diff options
Diffstat (limited to 'source/blender/nodes/shader/nodes/node_shader_bsdf_diffuse.c')
-rw-r--r-- | source/blender/nodes/shader/nodes/node_shader_bsdf_diffuse.c | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_diffuse.c b/source/blender/nodes/shader/nodes/node_shader_bsdf_diffuse.c index e86d2677a61..be7012712cc 100644 --- a/source/blender/nodes/shader/nodes/node_shader_bsdf_diffuse.c +++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_diffuse.c @@ -41,14 +41,12 @@ static bNodeSocketTemplate sh_node_bsdf_diffuse_out[] = { { -1, 0, "" } }; -static int node_shader_gpu_bsdf_diffuse(GPUMaterial *mat, bNode *UNUSED(node), bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out) +static int node_shader_gpu_bsdf_diffuse(GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out) { if (!in[2].link) - in[2].link = GPU_builtin(GPU_VIEW_NORMAL); - else - GPU_link(mat, "direction_transform_m4v3", in[2].link, GPU_builtin(GPU_VIEW_MATRIX), &in[2].link); + GPU_link(mat, "world_normals_get", &in[2].link); - return GPU_stack_link(mat, "node_bsdf_diffuse", in, out); + return GPU_stack_link(mat, node, "node_bsdf_diffuse", in, out); } /* node type definition */ |