemp,
- int in_out)
+ eNodeSocketInOut in_out)
{
bNodeSocket *sock = nodeAddStaticSocket(
ntree, node, in_out, stemp->type, stemp->subtype, stemp->identifier, stemp->name);
@@ -102,8 +102,11 @@ struct bNodeSocket *node_add_socket_from_template(struct bNodeTree *ntree,
return sock;
}
-static bNodeSocket *verify_socket_template(
- bNodeTree *ntree, bNode *node, int in_out, ListBase *socklist, bNodeSocketTemplate *stemp)
+static bNodeSocket *verify_socket_template(bNodeTree *ntree,
+ bNode *node,
+ eNodeSocketInOut in_out,
+ ListBase *socklist,
+ bNodeSocketTemplate *stemp)
{
bNodeSocket *sock;
@@ -132,7 +135,7 @@ static bNodeSocket *verify_socket_template(
static void verify_socket_template_list(bNodeTree *ntree,
bNode *node,
- int in_out,
+ eNodeSocketInOut in_out,
ListBase *socklist,
bNodeSocketTemplate *stemp_first)
{
@@ -291,6 +294,21 @@ void node_socket_init_default_value(bNodeSocket *sock)
sock->default_value = dval;
break;
+ }
+ case SOCK_TEXTURE: {
+ bNodeSocketValueTexture *dval = (bNodeSocketValueTexture *)MEM_callocN(
+ sizeof(bNodeSocketValueTexture), "node socket value texture");
+ dval->value = nullptr;
+
+ sock->default_value = dval;
+ break;
+ }
+ case SOCK_MATERIAL: {
+ bNodeSocketValueMaterial *dval = (bNodeSocketValueMaterial *)MEM_callocN(
+ sizeof(bNodeSocketValueMaterial), "node socket value material");
+ dval->value = nullptr;
+
+ sock->default_value = dval;
break;
}
}
@@ -372,6 +390,20 @@ void node_socket_copy_default_value(bNodeSocket *to, const bNodeSocket *from)
id_us_plus(&toval->value->id);
break;
}
+ case SOCK_TEXTURE: {
+ bNodeSocketValueTexture *toval = (bNodeSocketValueTexture *)to->default_value;
+ bNodeSocketValueTexture *fromval = (bNodeSocketValueTexture *)from->default_value;
+ *toval = *fromval;
+ id_us_plus(&toval->value->id);
+ break;
+ }
+ case SOCK_MATERIAL: {
+ bNodeSocketValueMaterial *toval = (bNodeSocketValueMaterial *)to->default_value;
+ bNodeSocketValueMaterial *fromval = (bNodeSocketValueMaterial *)from->default_value;
+ *toval = *fromval;
+ id_us_plus(&toval->value->id);
+ break;
+ }
}
to->flag |= (from->flag & SOCK_HIDE_VALUE);
@@ -613,9 +645,9 @@ static bNodeSocketType *make_socket_type_vector(PropertySubType subtype)
static bNodeSocketType *make_socket_type_rgba()
{
bNodeSocketType *socktype = make_standard_socket_type(SOCK_RGBA, PROP_NONE);
- socktype->get_cpp_type = []() { return &blender::fn::CPPType::get<blender::Color4f>(); };
+ socktype->get_cpp_type = []() { return &blender::fn::CPPType::get<blender::ColorGeometry4f>(); };
socktype->get_cpp_value = [](const bNodeSocket &socket, void *r_value) {
- *(blender::Color4f *)r_value = ((bNodeSocketValueRGBA *)socket.default_value)->value;
+ *(blender::ColorGeometry4f *)r_value = ((bNodeSocketValueRGBA *)socket.default_value)->value;
};
return socktype;
}
@@ -630,63 +662,17 @@ static bNodeSocketType *make_socket_type_string()
return socktype;
}
-class ObjectSocketMultiFunction : public blender::fn::MultiFunction {
- private:
- Object *object_;
-
- public:
- ObjectSocketMultiFunction(Object *object) : object_(object)
- {
- static blender::fn::MFSignature signature = create_signature();
- this->set_signature(&signature);
- }
-
- static blender::fn::MFSignature create_signature()
- {
- blender::fn::MFSignatureBuilder signature{"Object Socket"};
- signature.depends_on_context();
- signature.single_output<blender::bke::PersistentObjectHandle>("Object");
- return signature.build();
- }
-
- void call(blender::IndexMask mask,
- blender::fn::MFParams params,
- blender::fn::MFContext context) const override
- {
- blender::MutableSpan output =
- params.uninitialized_single_output<blender::bke::PersistentObjectHandle>(0, "Object");
-
- /* Try to get a handle map, so that the object can be converted to a handle. */
- const blender::bke::PersistentDataHandleMap *handle_map =
- context.get_global_context<blender::bke::PersistentDataHandleMap>(
- "PersistentDataHandleMap");
-
- if (handle_map == nullptr) {
- /* Return empty handles when there is no handle map. */
- output.fill_indices(mask, blender::bke::PersistentObjectHandle());
- return;
- }
-
- blender::bke::PersistentObjectHandle handle = handle_map->lookup(object_);
- for (int64_t i : mask) {
- output[i] = handle;
- }
- }
-};
-
-MAKE_CPP_TYPE(PersistentObjectHandle, blender::bke::PersistentObjectHandle);
-MAKE_CPP_TYPE(PersistentCollectionHandle, blender::bke::PersistentCollectionHandle);
+MAKE_CPP_TYPE(Object, Object *)
+MAKE_CPP_TYPE(Collection, Collection *)
+MAKE_CPP_TYPE(Texture, Tex *)
+MAKE_CPP_TYPE(Material, Material *)
static bNodeSocketType *make_socket_type_object()
{
bNodeSocketType *socktype = make_standard_socket_type(SOCK_OBJECT, PROP_NONE);
- socktype->get_cpp_type = []() {
- /* Objects are not passed along as raw pointers, but as handles. */
- return &blender::fn::CPPType::get<blender::bke::PersistentObjectHandle>();
- };
- socktype->expand_in_mf_network = [](blender::nodes::SocketMFNetworkBuilder &builder) {
- Object *object = builder.socket_default_value<bNodeSocketValueObject>()->value;
- builder.construct_generator_fn<ObjectSocketMultiFunction>(object);
+ socktype->get_cpp_type = []() { return &blender::fn::CPPType::get<Object *>(); };
+ socktype->get_cpp_value = [](const bNodeSocket &socket, void *r_value) {
+ *(Object **)r_value = ((bNodeSocketValueObject *)socket.default_value)->value;
};
return socktype;
}
@@ -704,9 +690,29 @@ static bNodeSocketType *make_socket_type_geometry()
static bNodeSocketType *make_socket_type_collection()
{
bNodeSocketType *socktype = make_standard_socket_type(SOCK_COLLECTION, PROP_NONE);
- socktype->get_cpp_type = []() {
- /* Objects are not passed along as raw pointers, but as handles. */
- return &blender::fn::CPPType::get<blender::bke::PersistentCollectionHandle>();
+ socktype->get_cpp_type = []() { return &blender::fn::CPPType::get<Collection *>(); };
+ socktype->get_cpp_value = [](const bNodeSocket &socket, void *r_value) {
+ *(Collection **)r_value = ((bNodeSocketValueCollection *)socket.default_value)->value;
+ };
+ return socktype;
+}
+
+static bNodeSocketType *make_socket_type_texture()
+{
+ bNodeSocketType *socktype = make_standard_socket_type(SOCK_TEXTURE, PROP_NONE);
+ socktype->get_cpp_type = []() { return &blender::fn::CPPType::get<Tex *>(); };
+ socktype->get_cpp_value = [](const bNodeSocket &socket, void *r_value) {
+ *(Tex **)r_value = ((bNodeSocketValueTexture *)socket.default_value)->value;
+ };
+ return socktype;
+}
+
+static bNodeSocketType *make_socket_type_material()
+{
+ bNodeSocketType *socktype = make_standard_socket_type(SOCK_MATERIAL, PROP_NONE);
+ socktype->get_cpp_type = []() { return &blender::fn::CPPType::get<Material *>(); };
+ socktype->get_cpp_value = [](const bNodeSocket &socket, void *r_value) {
+ *(Material **)r_value = ((bNodeSocketValueMaterial *)socket.default_value)->value;
};
return socktype;
}
@@ -721,6 +727,7 @@ void register_standard_node_socket_types(void)
nodeRegisterSocketType(make_socket_type_float(PROP_FACTOR));
nodeRegisterSocketType(make_socket_type_float(PROP_ANGLE));
nodeRegisterSocketType(make_socket_type_float(PROP_TIME));
+ nodeRegisterSocketType(make_socket_type_float(PROP_TIME_ABSOLUTE));
nodeRegisterSocketType(make_socket_type_float(PROP_DISTANCE));
nodeRegisterSocketType(make_socket_type_int(PROP_NONE));
@@ -752,5 +759,9 @@ void register_standard_node_socket_types(void)
nodeRegisterSocketType(make_socket_type_collection());
+ nodeRegisterSocketType(make_socket_type_texture());
+
+ nodeRegisterSocketType(make_socket_type_material());
+
nodeRegisterSocketType(make_socket_type_virtual());
}
diff --git a/source/blender/nodes/intern/node_tree_multi_function.cc b/source/blender/nodes/intern/node_tree_multi_function.cc
index b973350becd..7ab6495f733 100644
--- a/source/blender/nodes/intern/node_tree_multi_function.cc
+++ b/source/blender/nodes/intern/node_tree_multi_function.cc
@@ -15,6 +15,7 @@
*/
#include "NOD_node_tree_multi_function.hh"
+#include "NOD_type_conversions.hh"
#include "FN_multi_function_network_evaluation.hh"
@@ -142,118 +143,16 @@ static void insert_nodes(CommonMFNetworkBuilderData &common)
});
}
-template<typename From, typename To>
-static void add_implicit_conversion(DataTypeConversions &conversions)
-{
- static fn::CustomMF_Convert<From, To> function;
- conversions.add(fn::MFDataType::ForSingle<From>(), fn::MFDataType::ForSingle<To>(), function);
-}
-
-template<typename From, typename To, typename ConversionF>
-static void add_implicit_conversion(DataTypeConversions &conversions,
- StringRef name,
- ConversionF conversion)
-{
- static fn::CustomMF_SI_SO<From, To> function{name, conversion};
- conversions.add(fn::MFDataType::ForSingle<From>(), fn::MFDataType::ForSingle<To>(), function);
-}
-
-static DataTypeConversions create_implicit_conversions()
-{
- DataTypeConversions conversions;
- add_implicit_conversion<float, float2>(conversions);
- add_implicit_conversion<float, float3>(conversions);
- add_implicit_conversion<float, int32_t>(conversions);
- add_implicit_conversion<float, bool>(conversions);
- add_implicit_conversion<float, Color4f>(
- conversions, "float to Color4f", [](float a) { return Color4f(a, a, a, 1.0f); });
-
- add_implicit_conversion<float2, float3>(
- conversions, "float2 to float3", [](float2 a) { return float3(a.x, a.y, 0.0f); });
- add_implicit_conversion<float2, float>(
- conversions, "float2 to float", [](float2 a) { return (a.x + a.y) / 2.0f; });
- add_implicit_conversion<float2, int32_t>(
- conversions, "float2 to int32_t", [](float2 a) { return (int32_t)((a.x + a.y) / 2.0f); });
- add_implicit_conversion<float2, bool>(
- conversions, "float2 to bool", [](float2 a) { return !is_zero_v2(a); });
- add_implicit_conversion<float2, Color4f>(
- conversions, "float2 to Color4f", [](float2 a) { return Color4f(a.x, a.y, 0.0f, 1.0f); });
-
- add_implicit_conversion<float3, bool>(
- conversions, "float3 to boolean", [](float3 a) { return !is_zero_v3(a); });
- add_implicit_conversion<float3, float>(
- conversions, "float3 to float", [](float3 a) { return (a.x + a.y + a.z) / 3.0f; });
- add_implicit_conversion<float3, int32_t>(
- conversions, "float3 to int32_t", [](float3 a) { return (int)((a.x + a.y + a.z) / 3.0f); });
- add_implicit_conversion<float3, float2>(conversions);
- add_implicit_conversion<float3, Color4f>(
- conversions, "float3 to Color4f", [](float3 a) { return Color4f(a.x, a.y, a.z, 1.0f); });
-
- add_implicit_conversion<int32_t, bool>(conversions);
- add_implicit_conversion<int32_t, float>(conversions);
- add_implicit_conversion<int32_t, float2>(
- conversions, "int32 to float2", [](int32_t a) { return float2((float)a); });
- add_implicit_conversion<int32_t, float3>(
- conversions, "int32 to float3", [](int32_t a) { return float3((float)a); });
- add_implicit_conversion<int32_t, Color4f>(conversions, "int32 to Color4f", [](int32_t a) {
- return Color4f((float)a, (float)a, (float)a, 1.0f);
- });
-
- add_implicit_conversion<bool, float>(conversions);
- add_implicit_conversion<bool, int32_t>(conversions);
- add_implicit_conversion<bool, float2>(
- conversions, "boolean to float2", [](bool a) { return (a) ? float2(1.0f) : float2(0.0f); });
- add_implicit_conversion<bool, float3>(
- conversions, "boolean to float3", [](bool a) { return (a) ? float3(1.0f) : float3(0.0f); });
- add_implicit_conversion<bool, Color4f>(conversions, "boolean to Color4f", [](bool a) {
- return (a) ? Color4f(1.0f, 1.0f, 1.0f, 1.0f) : Color4f(0.0f, 0.0f, 0.0f, 1.0f);
- });
-
- add_implicit_conversion<Color4f, bool>(conversions, "Color4f to boolean", [](Color4f a) {
- return a.r != 0.0f && a.g != 0.0f && a.b != 0.0f;
- });
- add_implicit_conversion<Color4f, float>(
- conversions, "Color4f to float", [](Color4f a) { return rgb_to_grayscale(a); });
- add_implicit_conversion<Color4f, float2>(
- conversions, "Color4f to float2", [](Color4f a) { return float2(a.r, a.g); });
- add_implicit_conversion<Color4f, float3>(
- conversions, "Color4f to float3", [](Color4f a) { return float3(a.r, a.g, a.b); });
-
- return conversions;
-}
-
-const DataTypeConversions &get_implicit_type_conversions()
-{
- static const DataTypeConversions conversions = create_implicit_conversions();
- return conversions;
-}
-
-void DataTypeConversions::convert(const CPPType &from_type,
- const CPPType &to_type,
- const void *from_value,
- void *to_value) const
-{
- const fn::MultiFunction *fn = this->get_conversion(MFDataType::ForSingle(from_type),
- MFDataType::ForSingle(to_type));
- BLI_assert(fn != nullptr);
-
- fn::MFContextBuilder context;
- fn::MFParamsBuilder params{*fn, 1};
- params.add_readonly_single_input(fn::GSpan(from_type, from_value, 1));
- params.add_uninitialized_single_output(fn::GMutableSpan(to_type, to_value, 1));
- fn->call({0}, params, context);
-}
-
static fn::MFOutputSocket &insert_default_value_for_type(CommonMFNetworkBuilderData &common,
fn::MFDataType type)
{
const fn::MultiFunction *default_fn;
if (type.is_single()) {
- default_fn = &common.resources.construct<fn::CustomMF_GenericConstant>(
+ default_fn = &common.scope.construct<fn::CustomMF_GenericConstant>(
AT, type.single_type(), type.single_type().default_value());
}
else {
- default_fn = &common.resources.construct<fn::CustomMF_GenericConstantArray>(
+ default_fn = &common.scope.construct<fn::CustomMF_GenericConstantArray>(
AT, fn::GSpan(type.vector_base_type()));
}
@@ -320,8 +219,8 @@ static void insert_links_and_unlinked_inputs(CommonMFNetworkBuilderData &common)
const fn::MFDataType from_type = from_socket->data_type();
if (from_type != to_type) {
- const fn::MultiFunction *conversion_fn = get_implicit_type_conversions().get_conversion(
- from_type, to_type);
+ const fn::MultiFunction *conversion_fn =
+ get_implicit_type_conversions().get_conversion_multi_function(from_type, to_type);
if (conversion_fn != nullptr) {
fn::MFNode &node = common.network.add_function(*conversion_fn);
common.network.add_link(*from_socket, node.input(0));
@@ -348,11 +247,11 @@ static void insert_links_and_unlinked_inputs(CommonMFNetworkBuilderData &common)
*/
MFNetworkTreeMap insert_node_tree_into_mf_network(fn::MFNetwork &network,
const DerivedNodeTree &tree,
- ResourceCollector &resources)
+ ResourceScope &scope)
{
MFNetworkTreeMap network_map{tree, network};
- CommonMFNetworkBuilderData common{resources, network, network_map, tree};
+ CommonMFNetworkBuilderData common{scope, network, network_map, tree};
insert_nodes(common);
insert_links_and_unlinked_inputs(common);
@@ -426,7 +325,7 @@ static const fn::MultiFunction &create_function_for_node_that_expands_into_multi
const DNode &dnode,
fn::MFNetwork &network,
MFNetworkTreeMap &network_map,
- ResourceCollector &resources)
+ ResourceScope &scope)
{
Vector<const fn::MFOutputSocket *> dummy_fn_inputs;
for (const InputSocketRef *dsocket : dnode->inputs()) {
@@ -451,7 +350,7 @@ static const fn::MultiFunction &create_function_for_node_that_expands_into_multi
}
}
- fn::MFNetworkEvaluator &fn_evaluator = resources.construct<fn::MFNetworkEvaluator>(
+ fn::MFNetworkEvaluator &fn_evaluator = scope.construct<fn::MFNetworkEvaluator>(
__func__, std::move(dummy_fn_inputs), std::move(dummy_fn_outputs));
return fn_evaluator;
}
@@ -460,16 +359,15 @@ static const fn::MultiFunction &create_function_for_node_that_expands_into_multi
* Returns a single multi-function for every node that supports it. This makes it easier to reuse
* the multi-function implementation of nodes in different contexts.
*/
-MultiFunctionByNode get_multi_function_per_node(const DerivedNodeTree &tree,
- ResourceCollector &resources)
+MultiFunctionByNode get_multi_function_per_node(const DerivedNodeTree &tree, ResourceScope &scope)
{
/* Build a network that nodes can insert themselves into. However, the individual nodes are not
* connected. */
- fn::MFNetwork &network = resources.construct<fn::MFNetwork>(__func__);
+ fn::MFNetwork &network = scope.construct<fn::MFNetwork>(__func__);
MFNetworkTreeMap network_map{tree, network};
MultiFunctionByNode functions_by_node;
- CommonMFNetworkBuilderData common{resources, network, network_map, tree};
+ CommonMFNetworkBuilderData common{scope, network, network_map, tree};
tree.foreach_node([&](DNode dnode) {
const bNodeType *node_type = dnode->typeinfo();
@@ -498,7 +396,7 @@ MultiFunctionByNode get_multi_function_per_node(const DerivedNodeTree &tree,
/* If a node expanded into multiple functions, a new function has to be created that
* combines those. */
const fn::MultiFunction &fn = create_function_for_node_that_expands_into_multiple(
- dnode, network, network_map, resources);
+ dnode, network, network_map, scope);
functions_by_node.add_new(dnode, &fn);
break;
}
diff --git a/source/blender/nodes/intern/node_tree_ref.cc b/source/blender/nodes/intern/node_tree_ref.cc
index e627a7f4497..154ee716153 100644
--- a/source/blender/nodes/intern/node_tree_ref.cc
+++ b/source/blender/nodes/intern/node_tree_ref.cc
@@ -14,6 +14,8 @@
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
+#include <mutex>
+
#include "NOD_node_tree_ref.hh"
#include "BLI_dot_export.hh"
@@ -105,6 +107,7 @@ NodeTreeRef::NodeTreeRef(bNodeTree *btree) : btree_(btree)
}
}
+ this->create_socket_identifier_maps();
this->create_linked_socket_caches();
for (NodeRef *node : nodes_by_id_) {
@@ -163,7 +166,7 @@ void NodeTreeRef::create_linked_socket_caches()
{
for (InputSocketRef *socket : input_sockets_) {
/* Find directly linked socket based on incident links. */
- Vector<SocketRef *> directly_linked_sockets;
+ Vector<const SocketRef *> directly_linked_sockets;
for (LinkRef *link : socket->directly_linked_links_) {
directly_linked_sockets.append(link->from_);
}
@@ -171,9 +174,14 @@ void NodeTreeRef::create_linked_socket_caches()
directly_linked_sockets.as_span());
/* Find logically linked sockets. */
- Vector<SocketRef *> logically_linked_sockets;
- this->foreach_logical_origin(
- *socket, [&](OutputSocketRef &origin) { logically_linked_sockets.append(&origin); });
+ Vector<const SocketRef *> logically_linked_sockets;
+ Vector<const SocketRef *> logically_linked_skipped_sockets;
+ Vector<const InputSocketRef *> handled_sockets;
+ socket->foreach_logical_origin(
+ [&](const OutputSocketRef &origin) { logically_linked_sockets.append(&origin); },
+ [&](const SocketRef &socket) { logically_linked_skipped_sockets.append(&socket); },
+ false,
+ handled_sockets);
if (logically_linked_sockets == directly_linked_sockets) {
socket->logically_linked_sockets_ = socket->directly_linked_sockets_;
}
@@ -181,11 +189,13 @@ void NodeTreeRef::create_linked_socket_caches()
socket->logically_linked_sockets_ = allocator_.construct_array_copy(
logically_linked_sockets.as_span());
}
+ socket->logically_linked_skipped_sockets_ = allocator_.construct_array_copy(
+ logically_linked_skipped_sockets.as_span());
}
for (OutputSocketRef *socket : output_sockets_) {
/* Find directly linked socket based on incident links. */
- Vector<SocketRef *> directly_linked_sockets;
+ Vector<const SocketRef *> directly_linked_sockets;
for (LinkRef *link : socket->directly_linked_links_) {
directly_linked_sockets.append(link->to_);
}
@@ -193,9 +203,13 @@ void NodeTreeRef::create_linked_socket_caches()
directly_linked_sockets.as_span());
/* Find logically linked sockets. */
- Vector<SocketRef *> logically_linked_sockets;
- this->foreach_logical_target(
- *socket, [&](InputSocketRef &target) { logically_linked_sockets.append(&target); });
+ Vector<const SocketRef *> logically_linked_sockets;
+ Vector<const SocketRef *> logically_linked_skipped_sockets;
+ Vector<const OutputSocketRef *> handled_sockets;
+ socket->foreach_logical_target(
+ [&](const InputSocketRef &target) { logically_linked_sockets.append(&target); },
+ [&](const SocketRef &socket) { logically_linked_skipped_sockets.append(&socket); },
+ handled_sockets);
if (logically_linked_sockets == directly_linked_sockets) {
socket->logically_linked_sockets_ = socket->directly_linked_sockets_;
}
@@ -203,61 +217,187 @@ void NodeTreeRef::create_linked_socket_caches()
socket->logically_linked_sockets_ = allocator_.construct_array_copy(
logically_linked_sockets.as_span());
}
+ socket->logically_linked_skipped_sockets_ = allocator_.construct_array_copy(
+ logically_linked_skipped_sockets.as_span());
}
}
-void NodeTreeRef::foreach_logical_origin(InputSocketRef &socket,
- FunctionRef<void(OutputSocketRef &)> callback,
- bool only_follow_first_input_link)
+void InputSocketRef::foreach_logical_origin(FunctionRef<void(const OutputSocketRef &)> origin_fn,
+ FunctionRef<void(const SocketRef &)> skipped_fn,
+ bool only_follow_first_input_link,
+ Vector<const InputSocketRef *> &handled_sockets) const
{
- Span<LinkRef *> links_to_check = socket.directly_linked_links_;
+ /* Protect against loops. */
+ if (handled_sockets.contains(this)) {
+ return;
+ }
+ handled_sockets.append(this);
+
+ Span<const LinkRef *> links_to_check = this->directly_linked_links();
if (only_follow_first_input_link) {
links_to_check = links_to_check.take_front(1);
}
- for (LinkRef *link : links_to_check) {
+ for (const LinkRef *link : links_to_check) {
if (link->is_muted()) {
continue;
}
- OutputSocketRef *origin = link->from_;
- NodeRef *origin_node = origin->node_;
- if (origin_node->is_reroute_node()) {
- this->foreach_logical_origin(*origin_node->inputs_[0], callback, false);
+ const OutputSocketRef &origin = link->from();
+ const NodeRef &origin_node = origin.node();
+ if (!origin.is_available()) {
+ /* Non available sockets are ignored. */
}
- else if (origin_node->is_muted()) {
- for (InternalLinkRef *internal_link : origin_node->internal_links_) {
- if (internal_link->to_ == origin) {
- this->foreach_logical_origin(*internal_link->from_, callback, true);
+ else if (origin_node.is_reroute_node()) {
+ const InputSocketRef &reroute_input = origin_node.input(0);
+ const OutputSocketRef &reroute_output = origin_node.output(0);
+ skipped_fn.call_safe(reroute_input);
+ skipped_fn.call_safe(reroute_output);
+ reroute_input.foreach_logical_origin(origin_fn, skipped_fn, false, handled_sockets);
+ }
+ else if (origin_node.is_muted()) {
+ for (const InternalLinkRef *internal_link : origin_node.internal_links()) {
+ if (&internal_link->to() == &origin) {
+ const InputSocketRef &mute_input = internal_link->from();
+ skipped_fn.call_safe(origin);
+ skipped_fn.call_safe(mute_input);
+ mute_input.foreach_logical_origin(origin_fn, skipped_fn, true, handled_sockets);
break;
}
}
}
else {
- callback(*origin);
+ origin_fn(origin);
}
}
}
-void NodeTreeRef::foreach_logical_target(OutputSocketRef &socket,
- FunctionRef<void(InputSocketRef &)> callback)
+void OutputSocketRef::foreach_logical_target(
+ FunctionRef<void(const InputSocketRef &)> target_fn,
+ FunctionRef<void(const SocketRef &)> skipped_fn,
+ Vector<const OutputSocketRef *> &handled_sockets) const
{
- for (LinkRef *link : socket.directly_linked_links_) {
+ /* Protect against loops. */
+ if (handled_sockets.contains(this)) {
+ return;
+ }
+ handled_sockets.append(this);
+
+ for (const LinkRef *link : this->directly_linked_links()) {
if (link->is_muted()) {
continue;
}
- InputSocketRef *target = link->to_;
- NodeRef *target_node = target->node_;
- if (target_node->is_reroute_node()) {
- this->foreach_logical_target(*target_node->outputs_[0], callback);
+ const InputSocketRef &target = link->to();
+ const NodeRef &target_node = target.node();
+ if (!target.is_available()) {
+ /* Non available sockets are ignored. */
}
- else if (target_node->is_muted()) {
- for (InternalLinkRef *internal_link : target_node->internal_links_) {
- if (internal_link->from_ == target) {
- this->foreach_logical_target(*internal_link->to_, callback);
+ else if (target_node.is_reroute_node()) {
+ const OutputSocketRef &reroute_output = target_node.output(0);
+ skipped_fn.call_safe(target);
+ skipped_fn.call_safe(reroute_output);
+ reroute_output.foreach_logical_target(target_fn, skipped_fn, handled_sockets);
+ }
+ else if (target_node.is_muted()) {
+ skipped_fn.call_safe(target);
+ for (const InternalLinkRef *internal_link : target_node.internal_links()) {
+ if (&internal_link->from() == &target) {
+ /* The internal link only forwards the first incoming link. */
+ if (target.is_multi_input_socket()) {
+ if (target.directly_linked_links()[0] != link) {
+ continue;
+ }
+ }
+ const OutputSocketRef &mute_output = internal_link->to();
+ skipped_fn.call_safe(target);
+ skipped_fn.call_safe(mute_output);
+ mute_output.foreach_logical_target(target_fn, skipped_fn, handled_sockets);
}
}
}
else {
- callback(*target);
+ target_fn(target);
+ }
+ }
+}
+
+namespace {
+struct SocketByIdentifierMap {
+ SocketIndexByIdentifierMap *map = nullptr;
+ std::unique_ptr<SocketIndexByIdentifierMap> owned_map;
+};
+} // namespace
+
+static std::unique_ptr<SocketIndexByIdentifierMap> create_identifier_map(const ListBase &sockets)
+{
+ std::unique_ptr<SocketIndexByIdentifierMap> map = std::make_unique<SocketIndexByIdentifierMap>();
+ int index;
+ LISTBASE_FOREACH_INDEX (bNodeSocket *, socket, &sockets, index) {
+ map->add_new(socket->identifier, index);
+ }
+ return map;
+}
+
+/* This function is not threadsafe. */
+static SocketByIdentifierMap get_or_create_identifier_map(
+ const bNode &node, const ListBase &sockets, const bNodeSocketTemplate *sockets_template)
+{
+ SocketByIdentifierMap map;
+ if (sockets_template == nullptr) {
+ if (BLI_listbase_is_empty(&sockets)) {
+ static SocketIndexByIdentifierMap empty_map;
+ map.map = &empty_map;
+ }
+ else if (node.type == NODE_REROUTE) {
+ if (&node.inputs == &sockets) {
+ static SocketIndexByIdentifierMap reroute_input_map = [] {
+ SocketIndexByIdentifierMap map;
+ map.add_new("Input", 0);
+ return map;
+ }();
+ map.map = &reroute_input_map;
+ }
+ else {
+ static SocketIndexByIdentifierMap reroute_output_map = [] {
+ SocketIndexByIdentifierMap map;
+ map.add_new("Output", 0);
+ return map;
+ }();
+ map.map = &reroute_output_map;
+ }
+ }
+ else {
+ /* The node has a dynamic amount of sockets. Therefore we need to create a new map. */
+ map.owned_map = create_identifier_map(sockets);
+ map.map = &*map.owned_map;
+ }
+ }
+ else {
+ /* Cache only one map for nodes that have the same sockets. */
+ static Map<const bNodeSocketTemplate *, std::unique_ptr<SocketIndexByIdentifierMap>> maps;
+ map.map = &*maps.lookup_or_add_cb(sockets_template,
+ [&]() { return create_identifier_map(sockets); });
+ }
+ return map;
+}
+
+void NodeTreeRef::create_socket_identifier_maps()
+{
+ /* `get_or_create_identifier_map` is not threadsafe, therefore we have to hold a lock here. */
+ static std::mutex mutex;
+ std::lock_guard lock{mutex};
+
+ for (NodeRef *node : nodes_by_id_) {
+ bNode &bnode = *node->bnode_;
+ SocketByIdentifierMap inputs_map = get_or_create_identifier_map(
+ bnode, bnode.inputs, bnode.typeinfo->inputs);
+ SocketByIdentifierMap outputs_map = get_or_create_identifier_map(
+ bnode, bnode.outputs, bnode.typeinfo->outputs);
+ node->input_index_by_identifier_ = inputs_map.map;
+ node->output_index_by_identifier_ = outputs_map.map;
+ if (inputs_map.owned_map) {
+ owned_identifier_maps_.append(std::move(inputs_map.owned_map));
+ }
+ if (outputs_map.owned_map) {
+ owned_identifier_maps_.append(std::move(outputs_map.owned_map));
}
}
}
@@ -304,6 +444,21 @@ bool NodeTreeRef::has_link_cycles() const
return false;
}
+bool NodeTreeRef::has_undefined_nodes_or_sockets() const
+{
+ for (const NodeRef *node : nodes_by_id_) {
+ if (node->is_undefined()) {
+ return true;
+ }
+ }
+ for (const SocketRef *socket : sockets_by_id_) {
+ if (socket->is_undefined()) {
+ return true;
+ }
+ }
+ return true;
+}
+
std::string NodeTreeRef::to_dot() const
{
dot::DirectedGraph digraph;
diff --git a/source/blender/nodes/intern/node_util.c b/source/blender/nodes/intern/node_util.c
index 00db819721c..1aec280fd2b 100644
--- a/source/blender/nodes/intern/node_util.c
+++ b/source/blender/nodes/intern/node_util.c
@@ -140,8 +140,8 @@ void node_math_update(bNodeTree *UNUSED(ntree), bNode *node)
switch (node->custom1) {
case NODE_MATH_WRAP:
- node_sock_label(sock2, "Min");
- node_sock_label(sock3, "Max");
+ node_sock_label(sock2, "Max");
+ node_sock_label(sock3, "Min");
break;
case NODE_MATH_MULTIPLY_ADD:
node_sock_label(sock2, "Multiplier");
@@ -239,24 +239,21 @@ void node_filter_label(bNodeTree *UNUSED(ntree), bNode *node, char *label, int m
/** \name Link Insertion
* \{ */
-/* test if two sockets are interchangeable */
-static bool node_link_socket_match(bNodeSocket *a, bNodeSocket *b)
+static bool node_link_socket_match(const bNodeSocket *a, const bNodeSocket *b)
{
- /* check if sockets are of the same type */
+ /* Check if sockets are of the same type. */
if (a->typeinfo != b->typeinfo) {
return false;
}
- /* tests if alphabetic prefix matches
- * this allows for imperfect matches, such as numeric suffixes,
- * like Color1/Color2
- */
+ /* Test if alphabetic prefix matches, allowing for imperfect matches, such as numeric suffixes
+ * like Color1/Color2. */
int prefix_len = 0;
- char *ca = a->name, *cb = b->name;
+ const char *ca = a->name, *cb = b->name;
for (; *ca != '\0' && *cb != '\0'; ca++, cb++) {
- /* end of common prefix? */
+ /* End of common prefix? */
if (*ca != *cb) {
- /* prefix delimited by non-alphabetic char */
+ /* Prefix delimited by non-alphabetic char. */
if (isalpha(*ca) || isalpha(*cb)) {
return false;
}
@@ -267,75 +264,73 @@ static bool node_link_socket_match(bNodeSocket *a, bNodeSocket *b)
return prefix_len > 0;
}
-static int node_count_links(bNodeTree *ntree, bNodeSocket *sock)
+static int node_count_links(const bNodeTree *ntree, const bNodeSocket *socket)
{
- bNodeLink *link;
int count = 0;
- for (link = ntree->links.first; link; link = link->next) {
- if (link->fromsock == sock) {
- count++;
- }
- if (link->tosock == sock) {
+ LISTBASE_FOREACH (bNodeLink *, link, &ntree->links) {
+ if (ELEM(socket, link->fromsock, link->tosock)) {
count++;
}
}
return count;
}
-/* Find an eligible socket for linking. */
-static bNodeSocket *node_find_linkable_socket(bNodeTree *ntree, bNode *node, bNodeSocket *cur)
+static bNodeSocket *node_find_linkable_socket(bNodeTree *ntree,
+ bNode *node,
+ bNodeSocket *to_socket)
{
- bNodeSocket *first = cur->in_out == SOCK_IN ? node->inputs.first : node->outputs.first;
- bNodeSocket *sock;
-
- /* Iterate over all sockets of the target node, to find one that matches the same socket type.
- * The idea behind this is: When a user connects an input to a socket that is
- * already linked (and if its not an Multi Input Socket), we try to find a replacement socket for
- * the link that we try to overwrite and connect that previous link to the new socket. */
- sock = cur->next ? cur->next : first; /* Wrap around the list end. */
- while (sock != cur) {
- if (!nodeSocketIsHidden(sock) && node_link_socket_match(sock, cur)) {
- break;
+ bNodeSocket *first = to_socket->in_out == SOCK_IN ? node->inputs.first : node->outputs.first;
+
+ /* Wrap around the list end. */
+ bNodeSocket *socket_iter = to_socket->next ? to_socket->next : first;
+ while (socket_iter != to_socket) {
+ if (!nodeSocketIsHidden(socket_iter) && node_link_socket_match(socket_iter, to_socket)) {
+ const int link_count = node_count_links(ntree, socket_iter);
+ /* Add one to account for the new link being added. */
+ if (link_count + 1 <= nodeSocketLinkLimit(socket_iter)) {
+ return socket_iter; /* Found a valid free socket we can swap to. */
+ }
}
- sock = sock->next ? sock->next : first; /* Wrap around the list end. */
+ socket_iter = socket_iter->next ? socket_iter->next : first; /* Wrap around the list end. */
}
- if (!nodeSocketIsHidden(sock) && node_link_socket_match(sock, cur)) {
- int link_count = node_count_links(ntree, sock);
- /* Take +1 into account since we would add a new link. */
- if (link_count + 1 <= nodeSocketLinkLimit(sock)) {
- return sock; /* Found a valid free socket we can swap to. */
- }
- }
return NULL;
}
+/**
+ * The idea behind this is: When a user connects an input to a socket that is
+ * already linked (and if its not an Multi Input Socket), we try to find a replacement socket for
+ * the link that we try to overwrite and connect that previous link to the new socket.
+ */
void node_insert_link_default(bNodeTree *ntree, bNode *node, bNodeLink *link)
{
- bNodeSocket *sock = link->tosock;
- bNodeLink *tlink, *tlink_next;
+ bNodeSocket *socket = link->tosock;
if (node != link->tonode) {
return;
}
- for (tlink = ntree->links.first; tlink; tlink = tlink_next) {
- bNodeSocket *new_sock;
- tlink_next = tlink->next;
+ /* If we're not at the link limit of the target socket, we can skip
+ * trying to move existing links to another socket. */
+ const int to_link_limit = nodeSocketLinkLimit(socket);
+ if (socket->total_inputs + 1 < to_link_limit) {
+ return;
+ }
- if (sock != tlink->tosock) {
- continue;
- }
+ LISTBASE_FOREACH_MUTABLE (bNodeLink *, to_link, &ntree->links) {
+ if (socket == to_link->tosock) {
+ bNodeSocket *new_socket = node_find_linkable_socket(ntree, node, socket);
+ if (new_socket && new_socket != socket) {
+ /* Attempt to redirect the existing link to the new socket. */
+ to_link->tosock = new_socket;
+ return;
+ }
- new_sock = node_find_linkable_socket(ntree, node, sock);
- if (new_sock && new_sock != sock) {
- /* redirect existing link */
- tlink->tosock = new_sock;
- }
- else if (!new_sock) {
- /* no possible replacement, remove tlink */
- nodeRemLink(ntree, tlink);
- tlink = NULL;
+ if (new_socket == NULL) {
+ /* No possible replacement, remove the existing link. */
+ nodeRemLink(ntree, to_link);
+ return;
+ }
}
}
}
@@ -464,6 +459,22 @@ static int node_datatype_priority(eNodeSocketDatatype from, eNodeSocketDatatype
return -1;
}
}
+ case SOCK_TEXTURE: {
+ switch (from) {
+ case SOCK_TEXTURE:
+ return 1;
+ default:
+ return -1;
+ }
+ }
+ case SOCK_MATERIAL: {
+ switch (from) {
+ case SOCK_MATERIAL:
+ return 1;
+ default:
+ return -1;
+ }
+ }
default:
return -1;
}
diff --git a/source/blender/nodes/intern/type_callbacks.cc b/source/blender/nodes/intern/type_callbacks.cc
index 26eeaebc6d4..5160432aea5 100644
--- a/source/blender/nodes/intern/type_callbacks.cc
+++ b/source/blender/nodes/intern/type_callbacks.cc
@@ -64,7 +64,8 @@ void socket_expand_in_mf_network(SocketMFNetworkBuilder &builder)
}
else if (socket.typeinfo->get_cpp_value != nullptr) {
const CPPType &type = *socket_cpp_type_get(*socket.typeinfo);
- void *buffer = builder.resources().linear_allocator().allocate(type.size(), type.alignment());
+ void *buffer = builder.resource_scope().linear_allocator().allocate(type.size(),
+ type.alignment());
socket.typeinfo->get_cpp_value(socket, buffer);
builder.set_constant_value(type, buffer);
}
diff --git a/source/blender/nodes/intern/type_conversions.cc b/source/blender/nodes/intern/type_conversions.cc
new file mode 100644
index 00000000000..220e5ea9046
--- /dev/null
+++ b/source/blender/nodes/intern/type_conversions.cc
@@ -0,0 +1,349 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "NOD_type_conversions.hh"
+
+#include "FN_multi_function_builder.hh"
+
+#include "BLI_color.hh"
+#include "BLI_float2.hh"
+#include "BLI_float3.hh"
+
+namespace blender::nodes {
+
+using fn::GVArrayPtr;
+using fn::GVMutableArray;
+using fn::GVMutableArrayPtr;
+using fn::MFDataType;
+
+template<typename From, typename To, To (*ConversionF)(const From &)>
+static void add_implicit_conversion(DataTypeConversions &conversions)
+{
+ const CPPType &from_type = CPPType::get<From>();
+ const CPPType &to_type = CPPType::get<To>();
+ const std::string conversion_name = from_type.name() + " to " + to_type.name();
+
+ static fn::CustomMF_SI_SO<From, To> multi_function{conversion_name, ConversionF};
+ static auto convert_single_to_initialized = [](const void *src, void *dst) {
+ *(To *)dst = ConversionF(*(const From *)src);
+ };
+ static auto convert_single_to_uninitialized = [](const void *src, void *dst) {
+ new (dst) To(ConversionF(*(const From *)src));
+ };
+ conversions.add(fn::MFDataType::ForSingle<From>(),
+ fn::MFDataType::ForSingle<To>(),
+ multi_function,
+ convert_single_to_initialized,
+ convert_single_to_uninitialized);
+}
+
+static float2 float_to_float2(const float &a)
+{
+ return float2(a);
+}
+static float3 float_to_float3(const float &a)
+{
+ return float3(a);
+}
+static int32_t float_to_int(const float &a)
+{
+ return (int32_t)a;
+}
+static bool float_to_bool(const float &a)
+{
+ return a > 0.0f;
+}
+static ColorGeometry4f float_to_color(const float &a)
+{
+ return ColorGeometry4f(a, a, a, 1.0f);
+}
+
+static float3 float2_to_float3(const float2 &a)
+{
+ return float3(a.x, a.y, 0.0f);
+}
+static float float2_to_float(const float2 &a)
+{
+ return (a.x + a.y) / 2.0f;
+}
+static int float2_to_int(const float2 &a)
+{
+ return (int32_t)((a.x + a.y) / 2.0f);
+}
+static bool float2_to_bool(const float2 &a)
+{
+ return !is_zero_v2(a);
+}
+static ColorGeometry4f float2_to_color(const float2 &a)
+{
+ return ColorGeometry4f(a.x, a.y, 0.0f, 1.0f);
+}
+
+static bool float3_to_bool(const float3 &a)
+{
+ return !is_zero_v3(a);
+}
+static float float3_to_float(const float3 &a)
+{
+ return (a.x + a.y + a.z) / 3.0f;
+}
+static int float3_to_int(const float3 &a)
+{
+ return (int)((a.x + a.y + a.z) / 3.0f);
+}
+static float2 float3_to_float2(const float3 &a)
+{
+ return float2(a);
+}
+static ColorGeometry4f float3_to_color(const float3 &a)
+{
+ return ColorGeometry4f(a.x, a.y, a.z, 1.0f);
+}
+
+static bool int_to_bool(const int32_t &a)
+{
+ return a > 0;
+}
+static float int_to_float(const int32_t &a)
+{
+ return (float)a;
+}
+static float2 int_to_float2(const int32_t &a)
+{
+ return float2((float)a);
+}
+static float3 int_to_float3(const int32_t &a)
+{
+ return float3((float)a);
+}
+static ColorGeometry4f int_to_color(const int32_t &a)
+{
+ return ColorGeometry4f((float)a, (float)a, (float)a, 1.0f);
+}
+
+static float bool_to_float(const bool &a)
+{
+ return (bool)a;
+}
+static int32_t bool_to_int(const bool &a)
+{
+ return (int32_t)a;
+}
+static float2 bool_to_float2(const bool &a)
+{
+ return (a) ? float2(1.0f) : float2(0.0f);
+}
+static float3 bool_to_float3(const bool &a)
+{
+ return (a) ? float3(1.0f) : float3(0.0f);
+}
+static ColorGeometry4f bool_to_color(const bool &a)
+{
+ return (a) ? ColorGeometry4f(1.0f, 1.0f, 1.0f, 1.0f) : ColorGeometry4f(0.0f, 0.0f, 0.0f, 1.0f);
+}
+
+static bool color_to_bool(const ColorGeometry4f &a)
+{
+ return rgb_to_grayscale(a) > 0.0f;
+}
+static float color_to_float(const ColorGeometry4f &a)
+{
+ return rgb_to_grayscale(a);
+}
+static int32_t color_to_int(const ColorGeometry4f &a)
+{
+ return (int)rgb_to_grayscale(a);
+}
+static float2 color_to_float2(const ColorGeometry4f &a)
+{
+ return float2(a.r, a.g);
+}
+static float3 color_to_float3(const ColorGeometry4f &a)
+{
+ return float3(a.r, a.g, a.b);
+}
+
+static DataTypeConversions create_implicit_conversions()
+{
+ DataTypeConversions conversions;
+
+ add_implicit_conversion<float, float2, float_to_float2>(conversions);
+ add_implicit_conversion<float, float3, float_to_float3>(conversions);
+ add_implicit_conversion<float, int32_t, float_to_int>(conversions);
+ add_implicit_conversion<float, bool, float_to_bool>(conversions);
+ add_implicit_conversion<float, ColorGeometry4f, float_to_color>(conversions);
+
+ add_implicit_conversion<float2, float3, float2_to_float3>(conversions);
+ add_implicit_conversion<float2, float, float2_to_float>(conversions);
+ add_implicit_conversion<float2, int32_t, float2_to_int>(conversions);
+ add_implicit_conversion<float2, bool, float2_to_bool>(conversions);
+ add_implicit_conversion<float2, ColorGeometry4f, float2_to_color>(conversions);
+
+ add_implicit_conversion<float3, bool, float3_to_bool>(conversions);
+ add_implicit_conversion<float3, float, float3_to_float>(conversions);
+ add_implicit_conversion<float3, int32_t, float3_to_int>(conversions);
+ add_implicit_conversion<float3, float2, float3_to_float2>(conversions);
+ add_implicit_conversion<float3, ColorGeometry4f, float3_to_color>(conversions);
+
+ add_implicit_conversion<int32_t, bool, int_to_bool>(conversions);
+ add_implicit_conversion<int32_t, float, int_to_float>(conversions);
+ add_implicit_conversion<int32_t, float2, int_to_float2>(conversions);
+ add_implicit_conversion<int32_t, float3, int_to_float3>(conversions);
+ add_implicit_conversion<int32_t, ColorGeometry4f, int_to_color>(conversions);
+
+ add_implicit_conversion<bool, float, bool_to_float>(conversions);
+ add_implicit_conversion<bool, int32_t, bool_to_int>(conversions);
+ add_implicit_conversion<bool, float2, bool_to_float2>(conversions);
+ add_implicit_conversion<bool, float3, bool_to_float3>(conversions);
+ add_implicit_conversion<bool, ColorGeometry4f, bool_to_color>(conversions);
+
+ add_implicit_conversion<ColorGeometry4f, bool, color_to_bool>(conversions);
+ add_implicit_conversion<ColorGeometry4f, float, color_to_float>(conversions);
+ add_implicit_conversion<ColorGeometry4f, int32_t, color_to_int>(conversions);
+ add_implicit_conversion<ColorGeometry4f, float2, color_to_float2>(conversions);
+ add_implicit_conversion<ColorGeometry4f, float3, color_to_float3>(conversions);
+
+ return conversions;
+}
+
+const DataTypeConversions &get_implicit_type_conversions()
+{
+ static const DataTypeConversions conversions = create_implicit_conversions();
+ return conversions;
+}
+
+void DataTypeConversions::convert_to_uninitialized(const CPPType &from_type,
+ const CPPType &to_type,
+ const void *from_value,
+ void *to_value) const
+{
+ if (from_type == to_type) {
+ from_type.copy_to_uninitialized(from_value, to_value);
+ return;
+ }
+
+ const ConversionFunctions *functions = this->get_conversion_functions(
+ MFDataType::ForSingle(from_type), MFDataType::ForSingle(to_type));
+ BLI_assert(functions != nullptr);
+
+ functions->convert_single_to_uninitialized(from_value, to_value);
+}
+
+class GVArray_For_ConvertedGVArray : public GVArray {
+ private:
+ GVArrayPtr varray_;
+ const CPPType &from_type_;
+ ConversionFunctions old_to_new_conversions_;
+
+ public:
+ GVArray_For_ConvertedGVArray(GVArrayPtr varray,
+ const CPPType &to_type,
+ const DataTypeConversions &conversions)
+ : GVArray(to_type, varray->size()), varray_(std::move(varray)), from_type_(varray_->type())
+ {
+ old_to_new_conversions_ = *conversions.get_conversion_functions(from_type_, to_type);
+ }
+
+ private:
+ void get_impl(const int64_t index, void *r_value) const override
+ {
+ BUFFER_FOR_CPP_TYPE_VALUE(from_type_, buffer);
+ varray_->get(index, buffer);
+ old_to_new_conversions_.convert_single_to_initialized(buffer, r_value);
+ from_type_.destruct(buffer);
+ }
+
+ void get_to_uninitialized_impl(const int64_t index, void *r_value) const override
+ {
+ BUFFER_FOR_CPP_TYPE_VALUE(from_type_, buffer);
+ varray_->get(index, buffer);
+ old_to_new_conversions_.convert_single_to_uninitialized(buffer, r_value);
+ from_type_.destruct(buffer);
+ }
+};
+
+class GVMutableArray_For_ConvertedGVMutableArray : public GVMutableArray {
+ private:
+ GVMutableArrayPtr varray_;
+ const CPPType &from_type_;
+ ConversionFunctions old_to_new_conversions_;
+ ConversionFunctions new_to_old_conversions_;
+
+ public:
+ GVMutableArray_For_ConvertedGVMutableArray(GVMutableArrayPtr varray,
+ const CPPType &to_type,
+ const DataTypeConversions &conversions)
+ : GVMutableArray(to_type, varray->size()),
+ varray_(std::move(varray)),
+ from_type_(varray_->type())
+ {
+ old_to_new_conversions_ = *conversions.get_conversion_functions(from_type_, to_type);
+ new_to_old_conversions_ = *conversions.get_conversion_functions(to_type, from_type_);
+ }
+
+ private:
+ void get_impl(const int64_t index, void *r_value) const override
+ {
+ BUFFER_FOR_CPP_TYPE_VALUE(from_type_, buffer);
+ varray_->get(index, buffer);
+ old_to_new_conversions_.convert_single_to_initialized(buffer, r_value);
+ from_type_.destruct(buffer);
+ }
+
+ void get_to_uninitialized_impl(const int64_t index, void *r_value) const override
+ {
+ BUFFER_FOR_CPP_TYPE_VALUE(from_type_, buffer);
+ varray_->get(index, buffer);
+ old_to_new_conversions_.convert_single_to_uninitialized(buffer, r_value);
+ from_type_.destruct(buffer);
+ }
+
+ void set_by_move_impl(const int64_t index, void *value) override
+ {
+ BUFFER_FOR_CPP_TYPE_VALUE(from_type_, buffer);
+ new_to_old_conversions_.convert_single_to_uninitialized(value, buffer);
+ varray_->set_by_relocate(index, buffer);
+ }
+};
+
+fn::GVArrayPtr DataTypeConversions::try_convert(fn::GVArrayPtr varray,
+ const CPPType &to_type) const
+{
+ const CPPType &from_type = varray->type();
+ if (from_type == to_type) {
+ return varray;
+ }
+ if (!this->is_convertible(from_type, to_type)) {
+ return {};
+ }
+ return std::make_unique<GVArray_For_ConvertedGVArray>(std::move(varray), to_type, *this);
+}
+
+fn::GVMutableArrayPtr DataTypeConversions::try_convert(fn::GVMutableArrayPtr varray,
+ const CPPType &to_type) const
+{
+ const CPPType &from_type = varray->type();
+ if (from_type == to_type) {
+ return varray;
+ }
+ if (!this->is_convertible(from_type, to_type)) {
+ return {};
+ }
+ return std::make_unique<GVMutableArray_For_ConvertedGVMutableArray>(
+ std::move(varray), to_type, *this);
+}
+
+} // namespace blender::nodes