diff options
Diffstat (limited to 'source/gameengine/Converter/BL_BlenderDataConversion.cpp')
-rw-r--r-- | source/gameengine/Converter/BL_BlenderDataConversion.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/gameengine/Converter/BL_BlenderDataConversion.cpp b/source/gameengine/Converter/BL_BlenderDataConversion.cpp index 6cb4e980a3d..ed03bb0bdd5 100644 --- a/source/gameengine/Converter/BL_BlenderDataConversion.cpp +++ b/source/gameengine/Converter/BL_BlenderDataConversion.cpp @@ -2485,10 +2485,10 @@ void BL_ConvertBlenderObjects(struct Main* maggie, } } if (occlusion) - kxscene->SetDbvtOcclusionRes(blenderscene->world->occlusionRes); + kxscene->SetDbvtOcclusionRes(blenderscene->gm.occlusionRes); } if (blenderscene->world) - kxscene->GetPhysicsEnvironment()->setNumTimeSubSteps(blenderscene->world->physubstep); + kxscene->GetPhysicsEnvironment()->setNumTimeSubSteps(blenderscene->gm.physubstep); // now that the scenegraph is complete, let's instantiate the deformers. // We need that to create reusable derived mesh and physic shapes |