diff options
Diffstat (limited to 'source/gameengine/Physics/BlOde/OdePhysicsEnvironment.cpp')
-rw-r--r-- | source/gameengine/Physics/BlOde/OdePhysicsEnvironment.cpp | 10 |
1 files changed, 2 insertions, 8 deletions
diff --git a/source/gameengine/Physics/BlOde/OdePhysicsEnvironment.cpp b/source/gameengine/Physics/BlOde/OdePhysicsEnvironment.cpp index 9a489a38553..f6382ec775c 100644 --- a/source/gameengine/Physics/BlOde/OdePhysicsEnvironment.cpp +++ b/source/gameengine/Physics/BlOde/OdePhysicsEnvironment.cpp @@ -23,20 +23,14 @@ #include "PHY_IMotionState.h" #include "OdePhysicsController.h" -// Ode -//#include <ode/config.h> #include <ode/ode.h> #include <../ode/src/joint.h> #include <ode/odemath.h> -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - ODEPhysicsEnvironment::ODEPhysicsEnvironment() { m_OdeWorld = dWorldCreate(); - m_OdeSpace = dHashSpaceCreate(0); + m_OdeSpace = dHashSpaceCreate(); m_OdeContactGroup = dJointGroupCreate (0); dWorldSetCFM (m_OdeWorld,1e-5f); @@ -106,7 +100,7 @@ bool ODEPhysicsEnvironment::proceedDeltaTime(double curTime,float timeStep1) //physics integrator + resolver update //dWorldStep (m_OdeWorld,deltaTime); - dWorldQuickStep (m_OdeWorld,deltaTime); + //dWorldQuickStep (m_OdeWorld,deltaTime); //dWorldID w, dReal stepsize) //clear collision points |