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Diffstat (limited to 'source/gameengine/GameLogic/SCA_MouseSensor.h')
-rw-r--r--source/gameengine/GameLogic/SCA_MouseSensor.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/source/gameengine/GameLogic/SCA_MouseSensor.h b/source/gameengine/GameLogic/SCA_MouseSensor.h
index 2660aaeacb5..53785fa40da 100644
--- a/source/gameengine/GameLogic/SCA_MouseSensor.h
+++ b/source/gameengine/GameLogic/SCA_MouseSensor.h
@@ -40,7 +40,7 @@
class SCA_MouseSensor : public SCA_ISensor
{
Py_Header
-
+
/**
* Use SCA_IInputDevice values to encode the mouse mode for now.
*/
@@ -51,12 +51,12 @@ class SCA_MouseSensor : public SCA_ISensor
*/
bool m_triggermode;
/**
- * Remember the last state update
+ * Remember the last state update
*/
int m_val;
SCA_IInputDevice::KX_EnumInputs m_hotkey;
-
+
/**
* valid x coordinate, MUST be followed by y coordinate
*/
@@ -66,7 +66,7 @@ class SCA_MouseSensor : public SCA_ISensor
* valid y coordinate
*/
short m_y;
-
+
public:
/**
* Allowable modes for the trigger status of the mouse sensor.
@@ -86,7 +86,7 @@ class SCA_MouseSensor : public SCA_ISensor
};
bool isValid(KX_MOUSESENSORMODE);
-
+
SCA_MouseSensor(class SCA_MouseManager* keybdmgr,
int startx,int starty,
short int mousemode,
@@ -109,7 +109,7 @@ class SCA_MouseSensor : public SCA_ISensor
/* --------------------------------------------------------------------- */
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
-
+
static int UpdateHotkeyPy(void *self, const PyAttributeDef *);
// get button status