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Diffstat (limited to 'source/gameengine/BlenderRoutines/KX_BlenderGL.cpp')
-rw-r--r--source/gameengine/BlenderRoutines/KX_BlenderGL.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/gameengine/BlenderRoutines/KX_BlenderGL.cpp b/source/gameengine/BlenderRoutines/KX_BlenderGL.cpp
index f24392352b0..f808b1b7272 100644
--- a/source/gameengine/BlenderRoutines/KX_BlenderGL.cpp
+++ b/source/gameengine/BlenderRoutines/KX_BlenderGL.cpp
@@ -190,7 +190,7 @@ void BL_print_game_line(int fontid, const char *text, int size, int dpi, float *
BLF_disable(fontid, BLF_MATRIX|BLF_ASPECT);
}
-void BL_print_gamedebug_line(const char* text, int xco, int yco, int width, int height)
+void BL_print_gamedebug_line(const char *text, int xco, int yco, int width, int height)
{
/* gl prepping */
DisableForText();
@@ -219,7 +219,7 @@ void BL_print_gamedebug_line(const char* text, int xco, int yco, int width, int
glEnable(GL_DEPTH_TEST);
}
-void BL_print_gamedebug_line_padded(const char* text, int xco, int yco, int width, int height)
+void BL_print_gamedebug_line_padded(const char *text, int xco, int yco, int width, int height)
{
/* This is a rather important line :( The gl-mode hasn't been left
* behind quite as neatly as we'd have wanted to. I don't know
@@ -296,7 +296,7 @@ static unsigned int *screenshot(ScrArea *curarea, int *dumpsx, int *dumpsy)
}
/* based on screendump.c::screenshot_exec */
-void BL_MakeScreenShot(ScrArea *curarea, const char* filename)
+void BL_MakeScreenShot(ScrArea *curarea, const char *filename)
{
char path[MAX_FILE_LENGTH];
strcpy(path,filename);