diff options
Diffstat (limited to 'source/blender/windowmanager/intern/wm_event_system.c')
-rw-r--r-- | source/blender/windowmanager/intern/wm_event_system.c | 105 |
1 files changed, 71 insertions, 34 deletions
diff --git a/source/blender/windowmanager/intern/wm_event_system.c b/source/blender/windowmanager/intern/wm_event_system.c index 5d4b7a68d42..c4776f53f42 100644 --- a/source/blender/windowmanager/intern/wm_event_system.c +++ b/source/blender/windowmanager/intern/wm_event_system.c @@ -59,6 +59,7 @@ #include "BKE_report.h" #include "BKE_scene.h" #include "BKE_screen.h" +#include "BKE_workspace.h" #include "BKE_sound.h" @@ -276,6 +277,7 @@ void wm_event_do_notifiers(bContext *C) /* cache & catch WM level notifiers, such as frame change, scene/screen set */ for (win = wm->windows.first; win; win = win->next) { + Scene *scene = WM_window_get_active_scene(win); bool do_anim = false; CTX_wm_window_set(C, win); @@ -293,17 +295,31 @@ void wm_event_do_notifiers(bContext *C) } if (note->window == win) { if (note->category == NC_SCREEN) { - if (note->data == ND_SCREENBROWSE) { + if (note->data == ND_WORKSPACE_SET) { + WorkSpace *ref_ws = note->reference; + + UI_popup_handlers_remove_all(C, &win->modalhandlers); + + ED_workspace_change(ref_ws, C, wm, win); + if (G.debug & G_DEBUG_EVENTS) + printf("%s: Workspace set %p\n", __func__, note->reference); + } + else if (note->data == ND_LAYOUTBROWSE) { + bScreen *ref_screen = BKE_workspace_layout_screen_get(note->reference); + /* free popup handlers only [#35434] */ UI_popup_handlers_remove_all(C, &win->modalhandlers); - ED_screen_set(C, note->reference); // XXX hrms, think this over! + ED_screen_change(C, ref_screen); /* XXX hrms, think this over! */ if (G.debug & G_DEBUG_EVENTS) printf("%s: screen set %p\n", __func__, note->reference); } - else if (note->data == ND_SCREENDELETE) { - ED_screen_delete(C, note->reference); // XXX hrms, think this over! + else if (note->data == ND_LAYOUTDELETE) { + WorkSpace *workspace = WM_window_get_active_workspace(win); + WorkSpaceLayout *layout = note->reference; + + ED_workspace_layout_delete(workspace, layout, C); // XXX hrms, think this over! if (G.debug & G_DEBUG_EVENTS) printf("%s: screen delete %p\n", __func__, note->reference); } @@ -311,7 +327,7 @@ void wm_event_do_notifiers(bContext *C) } if (note->window == win || - (note->window == NULL && (note->reference == NULL || note->reference == win->screen->scene))) + (note->window == NULL && (note->reference == NULL || note->reference == scene))) { if (note->category == NC_SCENE) { if (note->data == ND_FRAME) @@ -319,7 +335,7 @@ void wm_event_do_notifiers(bContext *C) } } if (ELEM(note->category, NC_SCENE, NC_OBJECT, NC_GEOM, NC_WM)) { - SceneLayer *sl = BKE_scene_layer_context_active(win->screen->scene); + SceneLayer *sl = BKE_scene_layer_context_active(scene); ED_info_stats_clear(sl); WM_event_add_notifier(C, NC_SPACE | ND_SPACE_INFO, NULL); } @@ -332,7 +348,7 @@ void wm_event_do_notifiers(bContext *C) if (G.is_rendering == false) { /* depsgraph gets called, might send more notifiers */ - ED_update_for_newframe(CTX_data_main(C), win->screen->scene, 1); + ED_update_for_newframe(CTX_data_main(C), scene, 1); } } } @@ -340,10 +356,16 @@ void wm_event_do_notifiers(bContext *C) /* the notifiers are sent without context, to keep it clean */ while ((note = BLI_pophead(&wm->queue))) { for (win = wm->windows.first; win; win = win->next) { - Scene *scene = win->screen->scene; - + Scene *scene = WM_window_get_active_scene(win); + bScreen *screen = WM_window_get_active_screen(win); + /* filter out notifiers */ - if (note->category == NC_SCREEN && note->reference && note->reference != win->screen) { + if (note->category == NC_SCREEN && + note->reference && + note->reference != screen && + note->reference != WM_window_get_active_workspace(win) && + note->reference != WM_window_get_active_layout(win)) + { /* pass */ } else if (note->category == NC_SCENE && note->reference && note->reference != scene) { @@ -359,14 +381,14 @@ void wm_event_do_notifiers(bContext *C) /* printf("notifier win %d screen %s cat %x\n", win->winid, win->screen->id.name + 2, note->category); */ ED_screen_do_listen(C, note); - for (ar = win->screen->regionbase.first; ar; ar = ar->next) { - ED_region_do_listen(win->screen, NULL, ar, note, scene); + for (ar = screen->regionbase.first; ar; ar = ar->next) { + ED_region_do_listen(screen, NULL, ar, note, scene); } - for (sa = win->screen->areabase.first; sa; sa = sa->next) { - ED_area_do_listen(win->screen, sa, note, scene); + for (sa = screen->areabase.first; sa; sa = sa->next) { + ED_area_do_listen(screen, sa, note, scene); for (ar = sa->regionbase.first; ar; ar = ar->next) { - ED_region_do_listen(win->screen, sa, ar, note, scene); + ED_region_do_listen(screen, sa, ar, note, scene); } } } @@ -374,18 +396,23 @@ void wm_event_do_notifiers(bContext *C) MEM_freeN(note); } - + /* combine datamasks so 1 win doesn't disable UV's in another [#26448] */ for (win = wm->windows.first; win; win = win->next) { - win_combine_v3d_datamask |= ED_view3d_screen_datamask(win->screen); + const Scene *scene = WM_window_get_active_scene(win); + const bScreen *screen = WM_window_get_active_screen(win); + + win_combine_v3d_datamask |= ED_view3d_screen_datamask(scene, screen); } /* cached: editor refresh callbacks now, they get context */ for (win = wm->windows.first; win; win = win->next) { + const bScreen *screen = WM_window_get_active_screen(win); + Scene *scene = WM_window_get_active_scene(win); ScrArea *sa; CTX_wm_window_set(C, win); - for (sa = win->screen->areabase.first; sa; sa = sa->next) { + for (sa = screen->areabase.first; sa; sa = sa->next) { if (sa->do_refresh) { CTX_wm_area_set(C, sa); ED_area_do_refresh(C, sa); @@ -398,12 +425,12 @@ void wm_event_do_notifiers(bContext *C) Main *bmain = CTX_data_main(C); /* copied to set's in scene_update_tagged_recursive() */ - win->screen->scene->customdata_mask = win_combine_v3d_datamask; + scene->customdata_mask = win_combine_v3d_datamask; /* XXX, hack so operators can enforce datamasks [#26482], gl render */ - win->screen->scene->customdata_mask |= win->screen->scene->customdata_mask_modal; + scene->customdata_mask |= scene->customdata_mask_modal; - BKE_scene_update_tagged(bmain->eval_ctx, bmain, win->screen->scene); + BKE_scene_update_tagged(bmain->eval_ctx, bmain, scene); } } @@ -2362,17 +2389,19 @@ static void wm_paintcursor_test(bContext *C, const wmEvent *event) static void wm_event_drag_test(wmWindowManager *wm, wmWindow *win, wmEvent *event) { + bScreen *screen = WM_window_get_active_screen(win); + if (BLI_listbase_is_empty(&wm->drags)) { return; } if (event->type == MOUSEMOVE || ISKEYMODIFIER(event->type)) { - win->screen->do_draw_drag = true; + screen->do_draw_drag = true; } else if (event->type == ESCKEY) { WM_drag_free_list(&wm->drags); - win->screen->do_draw_drag = true; + screen->do_draw_drag = true; } else if (event->type == LEFTMOUSE && event->val == KM_RELEASE) { event->type = EVT_DROP; @@ -2388,16 +2417,16 @@ static void wm_event_drag_test(wmWindowManager *wm, wmWindow *win, wmEvent *even event->customdatafree = 1; /* clear drop icon */ - win->screen->do_draw_drag = true; + screen->do_draw_drag = true; /* restore cursor (disabled, see wm_dragdrop.c) */ // WM_cursor_modal_restore(win); } /* overlap fails otherwise */ - if (win->screen->do_draw_drag) + if (screen->do_draw_drag) if (win->drawmethod == USER_DRAW_OVERLAP) - win->screen->do_draw = true; + screen->do_draw = true; } @@ -2429,20 +2458,25 @@ void wm_event_do_handlers(bContext *C) WM_keyconfig_update(wm); for (win = wm->windows.first; win; win = win->next) { + bScreen *screen = WM_window_get_active_screen(win); wmEvent *event; - - if (win->screen == NULL) + + /* some safty checks - these should always be set! */ + BLI_assert(WM_window_get_active_scene(win)); + BLI_assert(WM_window_get_active_screen(win)); + BLI_assert(WM_window_get_active_workspace(win)); + + if (screen == NULL) wm_event_free_all(win); else { - Scene *scene = win->screen->scene; + Scene *scene = WM_window_get_active_scene(win); if (scene) { - int is_playing_sound = BKE_sound_scene_playing(win->screen->scene); + int is_playing_sound = BKE_sound_scene_playing(scene); if (is_playing_sound != -1) { bool is_playing_screen; CTX_wm_window_set(C, win); - CTX_wm_screen_set(C, win->screen); CTX_data_scene_set(C, scene); is_playing_screen = (ED_screen_animation_playing(wm) != NULL); @@ -2475,6 +2509,9 @@ void wm_event_do_handlers(bContext *C) while ( (event = win->queue.first) ) { int action = WM_HANDLER_CONTINUE; + /* active screen might change during handlers, update pointer */ + screen = WM_window_get_active_screen(win); + if (G.debug & (G_DEBUG_HANDLERS | G_DEBUG_EVENTS) && !ELEM(event->type, MOUSEMOVE, INBETWEEN_MOUSEMOVE)) { printf("\n%s: Handling event\n", __func__); WM_event_print(event); @@ -2532,12 +2569,12 @@ void wm_event_do_handlers(bContext *C) } #endif - for (sa = win->screen->areabase.first; sa; sa = sa->next) { + for (sa = screen->areabase.first; sa; sa = sa->next) { /* after restoring a screen from SCREENMAXIMIZED we have to wait * with the screen handling till the region coordinates are updated */ - if (win->screen->skip_handling == true) { + if (screen->skip_handling == true) { /* restore for the next iteration of wm_event_do_handlers */ - win->screen->skip_handling = false; + screen->skip_handling = false; break; } |