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Diffstat (limited to 'source/gameengine/Network')
-rw-r--r--source/gameengine/Network/CMakeLists.txt8
-rw-r--r--source/gameengine/Network/LoopBackNetwork/CMakeLists.txt8
-rw-r--r--source/gameengine/Network/LoopBackNetwork/SConscript2
-rw-r--r--source/gameengine/Network/SConscript2
4 files changed, 10 insertions, 10 deletions
diff --git a/source/gameengine/Network/CMakeLists.txt b/source/gameengine/Network/CMakeLists.txt
index 1e467a7d08d..933f0550d0b 100644
--- a/source/gameengine/Network/CMakeLists.txt
+++ b/source/gameengine/Network/CMakeLists.txt
@@ -27,10 +27,10 @@
FILE(GLOB SRC *.cpp)
SET(INC
- .
- ../../../source/kernel/gen_system
- ../../../intern/string
- ../../../intern/moto/include
+ .
+ ../../../source/kernel/gen_system
+ ../../../intern/string
+ ../../../intern/moto/include
)
BLENDERLIB(bf_ngnetwork "${SRC}" "${INC}")
diff --git a/source/gameengine/Network/LoopBackNetwork/CMakeLists.txt b/source/gameengine/Network/LoopBackNetwork/CMakeLists.txt
index 18e3d8ef496..0b958920dc5 100644
--- a/source/gameengine/Network/LoopBackNetwork/CMakeLists.txt
+++ b/source/gameengine/Network/LoopBackNetwork/CMakeLists.txt
@@ -27,10 +27,10 @@
SET(SRC NG_LoopBackNetworkDeviceInterface.cpp)
SET(INC
- .
- ../../../../source/kernel/gen_system
- ../../../../intern/string
- ../../../../source/gameengine/Network
+ .
+ ../../../../source/kernel/gen_system
+ ../../../../intern/string
+ ../../../../source/gameengine/Network
)
BLENDERLIB(bf_loopbacknetwork "${SRC}" "${INC}")
diff --git a/source/gameengine/Network/LoopBackNetwork/SConscript b/source/gameengine/Network/LoopBackNetwork/SConscript
index dd23e1327eb..be6545b4fd6 100644
--- a/source/gameengine/Network/LoopBackNetwork/SConscript
+++ b/source/gameengine/Network/LoopBackNetwork/SConscript
@@ -5,4 +5,4 @@ sources = 'NG_LoopBackNetworkDeviceInterface.cpp'
incs = '. #source/kernel/gen_system #intern/string #source/gameengine/Network'
-env.BlenderLib ( 'bf_loopbacknetwork', Split(sources), Split(incs), defines=[],libtype=['core','player'], priority=[400,135] )
+env.BlenderLib ( 'bf_loopbacknetwork', Split(sources), Split(incs), defines=[],libtype=['core', 'player'], priority=[400, 155] )
diff --git a/source/gameengine/Network/SConscript b/source/gameengine/Network/SConscript
index 3883dc71c9c..804851973af 100644
--- a/source/gameengine/Network/SConscript
+++ b/source/gameengine/Network/SConscript
@@ -5,4 +5,4 @@ sources = env.Glob('*.cpp') #'NG_NetworkMessage.cpp NG_NetworkObject.cpp NG_Netw
incs = '. #source/kernel/gen_system #intern/string #intern/moto/include'
-env.BlenderLib ( 'bf_ngnetwork', sources, Split(incs), [], libtype=['core','player'], priority=[400,130] )
+env.BlenderLib ( 'bf_ngnetwork', sources, Split(incs), [], libtype=['core', 'player'], priority=[400, 150] )