diff options
Diffstat (limited to 'source/blender/windowmanager/intern/wm_playanim.c')
-rw-r--r-- | source/blender/windowmanager/intern/wm_playanim.c | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/source/blender/windowmanager/intern/wm_playanim.c b/source/blender/windowmanager/intern/wm_playanim.c index 948e8d9fb74..d0a70596957 100644 --- a/source/blender/windowmanager/intern/wm_playanim.c +++ b/source/blender/windowmanager/intern/wm_playanim.c @@ -58,6 +58,7 @@ #include "BIF_glutil.h" #include "GPU_context.h" +#include "GPU_framebuffer.h" #include "GPU_immediate.h" #include "GPU_immediate_util.h" #include "GPU_init_exit.h" @@ -309,13 +310,14 @@ static void playanim_toscreen( CLAMP(offs_x, 0.0f, 1.0f); CLAMP(offs_y, 0.0f, 1.0f); - glClearColor(0.1, 0.1, 0.1, 0.0); - glClear(GL_COLOR_BUFFER_BIT); + GPU_clear_color(0.1, 0.1, 0.1, 0.0); + GPU_clear(GPU_COLOR_BIT); /* checkerboard for case alpha */ if (ibuf->planes == 32) { GPU_blend(true); - glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ONE_MINUS_SRC_ALPHA); + GPU_blend_set_func_separate( + GPU_SRC_ALPHA, GPU_ONE_MINUS_SRC_ALPHA, GPU_ONE, GPU_ONE_MINUS_SRC_ALPHA); imm_draw_box_checker_2d_ex(offs_x, offs_y, @@ -333,9 +335,8 @@ static void playanim_toscreen( offs_y + (ps->draw_flip[1] ? span_y : 0.0f), ibuf->x, ibuf->y, - GL_RGBA, - GL_UNSIGNED_BYTE, - GL_NEAREST, + GPU_RGBA8, + false, ibuf->rect, ((ps->draw_flip[0] ? -1.0f : 1.0f)) * (ps->zoom / (float)ps->win_x), ((ps->draw_flip[1] ? -1.0f : 1.0f)) * (ps->zoom / (float)ps->win_y), @@ -542,7 +543,6 @@ static void build_pict_list_ex( totframes--; } } - return; } static void build_pict_list(PlayState *ps, const char *first, int totframes, int fstep, int fontid) @@ -1059,8 +1059,8 @@ static int ghost_event_proc(GHOST_EventHandle evt, GHOST_TUserDataPtr ps_void) /* zoom always show entire image */ ps->zoom = MIN2(zoomx, zoomy); - glViewport(0, 0, ps->win_x, ps->win_y); - glScissor(0, 0, ps->win_x, ps->win_y); + GPU_viewport(0, 0, ps->win_x, ps->win_y); + GPU_scissor(0, 0, ps->win_x, ps->win_y); playanim_gl_matrix(); @@ -1316,13 +1316,13 @@ static char *wm_main_playanim_intern(int argc, const char **argv) maxwiny = ibuf->y * (1 + (maxwiny / ibuf->y)); } - glClearColor(0.1, 0.1, 0.1, 0.0); - glClear(GL_COLOR_BUFFER_BIT); + GPU_clear_color(0.1, 0.1, 0.1, 0.0); + GPU_clear(GPU_COLOR_BIT); int win_x, win_y; playanim_window_get_size(&win_x, &win_y); - glViewport(0, 0, win_x, win_y); - glScissor(0, 0, win_x, win_y); + GPU_viewport(0, 0, win_x, win_y); + GPU_scissor(0, 0, win_x, win_y); playanim_gl_matrix(); GHOST_SwapWindowBuffers(g_WS.ghost_window); |