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Diffstat (limited to 'source/blender/simulation/intern/particle_allocator.cc')
-rw-r--r--source/blender/simulation/intern/particle_allocator.cc86
1 files changed, 86 insertions, 0 deletions
diff --git a/source/blender/simulation/intern/particle_allocator.cc b/source/blender/simulation/intern/particle_allocator.cc
new file mode 100644
index 00000000000..e47a6354d81
--- /dev/null
+++ b/source/blender/simulation/intern/particle_allocator.cc
@@ -0,0 +1,86 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "particle_allocator.hh"
+
+#include "BLI_rand.hh"
+
+namespace blender::sim {
+
+AttributesAllocator::~AttributesAllocator()
+{
+ for (std::unique_ptr<AttributesBlock> &block : allocated_blocks_) {
+ for (int i : attributes_info_.index_range()) {
+ const fn::CPPType &type = attributes_info_.type_of(i);
+ type.destruct_n(block->buffers[i], block->size);
+ MEM_freeN(block->buffers[i]);
+ }
+ }
+}
+
+fn::MutableAttributesRef AttributesAllocator::allocate_uninitialized(int size)
+{
+ std::unique_ptr<AttributesBlock> block = std::make_unique<AttributesBlock>();
+ block->buffers = Array<void *>(attributes_info_.size(), nullptr);
+ block->size = size;
+
+ for (int i : attributes_info_.index_range()) {
+ const fn::CPPType &type = attributes_info_.type_of(i);
+ void *buffer = MEM_mallocN_aligned(size * type.size(), type.alignment(), AT);
+ block->buffers[i] = buffer;
+ }
+
+ fn::MutableAttributesRef attributes{attributes_info_, block->buffers, size};
+
+ {
+ std::lock_guard lock{mutex_};
+ allocated_blocks_.append(std::move(block));
+ allocated_attributes_.append(attributes);
+ total_allocated_ += size;
+ }
+
+ return attributes;
+}
+
+fn::MutableAttributesRef ParticleAllocator::allocate(int size)
+{
+ const fn::AttributesInfo &info = attributes_allocator_.attributes_info();
+ fn::MutableAttributesRef attributes = attributes_allocator_.allocate_uninitialized(size);
+ for (int i : info.index_range()) {
+ const fn::CPPType &type = info.type_of(i);
+ StringRef name = info.name_of(i);
+ if (name == "ID") {
+ int start_id = next_id_.fetch_add(size);
+ MutableSpan<int> ids = attributes.get<int>("ID");
+ for (int pindex : IndexRange(size)) {
+ ids[pindex] = start_id + pindex;
+ }
+ }
+ else if (name == "Hash") {
+ MutableSpan<int> hashes = attributes.get<int>("Hash");
+ RandomNumberGenerator rng(hash_seed_ ^ (uint32_t)next_id_);
+ for (int pindex : IndexRange(size)) {
+ hashes[pindex] = (int)rng.get_uint32();
+ }
+ }
+ else {
+ type.fill_uninitialized(info.default_of(i), attributes.get(i).data(), size);
+ }
+ }
+ return attributes;
+}
+
+} // namespace blender::sim