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Diffstat (limited to 'source/blender/nodes/shader/nodes/node_shader_bsdf_toon.cc')
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_bsdf_toon.cc6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_toon.cc b/source/blender/nodes/shader/nodes/node_shader_bsdf_toon.cc
index c1c092e89c7..ba8e48ce410 100644
--- a/source/blender/nodes/shader/nodes/node_shader_bsdf_toon.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_toon.cc
@@ -26,14 +26,14 @@ static void node_declare(NodeDeclarationBuilder &b)
b.add_output<decl::Shader>(N_("BSDF"));
}
-static void node_shader_buts_toon(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+static void node_shader_buts_toon(uiLayout *layout, bContext * /*C*/, PointerRNA *ptr)
{
uiItemR(layout, ptr, "component", UI_ITEM_R_SPLIT_EMPTY_NAME, "", ICON_NONE);
}
static int node_shader_gpu_bsdf_toon(GPUMaterial *mat,
bNode *node,
- bNodeExecData *UNUSED(execdata),
+ bNodeExecData * /*execdata*/,
GPUNodeStack *in,
GPUNodeStack *out)
{
@@ -59,7 +59,7 @@ void register_node_type_sh_bsdf_toon()
ntype.declare = file_ns::node_declare;
ntype.draw_buttons = file_ns::node_shader_buts_toon;
node_type_size_preset(&ntype, NODE_SIZE_MIDDLE);
- node_type_gpu(&ntype, file_ns::node_shader_gpu_bsdf_toon);
+ ntype.gpu_fn = file_ns::node_shader_gpu_bsdf_toon;
nodeRegisterType(&ntype);
}