diff options
Diffstat (limited to 'source/gameengine/Converter/SConscript')
-rw-r--r-- | source/gameengine/Converter/SConscript | 13 |
1 files changed, 11 insertions, 2 deletions
diff --git a/source/gameengine/Converter/SConscript b/source/gameengine/Converter/SConscript index 2d126310475..616c205732c 100644 --- a/source/gameengine/Converter/SConscript +++ b/source/gameengine/Converter/SConscript @@ -13,14 +13,23 @@ incs += ' #source/blender/blenlib #source/blender/blenkernel #source/blender' incs += ' #source/blender/editors/include #source/blender/makesdna #source/gameengine/Rasterizer' incs += ' #source/gameengine/Rasterizer/RAS_OpenGLRasterizer #source/gameengine/GameLogic' incs += ' #source/gameengine/Expressions #source/gameengine/Network #source/gameengine/SceneGraph' -incs += ' #source/gameengine/Physics/common #source/gameengine/Physics/Bullet #source/gameengine/Physics/BlOde' +incs += ' #source/gameengine/Physics/common #source/gameengine/Physics/Bullet' incs += ' #source/gameengine/Physics/Dummy' incs += ' #source/gameengine/Network/LoopBackNetwork' incs += ' #source/blender/misc #source/blender/blenloader #source/blender/gpu' incs += ' #source/blender/windowmanager' incs += ' #source/blender/makesrna' +incs += ' #source/blender/ikplugin' -incs += ' ' + env['BF_PYTHON_INC'] incs += ' ' + env['BF_BULLET_INC'] +if env['BF_DEBUG']: + if env['OURPLATFORM'] in ('win32-mingw', 'win32-vc', 'win64-vc'): + defs.append('_DEBUG') + +if env['WITH_BF_PYTHON']: + incs += ' ' + env['BF_PYTHON_INC'] +else: + defs.append('DISABLE_PYTHON') + env.BlenderLib ( 'bf_converter', sources, Split(incs), defs, libtype=['core','player'], priority=[305,40], cxx_compileflags=env['BGE_CXXFLAGS']) |