diff options
Diffstat (limited to 'source/blender/render/intern/include')
-rw-r--r-- | source/blender/render/intern/include/render_types.h | 2 | ||||
-rw-r--r-- | source/blender/render/intern/include/texture.h | 12 |
2 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/render/intern/include/render_types.h b/source/blender/render/intern/include/render_types.h index 42dc9bcdfb2..3d97eda50d9 100644 --- a/source/blender/render/intern/include/render_types.h +++ b/source/blender/render/intern/include/render_types.h @@ -236,7 +236,6 @@ struct Render struct Object *excludeob; ListBase render_volumes_inside; ListBase volumes; - ListBase volume_precache_parts; #ifdef WITH_FREESTYLE struct Main freestyle_bmain; @@ -621,6 +620,7 @@ typedef struct LampRen { #define R_BAKE_TRACE 32 #define R_BAKING 64 #define R_ANIMATION 128 +#define R_NEED_VCOL 256 /* vlakren->flag (vlak = face in dutch) char!!! */ #define R_SMOOTH 1 diff --git a/source/blender/render/intern/include/texture.h b/source/blender/render/intern/include/texture.h index 2dc12f39db7..b23d6b09524 100644 --- a/source/blender/render/intern/include/texture.h +++ b/source/blender/render/intern/include/texture.h @@ -35,17 +35,17 @@ #define BRICONT \ texres->tin= (texres->tin-0.5f) * tex->contrast+tex->bright-0.5f; \ - if(texres->tin < 0.0f) texres->tin= 0.0f; \ - else if(texres->tin > 1.0f) texres->tin= 1.0f; \ + if (texres->tin < 0.0f) texres->tin= 0.0f; \ + else if (texres->tin > 1.0f) texres->tin= 1.0f; \ #define BRICONTRGB \ texres->tr= tex->rfac*((texres->tr-0.5f)*tex->contrast+tex->bright-0.5f); \ - if(texres->tr<0.0f) texres->tr= 0.0f; \ + if (texres->tr<0.0f) texres->tr= 0.0f; \ texres->tg= tex->gfac*((texres->tg-0.5f)*tex->contrast+tex->bright-0.5f); \ - if(texres->tg<0.0f) texres->tg= 0.0f; \ + if (texres->tg<0.0f) texres->tg= 0.0f; \ texres->tb= tex->bfac*((texres->tb-0.5f)*tex->contrast+tex->bright-0.5f); \ - if(texres->tb<0.0f) texres->tb= 0.0f; \ - if(tex->saturation != 1.0f) { \ + if (texres->tb<0.0f) texres->tb= 0.0f; \ + if (tex->saturation != 1.0f) { \ float _hsv[3]; \ rgb_to_hsv(texres->tr, texres->tg, texres->tb, \ _hsv, _hsv+1, _hsv+2); \ |