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Diffstat (limited to 'source/blender/python/gpu/gpu_py_shader.c')
-rw-r--r--source/blender/python/gpu/gpu_py_shader.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/python/gpu/gpu_py_shader.c b/source/blender/python/gpu/gpu_py_shader.c
index f9ff0558570..55753e91f14 100644
--- a/source/blender/python/gpu/gpu_py_shader.c
+++ b/source/blender/python/gpu/gpu_py_shader.c
@@ -607,12 +607,12 @@ PyDoc_STRVAR(
" ``GL_ARB_texture_gather``, ``GL_ARB_texture_cube_map_array`` and "
"``GL_ARB_shader_draw_parameters``.\n"
"\n"
- " To debug shaders, use the --debug-gpu-shaders command line option"
- " to see full GLSL shader compilation and linking errors.\n"
+ " To debug shaders, use the ``--debug-gpu-shaders`` command line option "
+ "to see full GLSL shader compilation and linking errors.\n"
"\n"
" For drawing user interface elements and gizmos, use "
- " ``fragOutput = blender_srgb_to_framebuffer_space(fragOutput)``"
- " to transform the output sRGB colors to the framebuffer colorspace."
+ "``fragOutput = blender_srgb_to_framebuffer_space(fragOutput)`` "
+ "to transform the output sRGB colors to the frame-buffer color-space."
"\n"
" :param vertexcode: Vertex shader code.\n"
" :type vertexcode: str\n"