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Diffstat (limited to 'source/blender/nodes/shader/nodes/node_shader_normal.c')
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_normal.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/nodes/shader/nodes/node_shader_normal.c b/source/blender/nodes/shader/nodes/node_shader_normal.c
index fcd738f0b15..092fc201aa7 100644
--- a/source/blender/nodes/shader/nodes/node_shader_normal.c
+++ b/source/blender/nodes/shader/nodes/node_shader_normal.c
@@ -61,12 +61,12 @@ static void node_shader_exec_normal(void *UNUSED(data), int UNUSED(thread), bNod
static int gpu_shader_normal(GPUMaterial *mat, bNode *UNUSED(node), bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out)
{
GPUNodeLink *vec = GPU_uniform(out[0].vec);
- int ret = GPU_stack_link(mat, "normal", in, out, vec);
- if (ret && GPU_material_use_new_shading_nodes(mat)) {
- float fac[3] = {1.0f, 0.0f, 0.0f};
- GPU_link(mat, "invert", GPU_uniform(fac), out[1].link, &out[1].link);
+ if (GPU_material_use_new_shading_nodes(mat)) {
+ return GPU_stack_link(mat, "normal_new_shading", in, out, vec);
+ }
+ else {
+ return GPU_stack_link(mat, "normal", in, out, vec);
}
- return ret;
}
void register_node_type_sh_normal(void)