diff options
Diffstat (limited to 'source/blender/nodes/shader/nodes/node_shader_normal.c')
-rw-r--r-- | source/blender/nodes/shader/nodes/node_shader_normal.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/nodes/shader/nodes/node_shader_normal.c b/source/blender/nodes/shader/nodes/node_shader_normal.c index fcd738f0b15..092fc201aa7 100644 --- a/source/blender/nodes/shader/nodes/node_shader_normal.c +++ b/source/blender/nodes/shader/nodes/node_shader_normal.c @@ -61,12 +61,12 @@ static void node_shader_exec_normal(void *UNUSED(data), int UNUSED(thread), bNod static int gpu_shader_normal(GPUMaterial *mat, bNode *UNUSED(node), bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out) { GPUNodeLink *vec = GPU_uniform(out[0].vec); - int ret = GPU_stack_link(mat, "normal", in, out, vec); - if (ret && GPU_material_use_new_shading_nodes(mat)) { - float fac[3] = {1.0f, 0.0f, 0.0f}; - GPU_link(mat, "invert", GPU_uniform(fac), out[1].link, &out[1].link); + if (GPU_material_use_new_shading_nodes(mat)) { + return GPU_stack_link(mat, "normal_new_shading", in, out, vec); + } + else { + return GPU_stack_link(mat, "normal", in, out, vec); } - return ret; } void register_node_type_sh_normal(void) |