diff options
Diffstat (limited to 'source/blender/python/api2_2x/doc/Effect.py')
-rw-r--r-- | source/blender/python/api2_2x/doc/Effect.py | 56 |
1 files changed, 28 insertions, 28 deletions
diff --git a/source/blender/python/api2_2x/doc/Effect.py b/source/blender/python/api2_2x/doc/Effect.py index b503523d3ec..8b4a65cd2f5 100644 --- a/source/blender/python/api2_2x/doc/Effect.py +++ b/source/blender/python/api2_2x/doc/Effect.py @@ -63,34 +63,34 @@ class Effect: This object gives access to generic data from all effects in Blender. Its attributes depend upon its type. - @cvar seed: (Particle effects) seed of the RNG. - @cvar nabla: (Particle effects) The nabla value . - @cvar sta: (Particle effects) start time of the effect. - @cvar end: (Particle effects) end time of the effect - @cvar lifetime: (Particle and Wave effects)lifetime of the effect - @cvar normfac: (Particle effects) normal strength of the particles (relatively to mesh). - @cvar obfac: (Particle effects)initial strength of the particles relatively to objects. - @cvar randfac: (Particle effects) initial random speed of the particles. - @cvar texfac: (Particle effects) initial speed of the particles caused by the texture. - @cvar randlife: (Particle effects) variability of the life of the particles. - @cvar vectsize: (Particle effects) size of vectors associated to the particles (if any). - @cvar totpart: (Particle effects) total number of particles. - @cvar force: (Particle effects) constant force applied to the parts. - @cvar mult: (Particle effects) probabilities of a particle having a child. - @cvar child: (Particle effects) number of children a particle may have. - @cvar mat: (Particle effects) materials used by the 4 generation particles. - @cvar defvec: (Particle effects)x, y and z axis of the force defined by the texture. - @cvar sfra: (Build effects) starting frame of the build effect. - @cvar len: (Build effects) length of the build effect. - @cvar timeoffs: (Wave effects) time offset of the wave effect. - @cvar damp: (Wave effects) damp factor of the wave effect. - @cvar minfac: (Wave effects) - @cvar speed: (Wave effects) speed of the wave effect. - @cvar narrow: (Wave effects)narrowness of the wave effect. - @cvar width: (Wave effects) width of the wave effect. - @cvar height: (Wave effects) height of the wave effect. - @cvar startx: (Wave effects) x-position of the origin of the wave effect. - @cvar starty: (Wave effects) y-position of the origin of the wave effect. + @ivar seed: (Particle effects) seed of the RNG. + @ivar nabla: (Particle effects) The nabla value . + @ivar sta: (Particle effects) start time of the effect. + @ivar end: (Particle effects) end time of the effect + @ivar lifetime: (Particle and Wave effects)lifetime of the effect + @ivar normfac: (Particle effects) normal strength of the particles (relatively to mesh). + @ivar obfac: (Particle effects)initial strength of the particles relatively to objects. + @ivar randfac: (Particle effects) initial random speed of the particles. + @ivar texfac: (Particle effects) initial speed of the particles caused by the texture. + @ivar randlife: (Particle effects) variability of the life of the particles. + @ivar vectsize: (Particle effects) size of vectors associated to the particles (if any). + @ivar totpart: (Particle effects) total number of particles. + @ivar force: (Particle effects) constant force applied to the parts. + @ivar mult: (Particle effects) probabilities of a particle having a child. + @ivar child: (Particle effects) number of children a particle may have. + @ivar mat: (Particle effects) materials used by the 4 generation particles. + @ivar defvec: (Particle effects)x, y and z axis of the force defined by the texture. + @ivar sfra: (Build effects) starting frame of the build effect. + @ivar len: (Build effects) length of the build effect. + @ivar timeoffs: (Wave effects) time offset of the wave effect. + @ivar damp: (Wave effects) damp factor of the wave effect. + @ivar minfac: (Wave effects) + @ivar speed: (Wave effects) speed of the wave effect. + @ivar narrow: (Wave effects)narrowness of the wave effect. + @ivar width: (Wave effects) width of the wave effect. + @ivar height: (Wave effects) height of the wave effect. + @ivar startx: (Wave effects) x-position of the origin of the wave effect. + @ivar starty: (Wave effects) y-position of the origin of the wave effect. """ def getType(): |