diff options
Diffstat (limited to 'source/blender/windowmanager/gizmo')
-rw-r--r-- | source/blender/windowmanager/gizmo/WM_gizmo_types.h | 2 | ||||
-rw-r--r-- | source/blender/windowmanager/gizmo/intern/wm_gizmo_map.c | 12 |
2 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/windowmanager/gizmo/WM_gizmo_types.h b/source/blender/windowmanager/gizmo/WM_gizmo_types.h index bddf54b846f..8e2b5e04e42 100644 --- a/source/blender/windowmanager/gizmo/WM_gizmo_types.h +++ b/source/blender/windowmanager/gizmo/WM_gizmo_types.h @@ -244,7 +244,7 @@ struct wmGizmo { int drag_part; /** Distance to bias this gizmo above others when picking - * (in worldspace, scaled by the gizmo scale - when used). */ + * (in world-space, scaled by the gizmo scale - when used). */ float select_bias; /** diff --git a/source/blender/windowmanager/gizmo/intern/wm_gizmo_map.c b/source/blender/windowmanager/gizmo/intern/wm_gizmo_map.c index cecd324ff28..479768c3536 100644 --- a/source/blender/windowmanager/gizmo/intern/wm_gizmo_map.c +++ b/source/blender/windowmanager/gizmo/intern/wm_gizmo_map.c @@ -470,10 +470,10 @@ static void gizmos_draw_list(const wmGizmoMap *gzmap, const bContext *C, ListBas } else { if (is_depth) { - GPU_depth_test(true); + GPU_depth_test(GPU_DEPTH_LESS_EQUAL); } else { - GPU_depth_test(false); + GPU_depth_test(GPU_DEPTH_NONE); } is_depth_prev = is_depth; } @@ -492,7 +492,7 @@ static void gizmos_draw_list(const wmGizmoMap *gzmap, const bContext *C, ListBas } if (is_depth_prev) { - GPU_depth_test(false); + GPU_depth_test(GPU_DEPTH_NONE); } } @@ -534,10 +534,10 @@ static void gizmo_draw_select_3d_loop(const bContext *C, } else { if (is_depth) { - GPU_depth_test(true); + GPU_depth_test(GPU_DEPTH_LESS_EQUAL); } else { - GPU_depth_test(false); + GPU_depth_test(GPU_DEPTH_NONE); } is_depth_prev = is_depth; } @@ -560,7 +560,7 @@ static void gizmo_draw_select_3d_loop(const bContext *C, } if (is_depth_prev) { - GPU_depth_test(false); + GPU_depth_test(GPU_DEPTH_NONE); } if (is_depth_skip_prev) { GPU_depth_mask(true); |