diff options
Diffstat (limited to 'source/blender/nodes/shader/node_shader_tree.c')
-rw-r--r-- | source/blender/nodes/shader/node_shader_tree.c | 9 |
1 files changed, 3 insertions, 6 deletions
diff --git a/source/blender/nodes/shader/node_shader_tree.c b/source/blender/nodes/shader/node_shader_tree.c index d92d0c98a05..7bc8dde3312 100644 --- a/source/blender/nodes/shader/node_shader_tree.c +++ b/source/blender/nodes/shader/node_shader_tree.c @@ -41,16 +41,13 @@ #include "DNA_linestyle_types.h" #include "BLI_listbase.h" -#include "BLI_math.h" #include "BLI_threads.h" #include "BLI_utildefines.h" #include "BLF_translation.h" #include "BKE_context.h" -#include "BKE_global.h" #include "BKE_linestyle.h" -#include "BKE_main.h" #include "BKE_node.h" #include "BKE_scene.h" @@ -70,9 +67,9 @@ static int shader_tree_poll(const bContext *C, bNodeTreeType *UNUSED(treetype)) Scene *scene = CTX_data_scene(C); /* allow empty engine string too, this is from older versions that didn't have registerable engines yet */ return (scene->r.engine[0] == '\0' || - STREQ(scene->r.engine, "BLENDER_RENDER") || - STREQ(scene->r.engine, "BLENDER_GAME") || - STREQ(scene->r.engine, "CYCLES")); + STREQ(scene->r.engine, RE_engine_id_BLENDER_RENDER) || + STREQ(scene->r.engine, RE_engine_id_BLENDER_GAME) || + STREQ(scene->r.engine, RE_engine_id_CYCLES)); } static void shader_get_from_context(const bContext *C, bNodeTreeType *UNUSED(treetype), bNodeTree **r_ntree, ID **r_id, ID **r_from) |