diff options
Diffstat (limited to 'source/gameengine/Converter/BL_ActionActuator.h')
-rw-r--r-- | source/gameengine/Converter/BL_ActionActuator.h | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/source/gameengine/Converter/BL_ActionActuator.h b/source/gameengine/Converter/BL_ActionActuator.h index 1c3f57e965a..0c1eb780bcb 100644 --- a/source/gameengine/Converter/BL_ActionActuator.h +++ b/source/gameengine/Converter/BL_ActionActuator.h @@ -52,22 +52,22 @@ public: PyTypeObject* T=&Type) : SCA_IActuator(gameobj,T), - m_lastpos(0, 0, 0), m_blendframe(0), + m_lastpos(0, 0, 0), m_flag(0), m_startframe (starttime), m_endframe(endtime) , m_localtime(starttime), m_lastUpdate(-1), - m_blendin(blendin), - m_stridelength(stride), m_playtype(playtype), + m_blendin(blendin), m_priority(priority), + m_stridelength(stride), m_pose(NULL), m_blendpose(NULL), m_userpose(NULL), - m_action(action), - m_propname(propname) + m_propname(propname), + m_action(action) { }; virtual ~BL_ActionActuator(); @@ -115,8 +115,8 @@ protected: void SetLocalTime(float curtime); bool ClampLocalTime(); - MT_Point3 m_lastpos; float m_blendframe; + MT_Point3 m_lastpos; int m_flag; /** The frame this action starts */ float m_startframe; @@ -128,23 +128,23 @@ protected: float m_localtime; float m_lastUpdate; + short m_playtype; float m_blendin; float m_blendstart; - float m_stridelength; - short m_playtype; short m_priority; + float m_stridelength; struct bPose* m_pose; struct bPose* m_blendpose; struct bPose* m_userpose; - struct bAction *m_action; STR_String m_propname; + struct bAction *m_action; + }; enum { ACT_FLAG_REVERSE = 0x00000001, ACT_FLAG_LOCKINPUT = 0x00000002, - ACT_FLAG_KEYUP = 0x00000004, - ACT_FLAG_ACTIVE = 0x00000008 + ACT_FLAG_KEYUP = 0x00000004 }; #endif |