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Diffstat (limited to 'source/blender/render/intern/source/render_texture.c')
-rw-r--r--source/blender/render/intern/source/render_texture.c30
1 files changed, 22 insertions, 8 deletions
diff --git a/source/blender/render/intern/source/render_texture.c b/source/blender/render/intern/source/render_texture.c
index c507d6595e0..e6daa5f9094 100644
--- a/source/blender/render/intern/source/render_texture.c
+++ b/source/blender/render/intern/source/render_texture.c
@@ -1233,11 +1233,13 @@ int multitex_nodes(Tex *tex, float texvec[3], float dxt[3], float dyt[3], int os
rgbnor = multitex(tex, texvec, dxt, dyt, osatex, texres, thread, which_output);
if (mtex->mapto & (MAP_COL+MAP_COLSPEC+MAP_COLMIR)) {
- ImBuf *ibuf = BKE_image_get_ibuf(tex->ima, &tex->iuser);
+ ImBuf *ibuf = BKE_image_acquire_ibuf(tex->ima, &tex->iuser, NULL);
/* don't linearize float buffers, assumed to be linear */
if (ibuf && !(ibuf->rect_float) && R.scene_color_manage)
IMB_colormanagement_colorspace_to_scene_linear_v3(&texres->tr, ibuf->rect_colorspace);
+
+ BKE_image_release_ibuf(tex->ima, ibuf, NULL);
}
}
else {
@@ -1264,11 +1266,13 @@ int multitex_nodes(Tex *tex, float texvec[3], float dxt[3], float dyt[3], int os
rgbnor= multitex(tex, texvec_l, dxt_l, dyt_l, osatex, texres, thread, which_output);
{
- ImBuf *ibuf = BKE_image_get_ibuf(tex->ima, &tex->iuser);
+ ImBuf *ibuf = BKE_image_acquire_ibuf(tex->ima, &tex->iuser, NULL);
/* don't linearize float buffers, assumed to be linear */
if (ibuf && !(ibuf->rect_float) && R.scene_color_manage)
IMB_colormanagement_colorspace_to_scene_linear_v3(&texres->tr, ibuf->rect_colorspace);
+
+ BKE_image_release_ibuf(tex->ima, ibuf, NULL);
}
}
@@ -1723,11 +1727,12 @@ static int compatible_bump_compute(CompatibleBump *compat_bump, ShadeInput *shi,
if (!shi->osatex && (tex->type == TEX_IMAGE) && tex->ima) {
/* in case we have no proper derivatives, fall back to
* computing du/dv it based on image size */
- ImBuf *ibuf = BKE_image_get_ibuf(tex->ima, &tex->iuser);
+ ImBuf *ibuf = BKE_image_acquire_ibuf(tex->ima, &tex->iuser, NULL);
if (ibuf) {
du = 1.f/(float)ibuf->x;
dv = 1.f/(float)ibuf->y;
}
+ BKE_image_release_ibuf(tex->ima, ibuf, NULL);
}
else if (shi->osatex) {
/* we have derivatives, can compute proper du/dv */
@@ -1900,12 +1905,13 @@ static int ntap_bump_compute(NTapBump *ntap_bump, ShadeInput *shi, MTex *mtex, T
/* resolve image dimensions */
if (found_deriv_map || (mtex->texflag&MTEX_BUMP_TEXTURESPACE)!=0) {
- ImBuf *ibuf = BKE_image_get_ibuf(tex->ima, &tex->iuser);
+ ImBuf *ibuf = BKE_image_acquire_ibuf(tex->ima, &tex->iuser, NULL);
if (ibuf) {
dimx = ibuf->x;
dimy = ibuf->y;
aspect = ((float) dimy) / dimx;
}
+ BKE_image_release_ibuf(tex->ima, ibuf, NULL);
}
if (found_deriv_map) {
@@ -2396,11 +2402,13 @@ void do_material_tex(ShadeInput *shi, Render *re)
/* inverse gamma correction */
if (tex->type==TEX_IMAGE) {
Image *ima = tex->ima;
- ImBuf *ibuf = BKE_image_get_ibuf(ima, &tex->iuser);
+ ImBuf *ibuf = BKE_image_acquire_ibuf(ima, &tex->iuser, NULL);
/* don't linearize float buffers, assumed to be linear */
if (ibuf && !(ibuf->rect_float) && R.scene_color_manage)
IMB_colormanagement_colorspace_to_scene_linear_v3(tcol, ibuf->rect_colorspace);
+
+ BKE_image_release_ibuf(ima, ibuf, NULL);
}
if (mtex->mapto & MAP_COL) {
@@ -2928,11 +2936,13 @@ void do_halo_tex(HaloRen *har, float xn, float yn, float col_r[4])
/* inverse gamma correction */
if (mtex->tex->type==TEX_IMAGE) {
Image *ima = mtex->tex->ima;
- ImBuf *ibuf = BKE_image_get_ibuf(ima, &mtex->tex->iuser);
+ ImBuf *ibuf = BKE_image_acquire_ibuf(ima, &mtex->tex->iuser, NULL);
/* don't linearize float buffers, assumed to be linear */
if (ibuf && !(ibuf->rect_float) && R.scene_color_manage)
IMB_colormanagement_colorspace_to_scene_linear_v3(&texres.tr, ibuf->rect_colorspace);
+
+ BKE_image_release_ibuf(ima, ibuf, NULL);
}
fact= texres.tin*mtex->colfac;
@@ -3147,11 +3157,13 @@ void do_sky_tex(const float rco[3], float lo[3], const float dxyview[2], float h
/* inverse gamma correction */
if (tex->type==TEX_IMAGE) {
Image *ima = tex->ima;
- ImBuf *ibuf = BKE_image_get_ibuf(ima, &tex->iuser);
+ ImBuf *ibuf = BKE_image_acquire_ibuf(ima, &tex->iuser, NULL);
/* don't linearize float buffers, assumed to be linear */
if (ibuf && !(ibuf->rect_float) && R.scene_color_manage)
IMB_colormanagement_colorspace_to_scene_linear_v3(tcol, ibuf->rect_colorspace);
+
+ BKE_image_release_ibuf(ima, ibuf, NULL);
}
if (mtex->mapto & WOMAP_HORIZ) {
@@ -3361,11 +3373,13 @@ void do_lamp_tex(LampRen *la, const float lavec[3], ShadeInput *shi, float col_r
/* inverse gamma correction */
if (tex->type==TEX_IMAGE) {
Image *ima = tex->ima;
- ImBuf *ibuf = BKE_image_get_ibuf(ima, &tex->iuser);
+ ImBuf *ibuf = BKE_image_acquire_ibuf(ima, &tex->iuser, NULL);
/* don't linearize float buffers, assumed to be linear */
if (ibuf && !(ibuf->rect_float) && R.scene_color_manage)
IMB_colormanagement_colorspace_to_scene_linear_v3(&texres.tr, ibuf->rect_colorspace);
+
+ BKE_image_release_ibuf(ima, ibuf, NULL);
}
/* lamp colors were premultiplied with this */