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Diffstat (limited to 'source/gameengine/GameLogic')
-rw-r--r--source/gameengine/GameLogic/CMakeLists.txt30
-rw-r--r--source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp4
-rw-r--r--source/gameengine/GameLogic/SCA_2DFilterActuator.cpp6
-rw-r--r--source/gameengine/GameLogic/SCA_2DFilterActuator.h1
-rw-r--r--source/gameengine/GameLogic/SCA_PythonController.cpp9
5 files changed, 24 insertions, 26 deletions
diff --git a/source/gameengine/GameLogic/CMakeLists.txt b/source/gameengine/GameLogic/CMakeLists.txt
index 2acf07584b1..bd417165337 100644
--- a/source/gameengine/GameLogic/CMakeLists.txt
+++ b/source/gameengine/GameLogic/CMakeLists.txt
@@ -25,18 +25,20 @@
# ***** END GPL LICENSE BLOCK *****
set(INC
- .
- ../../../intern/string
+ .
+ ../Expressions
+ ../Rasterizer
+ ../SceneGraph
../../../intern/container
- ../../../source/gameengine/Expressions
- ../../../source/gameengine/SceneGraph
../../../intern/moto/include
- ../../../source/gameengine/Rasterizer
+ ../../../intern/string
+)
+
+set(INC_SYS
+
)
set(SRC
- Joystick/SCA_Joystick.cpp
- Joystick/SCA_JoystickEvents.cpp
SCA_2DFilterActuator.cpp
SCA_ANDController.cpp
SCA_ActuatorEventManager.cpp
@@ -77,10 +79,9 @@ set(SRC
SCA_TimeEventManager.cpp
SCA_XNORController.cpp
SCA_XORController.cpp
+ Joystick/SCA_Joystick.cpp
+ Joystick/SCA_JoystickEvents.cpp
- Joystick/SCA_Joystick.h
- Joystick/SCA_JoystickDefines.h
- Joystick/SCA_JoystickPrivate.h
SCA_2DFilterActuator.h
SCA_ANDController.h
SCA_ActuatorEventManager.h
@@ -121,12 +122,17 @@ set(SRC
SCA_TimeEventManager.h
SCA_XNORController.h
SCA_XORController.h
+ Joystick/SCA_Joystick.h
+ Joystick/SCA_JoystickDefines.h
+ Joystick/SCA_JoystickPrivate.h
)
if(WITH_SDL)
- set(INC ${INC} ${SDL_INCLUDE_DIR})
+ list(APPEND INC_SYS
+ ${SDL_INCLUDE_DIR}
+ )
else()
add_definitions(-DDISABLE_SDL)
endif()
-blender_add_lib(ge_logic "${SRC}" "${INC}")
+blender_add_lib(ge_logic "${SRC}" "${INC}" "${INC_SYS}")
diff --git a/source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp b/source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp
index a73a6d4631b..48ba09e67d2 100644
--- a/source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp
+++ b/source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp
@@ -89,7 +89,7 @@ SCA_Joystick *SCA_Joystick::GetInstance( short int joyindex )
{
int i;
// do this once only
- if(SDL_InitSubSystem(SDL_INIT_JOYSTICK | SDL_INIT_VIDEO ) == -1 ){
+ if(SDL_InitSubSystem(SDL_INIT_JOYSTICK | SDL_INIT_VIDEO) == -1 ){
echo("Error-Initializing-SDL: " << SDL_GetError());
return NULL;
}
@@ -124,7 +124,7 @@ void SCA_Joystick::ReleaseInstance()
m_instance[i]= NULL;
}
- SDL_QuitSubSystem(SDL_INIT_JOYSTICK | SDL_INIT_VIDEO );
+ SDL_QuitSubSystem(SDL_INIT_JOYSTICK | SDL_INIT_VIDEO);
#endif
}
}
diff --git a/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp b/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp
index 0a65fc1584a..c270d9a312b 100644
--- a/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp
+++ b/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp
@@ -55,10 +55,10 @@ SCA_2DFilterActuator::SCA_2DFilterActuator(
m_rasterizer(rasterizer),
m_scene(scene)
{
- m_gameObj = NULL;
+ m_gameobj = NULL;
if(gameobj){
m_propNames = gameobj->GetPropertyNames();
- m_gameObj = gameobj;
+ m_gameobj = gameobj;
}
}
@@ -91,7 +91,7 @@ bool SCA_2DFilterActuator::Update()
}
else if(m_type < RAS_2DFilterManager::RAS_2DFILTER_NUMBER_OF_FILTERS)
{
- m_scene->Update2DFilter(m_propNames, m_gameObj, m_type, m_int_arg, m_shaderText);
+ m_scene->Update2DFilter(m_propNames, m_gameobj, m_type, m_int_arg, m_shaderText);
}
// once the filter is in place, no need to update it again => disable the actuator
return false;
diff --git a/source/gameengine/GameLogic/SCA_2DFilterActuator.h b/source/gameengine/GameLogic/SCA_2DFilterActuator.h
index 87d2e8ddbcf..7f31c1713f4 100644
--- a/source/gameengine/GameLogic/SCA_2DFilterActuator.h
+++ b/source/gameengine/GameLogic/SCA_2DFilterActuator.h
@@ -42,7 +42,6 @@ class SCA_2DFilterActuator : public SCA_IActuator
private:
vector<STR_String> m_propNames;
- void * m_gameObj;
RAS_2DFilterManager::RAS_2DFILTER_MODE m_type;
short m_disableMotionBlur;
float m_float_arg;
diff --git a/source/gameengine/GameLogic/SCA_PythonController.cpp b/source/gameengine/GameLogic/SCA_PythonController.cpp
index d0c1155de96..19ddce13757 100644
--- a/source/gameengine/GameLogic/SCA_PythonController.cpp
+++ b/source/gameengine/GameLogic/SCA_PythonController.cpp
@@ -357,14 +357,7 @@ bool SCA_PythonController::Import()
m_function_argc = 0; /* rare cases this could be a function that isnt defined in python, assume zero args */
if (PyFunction_Check(m_function)) {
- PyObject *py_arg_count = PyObject_GetAttrString(PyFunction_GET_CODE(m_function), "co_argcount");
- if(py_arg_count) {
- m_function_argc = PyLong_AsLong(py_arg_count);
- Py_DECREF(py_arg_count);
- }
- else {
- PyErr_Clear(); /* unlikely to fail but just incase */
- }
+ m_function_argc= ((PyCodeObject *)PyFunction_GET_CODE(m_function))->co_argcount;
}
if(m_function_argc > 1) {