diff options
Diffstat (limited to 'source/gameengine/Converter/KX_ConvertProperties.cpp')
-rw-r--r-- | source/gameengine/Converter/KX_ConvertProperties.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/source/gameengine/Converter/KX_ConvertProperties.cpp b/source/gameengine/Converter/KX_ConvertProperties.cpp index 1c22d2a0600..5e8d6f3cbf0 100644 --- a/source/gameengine/Converter/KX_ConvertProperties.cpp +++ b/source/gameengine/Converter/KX_ConvertProperties.cpp @@ -32,26 +32,26 @@ #include <config.h> #endif +/* This little block needed for linking to Blender... */ +#ifdef WIN32 +#include "BLI_winstuff.h" +#endif #include "DNA_object_types.h" #include "DNA_property_types.h" /* end of blender include block */ - #include "Value.h" #include "VectorValue.h" #include "BoolValue.h" #include "StringValue.h" #include "FloatValue.h" #include "KX_GameObject.h" +//#include "ListValue.h" #include "IntValue.h" #include "SCA_TimeEventManager.h" #include "SCA_IScene.h" -/* This little block needed for linking to Blender... */ -#ifdef WIN32 -#include "BLI_winstuff.h" -#endif void BL_ConvertProperties(Object* object,KX_GameObject* gameobj,SCA_TimeEventManager* timemgr,SCA_IScene* scene, bool isInActiveLayer) { |