Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/gameengine/Ketsji/KX_PythonInit.cpp')
-rw-r--r--source/gameengine/Ketsji/KX_PythonInit.cpp347
1 files changed, 277 insertions, 70 deletions
diff --git a/source/gameengine/Ketsji/KX_PythonInit.cpp b/source/gameengine/Ketsji/KX_PythonInit.cpp
index 965c4ed2ba3..ffcf7d7162e 100644
--- a/source/gameengine/Ketsji/KX_PythonInit.cpp
+++ b/source/gameengine/Ketsji/KX_PythonInit.cpp
@@ -48,33 +48,45 @@
#include "KX_KetsjiEngine.h"
#include "KX_RadarSensor.h"
+#include "KX_RaySensor.h"
+#include "KX_SCA_DynamicActuator.h"
#include "SCA_IInputDevice.h"
#include "SCA_PropertySensor.h"
#include "SCA_RandomActuator.h"
+#include "SCA_KeyboardSensor.h" /* IsPrintable, ToCharacter */
#include "KX_ConstraintActuator.h"
#include "KX_IpoActuator.h"
#include "KX_SoundActuator.h"
+#include "KX_StateActuator.h"
#include "BL_ActionActuator.h"
#include "RAS_IRasterizer.h"
#include "RAS_ICanvas.h"
#include "RAS_BucketManager.h"
+#include "RAS_2DFilterManager.h"
#include "MT_Vector3.h"
#include "MT_Point3.h"
#include "ListValue.h"
#include "KX_Scene.h"
#include "SND_DeviceManager.h"
+#include "NG_NetworkScene.h" //Needed for sendMessage()
+
#include "BL_Shader.h"
#include "KX_PyMath.h"
-#include "PyObjectPlus.h"
+#include "PyObjectPlus.h"
//XXX
#if 0
+
+#include "KX_PythonInitTypes.h"
+
extern "C" {
#include "Mathutils.h" // Blender.Mathutils module copied here so the blenderlayer can use.
+ #include "bpy_internal_import.h" /* from the blender python api, but we want to import text too! */
+ #include "BGL.h"
}
#endif
@@ -94,7 +106,7 @@ extern "C" {
#include "GPU_material.h"
static void setSandbox(TPythonSecurityLevel level);
-
+static void clearGameModules();
// 'local' copy of canvas ptr, for window height/width python scripts
static RAS_ICanvas* gp_Canvas = NULL;
@@ -111,9 +123,9 @@ void KX_RasterizerDrawDebugLine(const MT_Vector3& from,const MT_Vector3& to,cons
/* Macro for building the keyboard translation */
//#define KX_MACRO_addToDict(dict, name) PyDict_SetItemString(dict, #name, PyInt_FromLong(SCA_IInputDevice::KX_##name))
-#define KX_MACRO_addToDict(dict, name) PyDict_SetItemString(dict, #name, PyInt_FromLong(name))
+#define KX_MACRO_addToDict(dict, name) PyDict_SetItemString(dict, #name, item=PyInt_FromLong(name)); Py_DECREF(item)
/* For the defines for types from logic bricks, we do stuff explicitly... */
-#define KX_MACRO_addTypesToDict(dict, name, name2) PyDict_SetItemString(dict, #name, PyInt_FromLong(name2))
+#define KX_MACRO_addTypesToDict(dict, name, name2) PyDict_SetItemString(dict, #name, item=PyInt_FromLong(name2)); Py_DECREF(item)
// temporarily python stuff, will be put in another place later !
@@ -156,7 +168,7 @@ static PyObject* gPyExpandPath(PyObject*, PyObject* args)
char expanded[FILE_MAXDIR + FILE_MAXFILE];
char* filename;
- if (!PyArg_ParseTuple(args,"s",&filename))
+ if (!PyArg_ParseTuple(args,"s:ExpandPath",&filename))
return NULL;
BLI_strncpy(expanded, filename, FILE_MAXDIR + FILE_MAXFILE);
@@ -164,6 +176,28 @@ static PyObject* gPyExpandPath(PyObject*, PyObject* args)
return PyString_FromString(expanded);
}
+static char gPySendMessage_doc[] =
+"sendMessage(subject, [body, to, from])\n\
+sends a message in same manner as a message actuator\
+subject = Subject of the message\
+body = Message body\
+to = Name of object to send the message to\
+from = Name of object to sned the string from";
+
+static PyObject* gPySendMessage(PyObject*, PyObject* args)
+{
+ char* subject;
+ char* body = (char *)"";
+ char* to = (char *)"";
+ char* from = (char *)"";
+
+ if (!PyArg_ParseTuple(args, "s|sss:sendMessage", &subject, &body, &to, &from))
+ return NULL;
+
+ gp_KetsjiScene->GetNetworkScene()->SendMessage(to, from, subject, body);
+
+ Py_RETURN_NONE;
+}
static bool usedsp = false;
@@ -240,7 +274,7 @@ static PyObject* gPyStopDSP(PyObject*, PyObject* args)
static PyObject* gPySetLogicTicRate(PyObject*, PyObject* args)
{
float ticrate;
- if (!PyArg_ParseTuple(args, "f", &ticrate))
+ if (!PyArg_ParseTuple(args, "f:setLogicTicRate", &ticrate))
return NULL;
KX_KetsjiEngine::SetTicRate(ticrate);
@@ -255,7 +289,7 @@ static PyObject* gPyGetLogicTicRate(PyObject*)
static PyObject* gPySetPhysicsTicRate(PyObject*, PyObject* args)
{
float ticrate;
- if (!PyArg_ParseTuple(args, "f", &ticrate))
+ if (!PyArg_ParseTuple(args, "f:setPhysicsTicRate", &ticrate))
return NULL;
PHY_GetActiveEnvironment()->setFixedTimeStep(true,ticrate);
@@ -265,7 +299,7 @@ static PyObject* gPySetPhysicsTicRate(PyObject*, PyObject* args)
static PyObject* gPySetPhysicsDebug(PyObject*, PyObject* args)
{
int debugMode;
- if (!PyArg_ParseTuple(args, "i", &debugMode))
+ if (!PyArg_ParseTuple(args, "i:setPhysicsDebug", &debugMode))
return NULL;
PHY_GetActiveEnvironment()->setDebugMode(debugMode);
@@ -293,7 +327,7 @@ static PyObject* gPyGetBlendFileList(PyObject*, PyObject* args)
DIR *dp;
struct dirent *dirp;
- if (!PyArg_ParseTuple(args, "|s", &searchpath))
+ if (!PyArg_ParseTuple(args, "|s:getBlendFileList", &searchpath))
return NULL;
list = PyList_New(0);
@@ -329,8 +363,7 @@ static STR_String gPyGetCurrentScene_doc =
"Gets a reference to the current scene.\n";
static PyObject* gPyGetCurrentScene(PyObject* self)
{
- Py_INCREF(gp_KetsjiScene);
- return (PyObject*) gp_KetsjiScene;
+ return gp_KetsjiScene->GetProxy();
}
static STR_String gPyGetSceneList_doc =
@@ -339,7 +372,6 @@ static STR_String gPyGetSceneList_doc =
static PyObject* gPyGetSceneList(PyObject* self)
{
KX_KetsjiEngine* m_engine = KX_GetActiveEngine();
- //CListValue* list = new CListValue();
PyObject* list;
KX_SceneList* scenes = m_engine->CurrentScenes();
int numScenes = scenes->size();
@@ -350,13 +382,10 @@ static PyObject* gPyGetSceneList(PyObject* self)
for (i=0;i<numScenes;i++)
{
KX_Scene* scene = scenes->at(i);
- //list->Add(scene);
- PyList_SET_ITEM(list, i, scene);
- Py_INCREF(scene);
-
+ PyList_SET_ITEM(list, i, scene->GetProxy());
}
- return (PyObject*)list;
+ return list;
}
static PyObject *pyPrintExt(PyObject *,PyObject *,PyObject *)
@@ -433,6 +462,7 @@ static PyObject *pyPrintExt(PyObject *,PyObject *,PyObject *)
static struct PyMethodDef game_methods[] = {
{"expandPath", (PyCFunction)gPyExpandPath, METH_VARARGS, (PY_METHODCHAR)gPyExpandPath_doc},
+ {"sendMessage", (PyCFunction)gPySendMessage, METH_VARARGS, (PY_METHODCHAR)gPySendMessage_doc},
{"getCurrentController",
(PyCFunction) SCA_PythonController::sPyGetCurrentController,
METH_NOARGS, (PY_METHODCHAR)SCA_PythonController::sPyGetCurrentController__doc__},
@@ -478,7 +508,7 @@ bool gUseVisibilityTemp = false;
static PyObject* gPyEnableVisibility(PyObject*, PyObject* args)
{
int visible;
- if (!PyArg_ParseTuple(args,"i",&visible))
+ if (!PyArg_ParseTuple(args,"i:enableVisibility",&visible))
return NULL;
gUseVisibilityTemp = (visible != 0);
@@ -490,7 +520,7 @@ static PyObject* gPyEnableVisibility(PyObject*, PyObject* args)
static PyObject* gPyShowMouse(PyObject*, PyObject* args)
{
int visible;
- if (!PyArg_ParseTuple(args,"i",&visible))
+ if (!PyArg_ParseTuple(args,"i:showMouse",&visible))
return NULL;
if (visible)
@@ -511,7 +541,7 @@ static PyObject* gPyShowMouse(PyObject*, PyObject* args)
static PyObject* gPySetMousePosition(PyObject*, PyObject* args)
{
int x,y;
- if (!PyArg_ParseTuple(args,"ii",&x,&y))
+ if (!PyArg_ParseTuple(args,"ii:setMousePosition",&x,&y))
return NULL;
if (gp_Canvas)
@@ -523,11 +553,11 @@ static PyObject* gPySetMousePosition(PyObject*, PyObject* args)
static PyObject* gPySetEyeSeparation(PyObject*, PyObject* args)
{
float sep;
- if (!PyArg_ParseTuple(args, "f", &sep))
+ if (!PyArg_ParseTuple(args, "f:setEyeSeparation", &sep))
return NULL;
if (!gp_Rasterizer) {
- PyErr_SetString(PyExc_RuntimeError, "Rasterizer not available");
+ PyErr_SetString(PyExc_RuntimeError, "Rasterizer.setEyeSeparation(float), Rasterizer not available");
return NULL;
}
@@ -536,10 +566,10 @@ static PyObject* gPySetEyeSeparation(PyObject*, PyObject* args)
Py_RETURN_NONE;
}
-static PyObject* gPyGetEyeSeparation(PyObject*, PyObject*, PyObject*)
+static PyObject* gPyGetEyeSeparation(PyObject*)
{
if (!gp_Rasterizer) {
- PyErr_SetString(PyExc_RuntimeError, "Rasterizer not available");
+ PyErr_SetString(PyExc_RuntimeError, "Rasterizer.getEyeSeparation(), Rasterizer not available");
return NULL;
}
@@ -549,11 +579,11 @@ static PyObject* gPyGetEyeSeparation(PyObject*, PyObject*, PyObject*)
static PyObject* gPySetFocalLength(PyObject*, PyObject* args)
{
float focus;
- if (!PyArg_ParseTuple(args, "f", &focus))
+ if (!PyArg_ParseTuple(args, "f:setFocalLength", &focus))
return NULL;
if (!gp_Rasterizer) {
- PyErr_SetString(PyExc_RuntimeError, "Rasterizer not available");
+ PyErr_SetString(PyExc_RuntimeError, "Rasterizer.setFocalLength(float), Rasterizer not available");
return NULL;
}
@@ -565,7 +595,7 @@ static PyObject* gPySetFocalLength(PyObject*, PyObject* args)
static PyObject* gPyGetFocalLength(PyObject*, PyObject*, PyObject*)
{
if (!gp_Rasterizer) {
- PyErr_SetString(PyExc_RuntimeError, "Rasterizer not available");
+ PyErr_SetString(PyExc_RuntimeError, "Rasterizer.getFocalLength(), Rasterizer not available");
return NULL;
}
@@ -598,7 +628,7 @@ static PyObject* gPySetMistColor(PyObject*, PyObject* value)
return NULL;
if (!gp_Rasterizer) {
- PyErr_SetString(PyExc_RuntimeError, "Rasterizer not available");
+ PyErr_SetString(PyExc_RuntimeError, "Rasterizer.setMistColor(color), Rasterizer not available");
return NULL;
}
gp_Rasterizer->SetFogColor(vec[0], vec[1], vec[2]);
@@ -612,11 +642,11 @@ static PyObject* gPySetMistStart(PyObject*, PyObject* args)
{
float miststart;
- if (!PyArg_ParseTuple(args,"f",&miststart))
+ if (!PyArg_ParseTuple(args,"f:setMistStart",&miststart))
return NULL;
if (!gp_Rasterizer) {
- PyErr_SetString(PyExc_RuntimeError, "Rasterizer not available");
+ PyErr_SetString(PyExc_RuntimeError, "Rasterizer.setMistStart(float), Rasterizer not available");
return NULL;
}
@@ -631,11 +661,11 @@ static PyObject* gPySetMistEnd(PyObject*, PyObject* args)
{
float mistend;
- if (!PyArg_ParseTuple(args,"f",&mistend))
+ if (!PyArg_ParseTuple(args,"f:setMistEnd",&mistend))
return NULL;
if (!gp_Rasterizer) {
- PyErr_SetString(PyExc_RuntimeError, "Rasterizer not available");
+ PyErr_SetString(PyExc_RuntimeError, "Rasterizer.setMistEnd(float), Rasterizer not available");
return NULL;
}
@@ -653,7 +683,7 @@ static PyObject* gPySetAmbientColor(PyObject*, PyObject* value)
return NULL;
if (!gp_Rasterizer) {
- PyErr_SetString(PyExc_RuntimeError, "Rasterizer not available");
+ PyErr_SetString(PyExc_RuntimeError, "Rasterizer.setAmbientColor(color), Rasterizer not available");
return NULL;
}
gp_Rasterizer->SetAmbientColor(vec[0], vec[1], vec[2]);
@@ -667,7 +697,7 @@ static PyObject* gPySetAmbientColor(PyObject*, PyObject* value)
static PyObject* gPyMakeScreenshot(PyObject*, PyObject* args)
{
char* filename;
- if (!PyArg_ParseTuple(args,"s",&filename))
+ if (!PyArg_ParseTuple(args,"s:makeScreenshot",&filename))
return NULL;
if (gp_Canvas)
@@ -681,11 +711,11 @@ static PyObject* gPyMakeScreenshot(PyObject*, PyObject* args)
static PyObject* gPyEnableMotionBlur(PyObject*, PyObject* args)
{
float motionblurvalue;
- if (!PyArg_ParseTuple(args,"f",&motionblurvalue))
+ if (!PyArg_ParseTuple(args,"f:enableMotionBlur",&motionblurvalue))
return NULL;
if (!gp_Rasterizer) {
- PyErr_SetString(PyExc_RuntimeError, "Rasterizer not available");
+ PyErr_SetString(PyExc_RuntimeError, "Rasterizer.enableMotionBlur(float), Rasterizer not available");
return NULL;
}
@@ -697,7 +727,7 @@ static PyObject* gPyEnableMotionBlur(PyObject*, PyObject* args)
static PyObject* gPyDisableMotionBlur(PyObject*, PyObject* args)
{
if (!gp_Rasterizer) {
- PyErr_SetString(PyExc_RuntimeError, "Rasterizer not available");
+ PyErr_SetString(PyExc_RuntimeError, "Rasterizer.disableMotionBlur(), Rasterizer not available");
return NULL;
}
@@ -731,13 +761,13 @@ static PyObject* gPySetGLSLMaterialSetting(PyObject*,
char *setting;
int enable, flag, fileflags;
- if (!PyArg_ParseTuple(args,"si",&setting,&enable))
+ if (!PyArg_ParseTuple(args,"si:setGLSLMaterialSetting",&setting,&enable))
return NULL;
flag = getGLSLSettingFlag(setting);
if (flag==-1) {
- PyErr_SetString(PyExc_ValueError, "glsl setting is not known");
+ PyErr_SetString(PyExc_ValueError, "Rasterizer.setGLSLMaterialSetting(string): glsl setting is not known");
return NULL;
}
@@ -772,13 +802,13 @@ static PyObject* gPyGetGLSLMaterialSetting(PyObject*,
char *setting;
int enabled = 0, flag;
- if (!PyArg_ParseTuple(args,"s",&setting))
+ if (!PyArg_ParseTuple(args,"s:getGLSLMaterialSetting",&setting))
return NULL;
flag = getGLSLSettingFlag(setting);
if (flag==-1) {
- PyErr_SetString(PyExc_ValueError, "glsl setting is not known");
+ PyErr_SetString(PyExc_ValueError, "Rasterizer.getGLSLMaterialSetting(string): glsl setting is not known");
return NULL;
}
@@ -796,7 +826,7 @@ static PyObject* gPySetMaterialType(PyObject*,
{
int flag, type;
- if (!PyArg_ParseTuple(args,"i",&type))
+ if (!PyArg_ParseTuple(args,"i:setMaterialType",&type))
return NULL;
if(type == KX_BLENDER_GLSL_MATERIAL)
@@ -806,7 +836,7 @@ static PyObject* gPySetMaterialType(PyObject*,
else if(type == KX_TEXFACE_MATERIAL)
flag = 0;
else {
- PyErr_SetString(PyExc_ValueError, "material type is not known");
+ PyErr_SetString(PyExc_ValueError, "Rasterizer.setMaterialType(int): material type is not known");
return NULL;
}
@@ -837,11 +867,11 @@ static PyObject* gPyDrawLine(PyObject*, PyObject* args)
PyObject* ob_color;
if (!gp_Rasterizer) {
- PyErr_SetString(PyExc_RuntimeError, "Rasterizer not available");
+ PyErr_SetString(PyExc_RuntimeError, "Rasterizer.drawLine(obFrom, obTo, color): Rasterizer not available");
return NULL;
}
- if (!PyArg_ParseTuple(args,"OOO",&ob_from,&ob_to,&ob_color))
+ if (!PyArg_ParseTuple(args,"OOO:drawLine",&ob_from,&ob_to,&ob_color))
return NULL;
MT_Vector3 from;
@@ -882,7 +912,7 @@ static struct PyMethodDef rasterizer_methods[] = {
{"setEyeSeparation", (PyCFunction) gPySetEyeSeparation, METH_VARARGS, "set the eye separation for stereo mode"},
- {"getEyeSeparation", (PyCFunction) gPyGetEyeSeparation, METH_VARARGS, "get the eye separation for stereo mode"},
+ {"getEyeSeparation", (PyCFunction) gPyGetEyeSeparation, METH_NOARGS, "get the eye separation for stereo mode"},
{"setFocalLength", (PyCFunction) gPySetFocalLength, METH_VARARGS, "set the focal length for stereo mode"},
{"getFocalLength", (PyCFunction) gPyGetFocalLength, METH_VARARGS, "get the focal length for stereo mode"},
{"setMaterialMode",(PyCFunction) gPySetMaterialType,
@@ -914,7 +944,8 @@ PyObject* initGameLogic(KX_KetsjiEngine *engine, KX_Scene* scene) // quick hack
{
PyObject* m;
PyObject* d;
-
+ PyObject* item; /* temp PyObject* storage */
+
gp_KetsjiEngine = engine;
gp_KetsjiScene = scene;
@@ -930,10 +961,12 @@ PyObject* initGameLogic(KX_KetsjiEngine *engine, KX_Scene* scene) // quick hack
// can be overwritten later for gameEngine instances that can load new blend files and re-initialize this module
// for now its safe to make sure it exists for other areas such as the web plugin
- PyDict_SetItemString(d, "globalDict", PyDict_New());
+
+ PyDict_SetItemString(d, "globalDict", item=PyDict_New()); Py_DECREF(item);
ErrorObject = PyString_FromString("GameLogic.error");
PyDict_SetItemString(d, "error", ErrorObject);
+ Py_DECREF(ErrorObject);
// XXXX Add constants here
/* To use logic bricks, we need some sort of constants. Here, we associate */
@@ -966,6 +999,12 @@ PyObject* initGameLogic(KX_KetsjiEngine *engine, KX_Scene* scene) // quick hack
KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_ORIX, KX_ConstraintActuator::KX_ACT_CONSTRAINT_ORIX);
KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_ORIY, KX_ConstraintActuator::KX_ACT_CONSTRAINT_ORIY);
KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_ORIZ, KX_ConstraintActuator::KX_ACT_CONSTRAINT_ORIZ);
+ KX_MACRO_addTypesToDict(d, KX_ACT_CONSTRAINT_FHPX, KX_ConstraintActuator::KX_ACT_CONSTRAINT_FHPX);
+ KX_MACRO_addTypesToDict(d, KX_ACT_CONSTRAINT_FHPY, KX_ConstraintActuator::KX_ACT_CONSTRAINT_FHPY);
+ KX_MACRO_addTypesToDict(d, KX_ACT_CONSTRAINT_FHPZ, KX_ConstraintActuator::KX_ACT_CONSTRAINT_FHPZ);
+ KX_MACRO_addTypesToDict(d, KX_ACT_CONSTRAINT_FHNX, KX_ConstraintActuator::KX_ACT_CONSTRAINT_FHNX);
+ KX_MACRO_addTypesToDict(d, KX_ACT_CONSTRAINT_FHNY, KX_ConstraintActuator::KX_ACT_CONSTRAINT_FHNY);
+ KX_MACRO_addTypesToDict(d, KX_ACT_CONSTRAINT_FHNZ, KX_ConstraintActuator::KX_ACT_CONSTRAINT_FHNZ);
/* 4. Ipo actuator, simple part */
KX_MACRO_addTypesToDict(d, KX_IPOACT_PLAY, KX_IpoActuator::KX_ACT_IPO_PLAY);
@@ -973,6 +1012,7 @@ PyObject* initGameLogic(KX_KetsjiEngine *engine, KX_Scene* scene) // quick hack
KX_MACRO_addTypesToDict(d, KX_IPOACT_FLIPPER, KX_IpoActuator::KX_ACT_IPO_FLIPPER);
KX_MACRO_addTypesToDict(d, KX_IPOACT_LOOPSTOP, KX_IpoActuator::KX_ACT_IPO_LOOPSTOP);
KX_MACRO_addTypesToDict(d, KX_IPOACT_LOOPEND, KX_IpoActuator::KX_ACT_IPO_LOOPEND);
+ KX_MACRO_addTypesToDict(d, KX_IPOACT_FROM_PROP,KX_IpoActuator::KX_ACT_IPO_FROM_PROP);
/* 5. Random distribution types */
KX_MACRO_addTypesToDict(d, KX_RANDOMACT_BOOL_CONST, SCA_RandomActuator::KX_RANDOMACT_BOOL_CONST);
@@ -1072,6 +1112,66 @@ PyObject* initGameLogic(KX_KetsjiEngine *engine, KX_Scene* scene) // quick hack
KX_MACRO_addTypesToDict(d, KX_RADAR_AXIS_NEG_Y, KX_RadarSensor::KX_RADAR_AXIS_NEG_X);
KX_MACRO_addTypesToDict(d, KX_RADAR_AXIS_NEG_Z, KX_RadarSensor::KX_RADAR_AXIS_NEG_Z);
+ /* Ray Sensor */
+ KX_MACRO_addTypesToDict(d, KX_RAY_AXIS_POS_X, KX_RaySensor::KX_RAY_AXIS_POS_X);
+ KX_MACRO_addTypesToDict(d, KX_RAY_AXIS_POS_Y, KX_RaySensor::KX_RAY_AXIS_POS_Y);
+ KX_MACRO_addTypesToDict(d, KX_RAY_AXIS_POS_Z, KX_RaySensor::KX_RAY_AXIS_POS_Z);
+ KX_MACRO_addTypesToDict(d, KX_RAY_AXIS_NEG_X, KX_RaySensor::KX_RAY_AXIS_NEG_Y);
+ KX_MACRO_addTypesToDict(d, KX_RAY_AXIS_NEG_Y, KX_RaySensor::KX_RAY_AXIS_NEG_X);
+ KX_MACRO_addTypesToDict(d, KX_RAY_AXIS_NEG_Z, KX_RaySensor::KX_RAY_AXIS_NEG_Z);
+
+ /* Dynamic actuator */
+ KX_MACRO_addTypesToDict(d, KX_DYN_RESTORE_DYNAMICS, KX_SCA_DynamicActuator::KX_DYN_RESTORE_DYNAMICS);
+ KX_MACRO_addTypesToDict(d, KX_DYN_DISABLE_DYNAMICS, KX_SCA_DynamicActuator::KX_DYN_DISABLE_DYNAMICS);
+ KX_MACRO_addTypesToDict(d, KX_DYN_ENABLE_RIGID_BODY, KX_SCA_DynamicActuator::KX_DYN_ENABLE_RIGID_BODY);
+ KX_MACRO_addTypesToDict(d, KX_DYN_DISABLE_RIGID_BODY, KX_SCA_DynamicActuator::KX_DYN_DISABLE_RIGID_BODY);
+ KX_MACRO_addTypesToDict(d, KX_DYN_SET_MASS, KX_SCA_DynamicActuator::KX_DYN_SET_MASS);
+
+ /* Input & Mouse Sensor */
+ KX_MACRO_addTypesToDict(d, KX_INPUT_NONE, SCA_InputEvent::KX_NO_INPUTSTATUS);
+ KX_MACRO_addTypesToDict(d, KX_INPUT_JUST_ACTIVATED, SCA_InputEvent::KX_JUSTACTIVATED);
+ KX_MACRO_addTypesToDict(d, KX_INPUT_ACTIVE, SCA_InputEvent::KX_ACTIVE);
+ KX_MACRO_addTypesToDict(d, KX_INPUT_JUST_RELEASED, SCA_InputEvent::KX_JUSTRELEASED);
+
+ KX_MACRO_addTypesToDict(d, KX_MOUSE_BUT_LEFT, SCA_IInputDevice::KX_LEFTMOUSE);
+ KX_MACRO_addTypesToDict(d, KX_MOUSE_BUT_MIDDLE, SCA_IInputDevice::KX_MIDDLEMOUSE);
+ KX_MACRO_addTypesToDict(d, KX_MOUSE_BUT_RIGHT, SCA_IInputDevice::KX_RIGHTMOUSE);
+
+ KX_MACRO_addTypesToDict(d, RAS_2DFILTER_ENABLED, RAS_2DFilterManager::RAS_2DFILTER_ENABLED);
+ KX_MACRO_addTypesToDict(d, RAS_2DFILTER_DISABLED, RAS_2DFilterManager::RAS_2DFILTER_DISABLED);
+ KX_MACRO_addTypesToDict(d, RAS_2DFILTER_NOFILTER, RAS_2DFilterManager::RAS_2DFILTER_NOFILTER);
+ KX_MACRO_addTypesToDict(d, RAS_2DFILTER_MOTIONBLUR, RAS_2DFilterManager::RAS_2DFILTER_MOTIONBLUR);
+ KX_MACRO_addTypesToDict(d, RAS_2DFILTER_BLUR, RAS_2DFilterManager::RAS_2DFILTER_BLUR);
+ KX_MACRO_addTypesToDict(d, RAS_2DFILTER_SHARPEN, RAS_2DFilterManager::RAS_2DFILTER_SHARPEN);
+ KX_MACRO_addTypesToDict(d, RAS_2DFILTER_DILATION, RAS_2DFilterManager::RAS_2DFILTER_DILATION);
+ KX_MACRO_addTypesToDict(d, RAS_2DFILTER_EROSION, RAS_2DFilterManager::RAS_2DFILTER_EROSION);
+ KX_MACRO_addTypesToDict(d, RAS_2DFILTER_LAPLACIAN, RAS_2DFilterManager::RAS_2DFILTER_LAPLACIAN);
+ KX_MACRO_addTypesToDict(d, RAS_2DFILTER_SOBEL, RAS_2DFilterManager::RAS_2DFILTER_SOBEL);
+ KX_MACRO_addTypesToDict(d, RAS_2DFILTER_PREWITT, RAS_2DFilterManager::RAS_2DFILTER_PREWITT);
+ KX_MACRO_addTypesToDict(d, RAS_2DFILTER_GRAYSCALE, RAS_2DFilterManager::RAS_2DFILTER_GRAYSCALE);
+ KX_MACRO_addTypesToDict(d, RAS_2DFILTER_SEPIA, RAS_2DFilterManager::RAS_2DFILTER_SEPIA);
+ KX_MACRO_addTypesToDict(d, RAS_2DFILTER_INVERT, RAS_2DFilterManager::RAS_2DFILTER_INVERT);
+ KX_MACRO_addTypesToDict(d, RAS_2DFILTER_CUSTOMFILTER, RAS_2DFilterManager::RAS_2DFILTER_CUSTOMFILTER);
+
+ KX_MACRO_addTypesToDict(d, KX_SOUNDACT_PLAYSTOP, KX_SoundActuator::KX_SOUNDACT_PLAYSTOP);
+ KX_MACRO_addTypesToDict(d, KX_SOUNDACT_PLAYEND, KX_SoundActuator::KX_SOUNDACT_PLAYEND);
+ KX_MACRO_addTypesToDict(d, KX_SOUNDACT_LOOPSTOP, KX_SoundActuator::KX_SOUNDACT_LOOPSTOP);
+ KX_MACRO_addTypesToDict(d, KX_SOUNDACT_LOOPEND, KX_SoundActuator:: KX_SOUNDACT_LOOPEND);
+ KX_MACRO_addTypesToDict(d, KX_SOUNDACT_LOOPBIDIRECTIONAL, KX_SoundActuator::KX_SOUNDACT_LOOPBIDIRECTIONAL);
+ KX_MACRO_addTypesToDict(d, KX_SOUNDACT_LOOPBIDIRECTIONAL_STOP, KX_SoundActuator::KX_SOUNDACT_LOOPBIDIRECTIONAL_STOP);
+
+ KX_MACRO_addTypesToDict(d, KX_STATE_OP_CPY, KX_StateActuator::OP_CPY);
+ KX_MACRO_addTypesToDict(d, KX_STATE_OP_SET, KX_StateActuator::OP_SET);
+ KX_MACRO_addTypesToDict(d, KX_STATE_OP_CLR, KX_StateActuator::OP_CLR);
+ KX_MACRO_addTypesToDict(d, KX_STATE_OP_NEG, KX_StateActuator::OP_NEG);
+
+ KX_MACRO_addTypesToDict(d, KX_ACT_CONSTRAINT_NORMAL, KX_ConstraintActuator::KX_ACT_CONSTRAINT_NORMAL);
+ KX_MACRO_addTypesToDict(d, KX_ACT_CONSTRAINT_MATERIAL, KX_ConstraintActuator::KX_ACT_CONSTRAINT_MATERIAL);
+ KX_MACRO_addTypesToDict(d, KX_ACT_CONSTRAINT_PERMANENT, KX_ConstraintActuator::KX_ACT_CONSTRAINT_PERMANENT);
+ KX_MACRO_addTypesToDict(d, KX_ACT_CONSTRAINT_DISTANCE, KX_ConstraintActuator::KX_ACT_CONSTRAINT_DISTANCE);
+ KX_MACRO_addTypesToDict(d, KX_ACT_CONSTRAINT_LOCAL, KX_ConstraintActuator::KX_ACT_CONSTRAINT_LOCAL);
+ KX_MACRO_addTypesToDict(d, KX_ACT_CONSTRAINT_DOROTFH, KX_ConstraintActuator::KX_ACT_CONSTRAINT_DOROTFH);
+
// Check for errors
if (PyErr_Occurred())
{
@@ -1090,11 +1190,6 @@ PyObject *KXpy_open(PyObject *self, PyObject *args) {
return NULL;
}
-PyObject *KXpy_reload(PyObject *self, PyObject *args) {
- PyErr_SetString(PyExc_RuntimeError, "Sandbox: reload() function disabled!\nGame Scripts should not use this function.");
- return NULL;
-}
-
PyObject *KXpy_file(PyObject *self, PyObject *args) {
PyErr_SetString(PyExc_RuntimeError, "Sandbox: file() function disabled!\nGame Scripts should not use this function.");
return NULL;
@@ -1113,6 +1208,7 @@ PyObject *KXpy_compile(PyObject *self, PyObject *args) {
PyObject *KXpy_import(PyObject *self, PyObject *args)
{
char *name;
+ int found;
PyObject *globals = NULL;
PyObject *locals = NULL;
PyObject *fromlist = NULL;
@@ -1142,16 +1238,48 @@ PyObject *KXpy_import(PyObject *self, PyObject *args)
/* quick hack for GamePython modules
TODO: register builtin modules properly by ExtendInittab */
if (!strcmp(name, "GameLogic") || !strcmp(name, "GameKeys") || !strcmp(name, "PhysicsConstraints") ||
- !strcmp(name, "Rasterizer") || !strcmp(name, "Mathutils")) {
+ !strcmp(name, "Rasterizer") || !strcmp(name, "Mathutils") || !strcmp(name, "BGL")) {
return PyImport_ImportModuleEx(name, globals, locals, fromlist);
}
-
- PyErr_Format(PyExc_ImportError,
- "Import of external Module %.20s not allowed.", name);
+
+ /* Import blender texts as python modules */
+ /* XXX 2.5
+ * m= bpy_text_import(name, &found);
+ if (m)
+ return m; */
+
+ if(found==0) /* if its found but could not import then it has its own error */
+ PyErr_Format(PyExc_ImportError, "Import of external Module %.20s not allowed.", name);
+
return NULL;
}
+PyObject *KXpy_reload(PyObject *self, PyObject *args) {
+
+ /* Used to be sandboxed, bettet to allow importing of internal text only */
+#if 0
+ PyErr_SetString(PyExc_RuntimeError, "Sandbox: reload() function disabled!\nGame Scripts should not use this function.");
+ return NULL;
+#endif
+ int found;
+ PyObject *module = NULL;
+ PyObject *newmodule = NULL;
+
+ /* check for a module arg */
+ if( !PyArg_ParseTuple( args, "O:bpy_reload_meth", &module ) )
+ return NULL;
+
+ /* XXX 2.5 newmodule= bpy_text_reimport( module, &found );
+ if (newmodule)
+ return newmodule; */
+
+ if (found==0) /* if its found but could not import then it has its own error */
+ PyErr_SetString(PyExc_ImportError, "reload(module): failed to reload from blenders internal text");
+
+ return newmodule;
+}
+
/* override python file type functions */
#if 0
static int
@@ -1184,18 +1312,18 @@ void setSandbox(TPythonSecurityLevel level)
{
PyObject *m = PyImport_AddModule("__builtin__");
PyObject *d = PyModule_GetDict(m);
-
+ PyObject *item;
switch (level) {
case psl_Highest:
//if (!g_security) {
//g_oldopen = PyDict_GetItemString(d, "open");
// functions we cant trust
- PyDict_SetItemString(d, "open", PyCFunction_New(meth_open, NULL));
- PyDict_SetItemString(d, "reload", PyCFunction_New(meth_reload, NULL));
- PyDict_SetItemString(d, "file", PyCFunction_New(meth_file, NULL));
- PyDict_SetItemString(d, "execfile", PyCFunction_New(meth_execfile, NULL));
- PyDict_SetItemString(d, "compile", PyCFunction_New(meth_compile, NULL));
+ PyDict_SetItemString(d, "open", item=PyCFunction_New(meth_open, NULL)); Py_DECREF(item);
+ PyDict_SetItemString(d, "reload", item=PyCFunction_New(meth_reload, NULL)); Py_DECREF(item);
+ PyDict_SetItemString(d, "file", item=PyCFunction_New(meth_file, NULL)); Py_DECREF(item);
+ PyDict_SetItemString(d, "execfile", item=PyCFunction_New(meth_execfile, NULL)); Py_DECREF(item);
+ PyDict_SetItemString(d, "compile", item=PyCFunction_New(meth_compile, NULL)); Py_DECREF(item);
// our own import
PyDict_SetItemString(d, "__import__", PyCFunction_New(meth_import, NULL));
@@ -1224,6 +1352,9 @@ void setSandbox(TPythonSecurityLevel level)
}
*/
default:
+ /* Allow importing internal text, from bpy_internal_import.py */
+ /* XXX 2.5 PyDict_SetItemString(d, "reload", item=PyCFunction_New(bpy_reload_meth, NULL)); Py_DECREF(item); */
+ /* XXX 2.5 PyDict_SetItemString(d, "__import__", item=PyCFunction_New(bpy_import_meth, NULL)); Py_DECREF(item); */
break;
}
}
@@ -1231,31 +1362,39 @@ void setSandbox(TPythonSecurityLevel level)
/**
* Python is not initialised.
*/
-PyObject* initGamePlayerPythonScripting(const STR_String& progname, TPythonSecurityLevel level)
+PyObject* initGamePlayerPythonScripting(const STR_String& progname, TPythonSecurityLevel level, Main *maggie, int argc, char** argv)
{
STR_String pname = progname;
Py_SetProgramName(pname.Ptr());
Py_NoSiteFlag=1;
Py_FrozenFlag=1;
Py_Initialize();
-
+
+ if(argv) /* browser plugins dont currently set this */
+ PySys_SetArgv(argc, argv);
+
//importBlenderModules()
setSandbox(level);
-
+ /* XXX 2.5 initPyTypes(); */
+
+ /* XXX 2.5 bpy_import_main_set(maggie); */
+
PyObject* moduleobj = PyImport_AddModule("__main__");
return PyModule_GetDict(moduleobj);
}
void exitGamePlayerPythonScripting()
{
+ //clearGameModules(); // were closing python anyway
Py_Finalize();
+ /* XXX 2.5 bpy_import_main_set(NULL); */
}
/**
* Python is already initialized.
*/
-PyObject* initGamePythonScripting(const STR_String& progname, TPythonSecurityLevel level)
+PyObject* initGamePythonScripting(const STR_String& progname, TPythonSecurityLevel level, Main *maggie)
{
STR_String pname = progname;
Py_SetProgramName(pname.Ptr());
@@ -1263,15 +1402,54 @@ PyObject* initGamePythonScripting(const STR_String& progname, TPythonSecurityLev
Py_FrozenFlag=1;
setSandbox(level);
+ /* XXX 2.5 initPyTypes(); */
+
+ /* XXX 2.5 bpy_import_main_set(maggie); */
+
+ /* run this to clear game modules and user modules which
+ * may contain references to in game data */
+ clearGameModules();
PyObject* moduleobj = PyImport_AddModule("__main__");
return PyModule_GetDict(moduleobj);
}
+static void clearModule(PyObject *modules, const char *name)
+{
+ PyObject *mod= PyDict_GetItemString(modules, name);
+
+ if (mod==NULL)
+ return;
+
+ PyDict_Clear(PyModule_GetDict(mod)); /* incase there are any circular refs */
+ PyDict_DelItemString(modules, name);
+}
+static void clearGameModules()
+{
+ /* Note, user modules could still reference these modules
+ * but since the dict's are cleared their members wont be accessible */
+
+ PyObject *modules= PySys_GetObject((char *)"modules");
+ clearModule(modules, "Expression");
+ clearModule(modules, "CValue");
+ clearModule(modules, "PhysicsConstraints");
+ clearModule(modules, "GameLogic");
+ clearModule(modules, "Rasterizer");
+ clearModule(modules, "GameKeys");
+ clearModule(modules, "VideoTexture");
+ clearModule(modules, "Mathutils");
+ clearModule(modules, "BGL");
+ PyErr_Clear(); // incase some of these were alredy removed.
+
+ /* clear user defined modules */
+ /* XXX 2.5 bpy_text_clear_modules(); */
+}
void exitGamePythonScripting()
{
+ clearGameModules();
+ /* XXX 2.5 bpy_import_main_set(NULL); */
}
@@ -1284,6 +1462,7 @@ PyObject* initRasterizer(RAS_IRasterizer* rasty,RAS_ICanvas* canvas)
PyObject* m;
PyObject* d;
+ PyObject* item;
// Create the module and add the functions
m = Py_InitModule4("Rasterizer", rasterizer_methods,
@@ -1294,6 +1473,7 @@ PyObject* initRasterizer(RAS_IRasterizer* rasty,RAS_ICanvas* canvas)
d = PyModule_GetDict(m);
ErrorObject = PyString_FromString("Rasterizer.error");
PyDict_SetItemString(d, "error", ErrorObject);
+ Py_DECREF(ErrorObject);
/* needed for get/setMaterialType */
KX_MACRO_addTypesToDict(d, KX_TEXFACE_MATERIAL, KX_TEXFACE_MATERIAL);
@@ -1322,7 +1502,7 @@ static char GameKeys_module_documentation[] =
;
static char gPyEventToString_doc[] =
-"Take a valid event from the GameKeys module or Keyboard Sensor and return a name"
+"EventToString(event) - Take a valid event from the GameKeys module or Keyboard Sensor and return a name"
;
static PyObject* gPyEventToString(PyObject*, PyObject* value)
@@ -1345,13 +1525,35 @@ static PyObject* gPyEventToString(PyObject*, PyObject* value)
PyErr_Clear(); // incase there was an error clearing
Py_DECREF(mod);
- if (!ret) PyErr_SetString(PyExc_ValueError, "expected a valid int keyboard event");
+ if (!ret) PyErr_SetString(PyExc_ValueError, "GameKeys.EventToString(int): expected a valid int keyboard event");
else Py_INCREF(ret);
return ret;
}
+static char gPyEventToCharacter_doc[] =
+"EventToCharacter(event, is_shift) - Take a valid event from the GameKeys module or Keyboard Sensor and return a character"
+;
+
+static PyObject* gPyEventToCharacter(PyObject*, PyObject* args)
+{
+ int event, shift;
+ if (!PyArg_ParseTuple(args,"ii:EventToCharacter", &event, &shift))
+ return NULL;
+
+ if(IsPrintable(event)) {
+ char ch[2] = {'\0', '\0'};
+ ch[0] = ToCharacter(event, (bool)shift);
+ return PyString_FromString(ch);
+ }
+ else {
+ return PyString_FromString("");
+ }
+}
+
+
static struct PyMethodDef gamekeys_methods[] = {
+ {"EventToCharacter", (PyCFunction)gPyEventToCharacter, METH_VARARGS, (PY_METHODCHAR)gPyEventToCharacter_doc},
{"EventToString", (PyCFunction)gPyEventToString, METH_O, (PY_METHODCHAR)gPyEventToString_doc},
{ NULL, (PyCFunction) NULL, 0, NULL }
};
@@ -1362,6 +1564,7 @@ PyObject* initGameKeys()
{
PyObject* m;
PyObject* d;
+ PyObject* item;
// Create the module and add the functions
m = Py_InitModule4("GameKeys", gamekeys_methods,
@@ -1486,7 +1689,6 @@ PyObject* initGameKeys()
KX_MACRO_addTypesToDict(d, PAGEDOWNKEY, SCA_IInputDevice::KX_PAGEDOWNKEY);
KX_MACRO_addTypesToDict(d, ENDKEY, SCA_IInputDevice::KX_ENDKEY);
-
// Check for errors
if (PyErr_Occurred())
{
@@ -1501,6 +1703,11 @@ PyObject* initMathutils()
return NULL; //XXX Mathutils_Init("Mathutils"); // Use as a top level module in BGE
}
+PyObject* initBGL()
+{
+ return NULL; // XXX 2.5 BGL_Init("BGL"); // Use as a top level module in BGE
+}
+
void KX_SetActiveScene(class KX_Scene* scene)
{
gp_KetsjiScene = scene;