diff options
Diffstat (limited to 'source/gameengine/Network')
-rw-r--r-- | source/gameengine/Network/CMakeLists.txt | 8 | ||||
-rw-r--r-- | source/gameengine/Network/LoopBackNetwork/CMakeLists.txt | 8 | ||||
-rw-r--r-- | source/gameengine/Network/LoopBackNetwork/SConscript | 2 | ||||
-rw-r--r-- | source/gameengine/Network/SConscript | 2 |
4 files changed, 10 insertions, 10 deletions
diff --git a/source/gameengine/Network/CMakeLists.txt b/source/gameengine/Network/CMakeLists.txt index 1e467a7d08d..933f0550d0b 100644 --- a/source/gameengine/Network/CMakeLists.txt +++ b/source/gameengine/Network/CMakeLists.txt @@ -27,10 +27,10 @@ FILE(GLOB SRC *.cpp) SET(INC - . - ../../../source/kernel/gen_system - ../../../intern/string - ../../../intern/moto/include + . + ../../../source/kernel/gen_system + ../../../intern/string + ../../../intern/moto/include ) BLENDERLIB(bf_ngnetwork "${SRC}" "${INC}") diff --git a/source/gameengine/Network/LoopBackNetwork/CMakeLists.txt b/source/gameengine/Network/LoopBackNetwork/CMakeLists.txt index 18e3d8ef496..0b958920dc5 100644 --- a/source/gameengine/Network/LoopBackNetwork/CMakeLists.txt +++ b/source/gameengine/Network/LoopBackNetwork/CMakeLists.txt @@ -27,10 +27,10 @@ SET(SRC NG_LoopBackNetworkDeviceInterface.cpp) SET(INC - . - ../../../../source/kernel/gen_system - ../../../../intern/string - ../../../../source/gameengine/Network + . + ../../../../source/kernel/gen_system + ../../../../intern/string + ../../../../source/gameengine/Network ) BLENDERLIB(bf_loopbacknetwork "${SRC}" "${INC}") diff --git a/source/gameengine/Network/LoopBackNetwork/SConscript b/source/gameengine/Network/LoopBackNetwork/SConscript index dd23e1327eb..be6545b4fd6 100644 --- a/source/gameengine/Network/LoopBackNetwork/SConscript +++ b/source/gameengine/Network/LoopBackNetwork/SConscript @@ -5,4 +5,4 @@ sources = 'NG_LoopBackNetworkDeviceInterface.cpp' incs = '. #source/kernel/gen_system #intern/string #source/gameengine/Network' -env.BlenderLib ( 'bf_loopbacknetwork', Split(sources), Split(incs), defines=[],libtype=['core','player'], priority=[400,135] ) +env.BlenderLib ( 'bf_loopbacknetwork', Split(sources), Split(incs), defines=[],libtype=['core', 'player'], priority=[400, 155] ) diff --git a/source/gameengine/Network/SConscript b/source/gameengine/Network/SConscript index 3883dc71c9c..804851973af 100644 --- a/source/gameengine/Network/SConscript +++ b/source/gameengine/Network/SConscript @@ -5,4 +5,4 @@ sources = env.Glob('*.cpp') #'NG_NetworkMessage.cpp NG_NetworkObject.cpp NG_Netw incs = '. #source/kernel/gen_system #intern/string #intern/moto/include' -env.BlenderLib ( 'bf_ngnetwork', sources, Split(incs), [], libtype=['core','player'], priority=[400,130] ) +env.BlenderLib ( 'bf_ngnetwork', sources, Split(incs), [], libtype=['core', 'player'], priority=[400, 150] ) |