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Diffstat (limited to 'source/gameengine/GamePlayer/ghost')
-rw-r--r--source/gameengine/GamePlayer/ghost/GPG_Application.cpp27
-rw-r--r--source/gameengine/GamePlayer/ghost/GPG_Application.h3
-rw-r--r--source/gameengine/GamePlayer/ghost/GPG_ghost.cpp1
3 files changed, 29 insertions, 2 deletions
diff --git a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
index b1c4a4d6d25..c5324776edb 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
+++ b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
@@ -62,6 +62,8 @@ extern "C"
#endif // __cplusplus
#include "BLI_blenlib.h"
#include "BLO_readfile.h"
+#include "BKE_global.h"
+#include "BKE_main.h"
#ifdef __cplusplus
}
#endif // __cplusplus
@@ -82,6 +84,7 @@ extern "C"
#include "RAS_GLExtensionManager.h"
#include "KX_PythonInit.h"
#include "KX_PyConstraintBinding.h"
+#include "BL_Material.h" // MAXTEX
#include "KX_BlenderSceneConverter.h"
#include "NG_LoopBackNetworkDeviceInterface.h"
@@ -126,7 +129,8 @@ GPG_Application::GPG_Application(GHOST_ISystem* system, struct Main* maggie, STR
m_rasterizer(0),
m_sceneconverter(0),
m_networkdevice(0),
- m_audiodevice(0)
+ m_audiodevice(0),
+ m_blendermat(0)
{
fSystem = system;
}
@@ -147,6 +151,7 @@ bool GPG_Application::SetGameEngineData(struct Main* maggie, STR_String startSce
if (maggie != NULL && startSceneName != "")
{
+ G.scene = (Scene*)maggie->scene.first;
m_maggie = maggie;
m_startSceneName = startSceneName;
result = true;
@@ -488,6 +493,23 @@ bool GPG_Application::initEngine(GHOST_IWindow* window, const int stereoMode)
bool profile = (SYS_GetCommandLineInt(syshandle, "show_profile", 0) != 0);
bool frameRate = (SYS_GetCommandLineInt(syshandle, "show_framerate", 0) != 0);
bool useVertexArrays = SYS_GetCommandLineInt(syshandle,"vertexarrays",1) != 0;
+
+#ifdef GL_ARB_multitexture
+ // ----------------------------------
+ if(bgl::RAS_EXT_support._ARB_multitexture && bgl::QueryVersion(1, 1)) {
+ m_blendermat = (SYS_GetCommandLineInt(syshandle, "blender_material", 0) != 0);
+ int unitmax=0;
+ glGetIntegerv(GL_MAX_TEXTURE_UNITS_ARB, (GLint*)&unitmax);
+ bgl::max_texture_units = MAXTEX>unitmax?unitmax:MAXTEX;
+ //std::cout << "using(" << bgl::max_texture_units << ") of(" << unitmax << ") texture units." << std::endl;
+ } else {
+ bgl::max_texture_units = 0;
+ }
+#else
+ m_blendermat=0;
+#endif//GL_ARB_multitexture
+ // ----------------------------------
+
// create the canvas, rasterizer and rendertools
m_canvas = new GPG_Canvas(window);
if (!m_canvas)
@@ -606,7 +628,8 @@ bool GPG_Application::startEngine(void)
// if (always_use_expand_framing)
// sceneconverter->SetAlwaysUseExpandFraming(true);
-
+ if(m_blendermat)
+ m_sceneconverter->SetMaterials(true);
KX_Scene* startscene = new KX_Scene(m_keyboard,
m_mouse,
diff --git a/source/gameengine/GamePlayer/ghost/GPG_Application.h b/source/gameengine/GamePlayer/ghost/GPG_Application.h
index 2724b5ac2e3..11ede4d51ca 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_Application.h
+++ b/source/gameengine/GamePlayer/ghost/GPG_Application.h
@@ -142,5 +142,8 @@ protected:
NG_LoopBackNetworkDeviceInterface* m_networkdevice;
/** Sound device. */
SND_IAudioDevice* m_audiodevice;
+
+ bool m_blendermat;
+
};
diff --git a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
index d7a9ad2b41d..5b67f8b8029 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
+++ b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
@@ -194,6 +194,7 @@ void usage(char* program)
printf(" show_properties 0 Show debug properties\n");
printf(" show_profile 0 Show profiling information\n");
printf(" vertexarrays 1 Enable vertex arrays\n");
+ printf(" blender_material 0 Enable material settings\n");
printf("\n");
printf("example: %s -p 10 10 320 200 -g noaudio c:\\loadtest.blend\n", program);
printf("example: %s -g vertexarrays = 0 c:\\loadtest.blend\n", program);