diff options
Diffstat (limited to 'source/blender/render')
-rw-r--r-- | source/blender/render/intern/source/convertblender.c | 2 | ||||
-rw-r--r-- | source/blender/render/intern/source/occlusion.c | 10 |
2 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/render/intern/source/convertblender.c b/source/blender/render/intern/source/convertblender.c index f344da9725f..114d5ccdc61 100644 --- a/source/blender/render/intern/source/convertblender.c +++ b/source/blender/render/intern/source/convertblender.c @@ -4892,7 +4892,7 @@ static void database_init_objects(Render *re, unsigned int renderlay, int nolamp /* create list of duplis generated by this object, particle * system need to have render settings set for dupli particles */ dupli_render_particle_set(re, ob, timeoffset, 0, 1); - lb= object_duplilist(re->scene, ob); + lb= object_duplilist(re->scene, ob, TRUE); dupli_render_particle_set(re, ob, timeoffset, 0, 0); for (dob= lb->first; dob; dob= dob->next) { diff --git a/source/blender/render/intern/source/occlusion.c b/source/blender/render/intern/source/occlusion.c index c8aad21b322..af774c5be73 100644 --- a/source/blender/render/intern/source/occlusion.c +++ b/source/blender/render/intern/source/occlusion.c @@ -232,9 +232,9 @@ static void occ_build_shade(Render *re, OcclusionTree *tree) /* ------------------------- Spherical Harmonics --------------------------- */ /* Use 2nd order SH => 9 coefficients, stored in this order: -* 0 = (0,0), -* 1 = (1,-1), 2 = (1,0), 3 = (1,1), -* 4 = (2,-2), 5 = (2,-1), 6 = (2,0), 7 = (2,1), 8 = (2,2) */ + * 0 = (0,0), + * 1 = (1,-1), 2 = (1,0), 3 = (1,1), + * 4 = (2,-2), 5 = (2,-1), 6 = (2,0), 7 = (2,1), 8 = (2,2) */ static void sh_copy(float *shresult, float *sh) { @@ -1056,8 +1056,8 @@ static float occ_quad_form_factor(float *p, float *n, float *q0, float *q1, floa static __m128 sse_approx_acos(__m128 x) { /* needs a better approximation than taylor expansion of acos, since that - * gives big erros for near 1.0 values, sqrt(2*x)*acos(1-x) should work - * better, see http://www.tom.womack.net/projects/sse-fast-arctrig.html */ + * gives big erros for near 1.0 values, sqrt(2*x)*acos(1-x) should work + * better, see http://www.tom.womack.net/projects/sse-fast-arctrig.html */ return _mm_set_ps1(1.0f); } |