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Diffstat (limited to 'source/blender/render/intern/source/render_texture.c')
-rw-r--r--source/blender/render/intern/source/render_texture.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/render/intern/source/render_texture.c b/source/blender/render/intern/source/render_texture.c
index fb3c8b542a8..103dbbacd22 100644
--- a/source/blender/render/intern/source/render_texture.c
+++ b/source/blender/render/intern/source/render_texture.c
@@ -2181,7 +2181,7 @@ static int ntap_bump_compute(NTapBump *ntap_bump, ShadeInput *shi, MTex *mtex, T
if ( mtex->texflag & MTEX_BUMP_OBJECTSPACE ) {
/* TODO: these calculations happen for every pixel!
- * -> move to shi->obi */
+ * -> move to shi->obi */
mul_m4_m4m4(tmp, R.viewmat, shi->obr->ob->obmat);
copy_m3_m4(obj2view, tmp); /* use only upper left 3x3 matrix */
invert_m3_m3(view2obj, obj2view);
@@ -3859,13 +3859,13 @@ void RE_sample_material_free(Material *mat)
}
/*
- * Get material diffuse color and alpha (including linked textures) in given coordinates
+ * Get material diffuse color and alpha (including linked textures) in given coordinates
*
- * color,alpha : input/output color values
- * volume_co : sample coordinate in global space. used by volumetric materials
- * surface_co : sample surface coordinate in global space. used by "surface" materials
- * tri_index : surface tri index
- * orcoDm : orco state derived mesh
+ * color,alpha : input/output color values
+ * volume_co : sample coordinate in global space. used by volumetric materials
+ * surface_co : sample surface coordinate in global space. used by "surface" materials
+ * tri_index : surface tri index
+ * orcoDm : orco state derived mesh
*/
void RE_sample_material_color(
Material *mat, float color[3], float *alpha, const float volume_co[3], const float surface_co[3],