diff options
Diffstat (limited to 'source/blender/render/intern/texture_procedural.c')
-rw-r--r-- | source/blender/render/intern/texture_procedural.c | 21 |
1 files changed, 0 insertions, 21 deletions
diff --git a/source/blender/render/intern/texture_procedural.c b/source/blender/render/intern/texture_procedural.c index 5a94bc09b93..f563cb9f84a 100644 --- a/source/blender/render/intern/texture_procedural.c +++ b/source/blender/render/intern/texture_procedural.c @@ -1399,9 +1399,6 @@ static int multitex_nodes_intern(Tex *tex, use_nodes); } -/* this is called from the shader and texture nodes - * Use it from render pipeline only! - */ int multitex_nodes(Tex *tex, const float texvec[3], float dxt[3], @@ -1429,13 +1426,6 @@ int multitex_nodes(Tex *tex, true); } -/** - * \warning if the texres's values are not declared zero, - * check the return value to be sure the color values are set before using the r/g/b values, - * otherwise you may use uninitialized values - Campbell - * - * Use it for stuff which is out of render pipeline. - */ int multitex_ext(Tex *tex, float texvec[3], float dxt[3], @@ -1463,10 +1453,6 @@ int multitex_ext(Tex *tex, true); } -/* extern-tex doesn't support nodes (ntreeBeginExec() can't be called when rendering is going on)\ - * - * Use it for stuff which is out of render pipeline. - */ int multitex_ext_safe(Tex *tex, const float texvec[3], TexResult *texres, @@ -1492,8 +1478,6 @@ int multitex_ext_safe(Tex *tex, /* ------------------------------------------------------------------------- */ -/* in = destination, tex = texture, out = previous color */ -/* fact = texture strength, facg = button strength value */ void texture_rgb_blend( float in[3], const float tex[3], const float out[3], float fact, float facg, int blendtype) { @@ -1722,11 +1706,6 @@ float texture_value_blend(float tex, float out, float fact, float facg, int blen /* ------------------------------------------------------------------------- */ -/** - * \param pool: Thread pool, may be NULL. - * - * \return True if the texture has color, otherwise false. - */ bool RE_texture_evaluate(const MTex *mtex, const float vec[3], const int thread, |