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Diffstat (limited to 'source/blender/sequencer/intern/image_cache.c')
-rw-r--r--source/blender/sequencer/intern/image_cache.c81
1 files changed, 78 insertions, 3 deletions
diff --git a/source/blender/sequencer/intern/image_cache.c b/source/blender/sequencer/intern/image_cache.c
index 86bd840ce31..86c198075e9 100644
--- a/source/blender/sequencer/intern/image_cache.c
+++ b/source/blender/sequencer/intern/image_cache.c
@@ -104,6 +104,7 @@
#define DCACHE_IMAGES_PER_FILE 100
#define DCACHE_CURRENT_VERSION 2
#define COLORSPACE_NAME_MAX 64 /* XXX: defined in imb intern */
+#define THUMB_CACHE_LIMIT 5000
typedef struct DiskCacheHeaderEntry {
unsigned char encoding;
@@ -148,6 +149,7 @@ typedef struct SeqCache {
struct BLI_mempool *items_pool;
struct SeqCacheKey *last_key;
SeqDiskCache *disk_cache;
+ int thumbnail_count;
} SeqCache;
typedef struct SeqCacheItem {
@@ -776,7 +778,7 @@ static float seq_cache_timeline_frame_to_frame_index(Sequence *seq, float timeli
/* With raw images, map timeline_frame to strip input media frame range. This means that static
* images or extended frame range of movies will only generate one cache entry. No special
* treatment in converting frame index to timeline_frame is needed. */
- if (type == SEQ_CACHE_STORE_RAW) {
+ if (type == SEQ_CACHE_STORE_RAW || type == SEQ_CACHE_STORE_THUMBNAIL) {
return seq_give_frame_index(seq, timeline_frame);
}
@@ -875,7 +877,7 @@ static void seq_cache_put_ex(Scene *scene, SeqCacheKey *key, ImBuf *ibuf)
if (BLI_ghash_reinsert(cache->hash, key, item, seq_cache_keyfree, seq_cache_valfree)) {
IMB_refImBuf(ibuf);
- if (!key->is_temp_cache) {
+ if (!key->is_temp_cache || key->type != SEQ_CACHE_STORE_THUMBNAIL) {
cache->last_key = key;
}
}
@@ -1161,6 +1163,7 @@ static void seq_cache_create(Main *bmain, Scene *scene)
cache->hash = BLI_ghash_new(seq_cache_hashhash, seq_cache_hashcmp, "SeqCache hash");
cache->last_key = NULL;
cache->bmain = bmain;
+ cache->thumbnail_count = 0;
BLI_mutex_init(&cache->iterator_mutex);
scene->ed->cache = cache;
@@ -1217,7 +1220,7 @@ void seq_cache_free_temp_cache(Scene *scene, short id, int timeline_frame)
SeqCacheKey *key = BLI_ghashIterator_getKey(&gh_iter);
BLI_ghashIterator_step(&gh_iter);
- if (key->is_temp_cache && key->task_id == id) {
+ if (key->is_temp_cache && key->task_id == id && key->type != SEQ_CACHE_STORE_THUMBNAIL) {
/* Use frame_index here to avoid freeing raw images if they are used for multiple frames. */
float frame_index = seq_cache_timeline_frame_to_frame_index(
key->seq, timeline_frame, key->type);
@@ -1278,6 +1281,7 @@ void SEQ_cache_cleanup(Scene *scene)
BLI_ghash_remove(cache->hash, key, seq_cache_keyfree, seq_cache_valfree);
}
cache->last_key = NULL;
+ cache->thumbnail_count = 0;
seq_cache_unlock(scene);
}
@@ -1345,6 +1349,46 @@ void seq_cache_cleanup_sequence(Scene *scene,
seq_cache_unlock(scene);
}
+void seq_cache_thumbnail_cleanup(Scene *scene, rctf *view_area_safe)
+{
+ /* Add offsets to the left and right end to keep some frames in cache. */
+ view_area_safe->xmax += 200;
+ view_area_safe->xmin -= 200;
+ view_area_safe->ymin -= 1;
+ view_area_safe->ymax += 1;
+
+ SeqCache *cache = seq_cache_get_from_scene(scene);
+ if (!cache) {
+ return;
+ }
+
+ GHashIterator gh_iter;
+ BLI_ghashIterator_init(&gh_iter, cache->hash);
+ while (!BLI_ghashIterator_done(&gh_iter)) {
+ SeqCacheKey *key = BLI_ghashIterator_getKey(&gh_iter);
+ BLI_ghashIterator_step(&gh_iter);
+
+ const int frame_index = key->timeline_frame - key->seq->startdisp;
+ const int frame_step = SEQ_render_thumbnails_guaranteed_set_frame_step_get(key->seq);
+ const int relative_base_frame = round_fl_to_int((frame_index / (float)frame_step)) *
+ frame_step;
+ const int nearest_guaranted_absolute_frame = relative_base_frame + key->seq->startdisp;
+
+ if (nearest_guaranted_absolute_frame == key->timeline_frame) {
+ continue;
+ }
+
+ if ((key->type & SEQ_CACHE_STORE_THUMBNAIL) &&
+ (key->timeline_frame > view_area_safe->xmax ||
+ key->timeline_frame < view_area_safe->xmin || key->seq->machine > view_area_safe->ymax ||
+ key->seq->machine < view_area_safe->ymin)) {
+ BLI_ghash_remove(cache->hash, key, seq_cache_keyfree, seq_cache_valfree);
+ cache->thumbnail_count--;
+ }
+ }
+ cache->last_key = NULL;
+}
+
struct ImBuf *seq_cache_get(const SeqRenderData *context,
Sequence *seq,
float timeline_frame,
@@ -1436,6 +1480,37 @@ bool seq_cache_put_if_possible(
return false;
}
+void seq_cache_thumbnail_put(
+ const SeqRenderData *context, Sequence *seq, float timeline_frame, ImBuf *i, rctf *view_area)
+{
+ Scene *scene = context->scene;
+
+ if (!scene->ed->cache) {
+ seq_cache_create(context->bmain, scene);
+ }
+
+ seq_cache_lock(scene);
+ SeqCache *cache = seq_cache_get_from_scene(scene);
+ SeqCacheKey *key = seq_cache_allocate_key(
+ cache, context, seq, timeline_frame, SEQ_CACHE_STORE_THUMBNAIL);
+
+ /* Prevent reinserting, it breaks cache key linking. */
+ if (BLI_ghash_haskey(cache->hash, key)) {
+ seq_cache_unlock(scene);
+ return;
+ }
+
+ /* Limit cache to THUMB_CACHE_LIMIT (5000) images stored. */
+ if (cache->thumbnail_count >= THUMB_CACHE_LIMIT) {
+ rctf view_area_safe = *view_area;
+ seq_cache_thumbnail_cleanup(scene, &view_area_safe);
+ }
+
+ seq_cache_put_ex(scene, key, i);
+ cache->thumbnail_count++;
+ seq_cache_unlock(scene);
+}
+
void seq_cache_put(
const SeqRenderData *context, Sequence *seq, float timeline_frame, int type, ImBuf *i)
{