diff options
Diffstat (limited to 'source/blenderplayer')
-rw-r--r-- | source/blenderplayer/CMakeLists.txt | 1 | ||||
-rw-r--r-- | source/blenderplayer/bad_level_call_stubs/stubs.c | 2 |
2 files changed, 3 insertions, 0 deletions
diff --git a/source/blenderplayer/CMakeLists.txt b/source/blenderplayer/CMakeLists.txt index d91319d7477..67009bf2c8b 100644 --- a/source/blenderplayer/CMakeLists.txt +++ b/source/blenderplayer/CMakeLists.txt @@ -129,6 +129,7 @@ endif() bf_intern_utfconv bf_imbuf_cineon bf_imbuf_openexr + bf_imbuf_openimageio extern_openjpeg extern_redcode bf_imbuf_dds diff --git a/source/blenderplayer/bad_level_call_stubs/stubs.c b/source/blenderplayer/bad_level_call_stubs/stubs.c index bd9aeee7111..f55f307e095 100644 --- a/source/blenderplayer/bad_level_call_stubs/stubs.c +++ b/source/blenderplayer/bad_level_call_stubs/stubs.c @@ -276,6 +276,7 @@ struct wmKeyMap *WM_keymap_list_find(struct ListBase *lb, char *idname, int spac struct wmKeyConfig *WM_keyconfig_new(struct wmWindowManager *wm, char *idname) {STUB_ASSERT(0); return (struct wmKeyConfig *) NULL;} struct wmKeyConfig *WM_keyconfig_new_user(struct wmWindowManager *wm, char *idname) {STUB_ASSERT(0); return (struct wmKeyConfig *) NULL;} void WM_keyconfig_remove(struct wmWindowManager *wm, char *idname) {STUB_ASSERT(0);} +void WM_keymap_remove(struct wmKeyConfig *keyconf, char *idname) {STUB_ASSERT(0);} void WM_keyconfig_set_active(struct wmWindowManager *wm, const char *idname) {STUB_ASSERT(0);} void WM_keymap_remove_item(struct wmKeyMap *keymap, struct wmKeyMapItem *kmi) {STUB_ASSERT(0);} void WM_keymap_restore_to_default(struct wmKeyMap *keymap) {STUB_ASSERT(0);} @@ -334,6 +335,7 @@ void ED_view3D_background_image_remove(struct View3D *v3d, struct BGpic *bgpic) void ED_view3D_background_image_clear(struct View3D *v3d) {STUB_ASSERT(0);} void ED_view3d_update_viewmat(struct Scene *scene, struct View3D *v3d, struct ARegion *ar, float viewmat[4][4], float winmat[4][4]) {STUB_ASSERT(0);} float ED_view3d_grid_scale(struct Scene *scene, struct View3D *v3d, const char **grid_unit) {STUB_ASSERT(0); return 0.0f;} +void ED_view3d_shade_update(struct Main *bmain, struct View3D *v3d, struct ScrArea *sa) {STUB_ASSERT(0);} void view3d_apply_mat4(float mat[4][4], float *ofs, float *quat, float *dist) {STUB_ASSERT(0);} int text_file_modified(struct Text *text) {STUB_ASSERT(0); return 0;} void ED_node_shader_default(struct bContext *C, struct ID *id) {STUB_ASSERT(0);} |