diff options
Diffstat (limited to 'source/gameengine/Converter/BL_ShapeActionActuator.h')
-rw-r--r-- | source/gameengine/Converter/BL_ShapeActionActuator.h | 23 |
1 files changed, 23 insertions, 0 deletions
diff --git a/source/gameengine/Converter/BL_ShapeActionActuator.h b/source/gameengine/Converter/BL_ShapeActionActuator.h index 28a6d90abdf..890fe3f9de9 100644 --- a/source/gameengine/Converter/BL_ShapeActionActuator.h +++ b/source/gameengine/Converter/BL_ShapeActionActuator.h @@ -82,6 +82,29 @@ public: bAction* GetAction() { return m_action; } void SetAction(bAction* act) { m_action= act; } + KX_PYMETHOD_DOC_VARARGS(BL_ShapeActionActuator,SetAction); + KX_PYMETHOD_DOC_VARARGS(BL_ShapeActionActuator,SetBlendin); + KX_PYMETHOD_DOC_VARARGS(BL_ShapeActionActuator,SetPriority); + KX_PYMETHOD_DOC_VARARGS(BL_ShapeActionActuator,SetStart); + KX_PYMETHOD_DOC_VARARGS(BL_ShapeActionActuator,SetEnd); + KX_PYMETHOD_DOC_VARARGS(BL_ShapeActionActuator,SetFrame); + KX_PYMETHOD_DOC_VARARGS(BL_ShapeActionActuator,SetProperty); + KX_PYMETHOD_DOC_VARARGS(BL_ShapeActionActuator,SetFrameProperty); + KX_PYMETHOD_DOC_VARARGS(BL_ShapeActionActuator,SetBlendtime); + KX_PYMETHOD_DOC_VARARGS(BL_ShapeActionActuator,SetChannel); + + KX_PYMETHOD_DOC_NOARGS(BL_ShapeActionActuator,GetAction); + KX_PYMETHOD_DOC_NOARGS(BL_ShapeActionActuator,GetBlendin); + KX_PYMETHOD_DOC_NOARGS(BL_ShapeActionActuator,GetPriority); + KX_PYMETHOD_DOC_NOARGS(BL_ShapeActionActuator,GetStart); + KX_PYMETHOD_DOC_NOARGS(BL_ShapeActionActuator,GetEnd); + KX_PYMETHOD_DOC_NOARGS(BL_ShapeActionActuator,GetFrame); + KX_PYMETHOD_DOC_NOARGS(BL_ShapeActionActuator,GetProperty); + KX_PYMETHOD_DOC_NOARGS(BL_ShapeActionActuator,GetFrameProperty); +// KX_PYMETHOD(BL_ActionActuator,GetChannel); + KX_PYMETHOD_DOC_NOARGS(BL_ShapeActionActuator,GetType); + KX_PYMETHOD_DOC_VARARGS(BL_ShapeActionActuator,SetType); + static PyObject* pyattr_get_action(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef); static int pyattr_set_action(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value); |