Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/render/intern/bake.c')
-rw-r--r--source/blender/render/intern/bake.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/render/intern/bake.c b/source/blender/render/intern/bake.c
index 340a35eac15..07c08f3cfbe 100644
--- a/source/blender/render/intern/bake.c
+++ b/source/blender/render/intern/bake.c
@@ -550,7 +550,7 @@ bool RE_bake_pixels_populate_from_objects(struct Mesh *me_low,
Mesh **me_highpoly;
BVHTreeFromMesh *treeData;
- /* Note: all coordinates are in local space */
+ /* NOTE: all coordinates are in local space. */
TriTessFace *tris_low = NULL;
TriTessFace *tris_cage = NULL;
TriTessFace **tris_high;
@@ -752,10 +752,10 @@ void RE_bake_pixels_populate(Mesh *me,
for (int a = 0; a < 3; a++) {
const float *uv = mloopuv[lt->tri[a]].uv;
- /* Note, workaround for pixel aligned UVs which are common and can screw up our
+ /* NOTE(campbell): workaround for pixel aligned UVs which are common and can screw up our
* intersection tests where a pixel gets in between 2 faces or the middle of a quad,
* camera aligned quads also have this problem but they are less common.
- * Add a small offset to the UVs, fixes bug T18685 - Campbell */
+ * Add a small offset to the UVs, fixes bug T18685. */
vec[a][0] = uv[0] * (float)bd.bk_image->width - (0.5f + 0.001f);
vec[a][1] = uv[1] * (float)bd.bk_image->height - (0.5f + 0.002f);
}