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Diffstat (limited to 'source/blender/render/intern/source')
-rw-r--r--source/blender/render/intern/source/pointdensity.c9
-rw-r--r--source/blender/render/intern/source/render_texture.c61
-rw-r--r--source/blender/render/intern/source/shadeoutput.c4
-rw-r--r--source/blender/render/intern/source/volume_precache.c10
4 files changed, 55 insertions, 29 deletions
diff --git a/source/blender/render/intern/source/pointdensity.c b/source/blender/render/intern/source/pointdensity.c
index a03ea9cb896..fb047aad897 100644
--- a/source/blender/render/intern/source/pointdensity.c
+++ b/source/blender/render/intern/source/pointdensity.c
@@ -983,11 +983,12 @@ void RE_point_density_minmax(
}
else {
float radius[3] = {pd->radius, pd->radius, pd->radius};
- float *loc, *size;
+ BoundBox *bb = BKE_object_boundbox_get(object);
- if (BKE_object_obdata_texspace_get(pd->object, NULL, &loc, &size, NULL)) {
- sub_v3_v3v3(r_min, loc, size);
- add_v3_v3v3(r_max, loc, size);
+ if (bb != NULL) {
+ BLI_assert((bb->flag & BOUNDBOX_DIRTY) == 0);
+ copy_v3_v3(r_min, bb->vec[0]);
+ copy_v3_v3(r_max, bb->vec[6]);
/* Adjust texture space to include density points on the boundaries. */
sub_v3_v3(r_min, radius);
add_v3_v3(r_max, radius);
diff --git a/source/blender/render/intern/source/render_texture.c b/source/blender/render/intern/source/render_texture.c
index b4a14f5337d..42e4d4f27f6 100644
--- a/source/blender/render/intern/source/render_texture.c
+++ b/source/blender/render/intern/source/render_texture.c
@@ -1112,14 +1112,15 @@ static int multitex(Tex *tex,
const short which_output,
struct ImagePool *pool,
const bool skip_load_image,
- const bool texnode_preview)
+ const bool texnode_preview,
+ const bool use_nodes)
{
float tmpvec[3];
int retval = 0; /* return value, int:0, col:1, nor:2, everything:3 */
texres->talpha = false; /* is set when image texture returns alpha (considered premul) */
- if (tex->use_nodes && tex->nodetree) {
+ if (use_nodes && tex->use_nodes && tex->nodetree) {
retval = ntreeTexExecTree(tex->nodetree, texres, texvec, dxt, dyt, osatex, thread,
tex, which_output, R.r.cfra, texnode_preview, NULL, NULL);
}
@@ -1239,7 +1240,8 @@ static int multitex_nodes_intern(Tex *tex,
ImagePool *pool,
const bool scene_color_manage,
const bool skip_load_image,
- const bool texnode_preview)
+ const bool texnode_preview,
+ const bool use_nodes)
{
if (tex==NULL) {
memset(texres, 0, sizeof(TexResult));
@@ -1264,7 +1266,8 @@ static int multitex_nodes_intern(Tex *tex,
which_output,
pool,
skip_load_image,
- texnode_preview);
+ texnode_preview,
+ use_nodes);
if (mtex->mapto & (MAP_COL+MAP_COLSPEC+MAP_COLMIR)) {
ImBuf *ibuf = BKE_image_pool_acquire_ibuf(tex->ima, &tex->iuser, pool);
@@ -1311,7 +1314,8 @@ static int multitex_nodes_intern(Tex *tex,
which_output,
pool,
skip_load_image,
- texnode_preview);
+ texnode_preview,
+ use_nodes);
{
ImBuf *ibuf = BKE_image_pool_acquire_ibuf(tex->ima, &tex->iuser, pool);
@@ -1341,7 +1345,8 @@ static int multitex_nodes_intern(Tex *tex,
which_output,
pool,
skip_load_image,
- texnode_preview);
+ texnode_preview,
+ use_nodes);
}
}
@@ -1354,7 +1359,8 @@ int multitex_nodes(Tex *tex, float texvec[3], float dxt[3], float dyt[3], int os
return multitex_nodes_intern(tex, texvec, dxt, dyt, osatex, texres,
thread, which_output, shi, mtex, pool, R.scene_color_manage,
(R.r.scemode & R_NO_IMAGE_LOAD) != 0,
- (R.r.scemode & R_TEXNODE_PREVIEW) != 0);
+ (R.r.scemode & R_TEXNODE_PREVIEW) != 0,
+ true);
}
/* this is called for surface shading */
@@ -1378,7 +1384,8 @@ static int multitex_mtex(ShadeInput *shi, MTex *mtex, float texvec[3], float dxt
mtex->which_output,
pool,
skip_load_image,
- (R.r.scemode & R_TEXNODE_PREVIEW) != 0);
+ (R.r.scemode & R_TEXNODE_PREVIEW) != 0,
+ true);
}
}
@@ -1408,7 +1415,8 @@ int multitex_ext(Tex *tex,
pool,
scene_color_manage,
skip_load_image,
- false);
+ false,
+ true);
}
/* extern-tex doesn't support nodes (ntreeBeginExec() can't be called when rendering is going on)\
@@ -1417,13 +1425,19 @@ int multitex_ext(Tex *tex,
*/
int multitex_ext_safe(Tex *tex, float texvec[3], TexResult *texres, struct ImagePool *pool, bool scene_color_manage, const bool skip_load_image)
{
- int use_nodes= tex->use_nodes, retval;
-
- tex->use_nodes = false;
- retval= multitex_nodes_intern(tex, texvec, NULL, NULL, 0, texres, 0, 0, NULL, NULL, pool, scene_color_manage, skip_load_image, false);
- tex->use_nodes= use_nodes;
-
- return retval;
+ return multitex_nodes_intern(tex,
+ texvec,
+ NULL, NULL,
+ 0,
+ texres,
+ 0,
+ 0,
+ NULL, NULL,
+ pool,
+ scene_color_manage,
+ skip_load_image,
+ false,
+ false);
}
@@ -2873,7 +2887,8 @@ void do_volume_tex(ShadeInput *shi, const float *xyz, int mapto_flag, float col_
mtex->which_output,
re->pool,
skip_load_image,
- texnode_preview); /* NULL = dxt/dyt, 0 = shi->osatex - not supported */
+ texnode_preview,
+ true); /* NULL = dxt/dyt, 0 = shi->osatex - not supported */
/* texture output */
@@ -3051,7 +3066,8 @@ void do_halo_tex(HaloRen *har, float xn, float yn, float col_r[4])
mtex->which_output,
har->pool,
skip_load_image,
- texnode_preview);
+ texnode_preview,
+ true);
/* texture output */
if (rgb && (mtex->texflag & MTEX_RGBTOINT)) {
@@ -3274,7 +3290,8 @@ void do_sky_tex(
mtex->which_output,
R.pool,
skip_load_image,
- texnode_preview);
+ texnode_preview,
+ true);
/* texture output */
if (rgb && (mtex->texflag & MTEX_RGBTOINT)) {
@@ -3500,7 +3517,8 @@ void do_lamp_tex(LampRen *la, const float lavec[3], ShadeInput *shi, float col_r
mtex->which_output,
R.pool,
skip_load_image,
- texnode_preview);
+ texnode_preview,
+ true);
/* texture output */
if (rgb && (mtex->texflag & MTEX_RGBTOINT)) {
@@ -3614,7 +3632,8 @@ int externtex(MTex *mtex,
mtex->which_output,
pool,
skip_load_image,
- texnode_preview);
+ texnode_preview,
+ true);
if (rgb) {
texr.tin = IMB_colormanagement_get_luminance(&texr.tr);
diff --git a/source/blender/render/intern/source/shadeoutput.c b/source/blender/render/intern/source/shadeoutput.c
index c4de95e863e..a8fb72fb7f8 100644
--- a/source/blender/render/intern/source/shadeoutput.c
+++ b/source/blender/render/intern/source/shadeoutput.c
@@ -2143,7 +2143,7 @@ const float (*RE_object_instance_get_matrix(struct ObjectInstanceRen *obi, int m
const float (*RE_render_current_get_matrix(int matrix_id))[4]
{
- switch(matrix_id) {
+ switch (matrix_id) {
case RE_VIEW_MATRIX:
return (const float(*)[4])R.viewmat;
case RE_VIEWINV_MATRIX:
@@ -2171,4 +2171,4 @@ float RE_fresnel_dielectric(float incoming[3], float normal[3], float eta)
}
return result;
-} \ No newline at end of file
+}
diff --git a/source/blender/render/intern/source/volume_precache.c b/source/blender/render/intern/source/volume_precache.c
index 5377d0eba00..752a9df0b79 100644
--- a/source/blender/render/intern/source/volume_precache.c
+++ b/source/blender/render/intern/source/volume_precache.c
@@ -60,6 +60,8 @@
#include "volumetric.h"
#include "volume_precache.h"
+#include "atomic_ops.h"
+
/* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ */
/* defined in pipeline.c, is hardcopy of active dynamic allocated Render */
@@ -509,7 +511,8 @@ static void *vol_precache_part_test(void *data)
*/
typedef struct VolPrecacheState {
double lasttime;
- int totparts;
+ unsigned int doneparts;
+ unsigned int totparts;
} VolPrecacheState;
static void vol_precache_part(TaskPool * __restrict pool, void *taskdata, int UNUSED(threadid))
@@ -574,13 +577,15 @@ static void vol_precache_part(TaskPool * __restrict pool, void *taskdata, int UN
}
}
+ unsigned int doneparts = atomic_add_and_fetch_u(&state->doneparts, 1);
+
time = PIL_check_seconds_timer();
if (time - state->lasttime > 1.0) {
ThreadMutex *mutex = BLI_task_pool_user_mutex(pool);
if (BLI_mutex_trylock(mutex)) {
char str[64];
- float ratio = (float)BLI_task_pool_tasks_done(pool)/(float)state->totparts;
+ float ratio = (float)doneparts/(float)state->totparts;
BLI_snprintf(str, sizeof(str), IFACE_("Precaching volume: %d%%"), (int)(100.0f * ratio));
re->i.infostr = str;
re->stats_draw(re->sdh, &re->i);
@@ -631,6 +636,7 @@ static void precache_launch_parts(Render *re, RayObject *tree, ShadeInput *shi,
/* setup task scheduler */
memset(&state, 0, sizeof(state));
+ state.doneparts = 0;
state.totparts = parts[0]*parts[1]*parts[2];
state.lasttime = PIL_check_seconds_timer();