Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/shader_fx/intern/FX_shader_rim.c')
-rw-r--r--source/blender/shader_fx/intern/FX_shader_rim.c70
1 files changed, 70 insertions, 0 deletions
diff --git a/source/blender/shader_fx/intern/FX_shader_rim.c b/source/blender/shader_fx/intern/FX_shader_rim.c
new file mode 100644
index 00000000000..bea6f645033
--- /dev/null
+++ b/source/blender/shader_fx/intern/FX_shader_rim.c
@@ -0,0 +1,70 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2018, Blender Foundation
+ * This is a new part of Blender
+ *
+ * Contributor(s): Antonio Vazquez
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ *
+ */
+
+/** \file blender/shader_fx/intern/FX_shader_rim.c
+ * \ingroup shader_fx
+ */
+
+#include <stdio.h>
+
+#include "DNA_shader_fx_types.h"
+
+#include "BLI_utildefines.h"
+
+#include "FX_shader_types.h"
+
+static void initData(ShaderFxData *fx)
+{
+ RimShaderFxData *gpfx = (RimShaderFxData *)fx;
+ ARRAY_SET_ITEMS(gpfx->offset, 50, -100);
+ ARRAY_SET_ITEMS(gpfx->rim_rgb, 1.0f, 1.0f, 0.5f);
+ ARRAY_SET_ITEMS(gpfx->mask_rgb, 0.0f, 0.0f, 0.0f);
+ gpfx->mode = eShaderFxRimMode_Multiply;
+ ARRAY_SET_ITEMS(gpfx->blur, 0, 0);
+}
+
+static void copyData(const ShaderFxData *md, ShaderFxData *target)
+{
+ BKE_shaderfx_copyData_generic(md, target);
+}
+
+ShaderFxTypeInfo shaderfx_Type_Rim = {
+ /* name */ "Rim",
+ /* structName */ "RimShaderFxData",
+ /* structSize */ sizeof(RimShaderFxData),
+ /* type */ eShaderFxType_GpencilType,
+ /* flags */ 0,
+
+ /* copyData */ copyData,
+
+ /* initData */ initData,
+ /* freeData */ NULL,
+ /* isDisabled */ NULL,
+ /* updateDepsgraph */ NULL,
+ /* dependsOnTime */ NULL,
+ /* foreachObjectLink */ NULL,
+ /* foreachIDLink */ NULL,
+};