diff options
Diffstat (limited to 'source/gameengine/Physics')
-rw-r--r-- | source/gameengine/Physics/Bullet/CcdPhysicsController.cpp | 2 | ||||
-rw-r--r-- | source/gameengine/Physics/Bullet/SConscript | 10 |
2 files changed, 9 insertions, 3 deletions
diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp b/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp index df8dc3560ac..b7d0dd2f6e7 100644 --- a/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp +++ b/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp @@ -593,7 +593,7 @@ bool CcdPhysicsController::ReplaceControllerShape(btCollisionShape *newShape) for(int i= 0; i < obarr.size(); i++) { ob= obarr[i]; if (ob->getCollisionShape() == newShape); { - proxy = obarr[i]->getBroadphaseHandle(); + proxy = ob->getBroadphaseHandle(); if(proxy) dw->getPairCache()->cleanProxyFromPairs(proxy,dw->getDispatcher()); diff --git a/source/gameengine/Physics/Bullet/SConscript b/source/gameengine/Physics/Bullet/SConscript index 49f2af1b001..976c6825351 100644 --- a/source/gameengine/Physics/Bullet/SConscript +++ b/source/gameengine/Physics/Bullet/SConscript @@ -19,6 +19,12 @@ incs += ' #source/blender/blenlib' incs += ' #intern/guardedalloc' incs += ' ' + env['BF_BULLET_INC'] -incs += ' ' + env['BF_PYTHON_INC'] -env.BlenderLib ( 'bf_bullet', Split(sources), Split(incs), [], libtype=['core','player'], priority=[350,50], cxx_compileflags=env['BGE_CXXFLAGS']) +defs = [] + +if env['WITH_BF_PYTHON']: + incs += ' ' + env['BF_PYTHON_INC'] +else: + defs.append('DISABLE_PYTHON') + +env.BlenderLib ( 'bf_bullet', Split(sources), Split(incs), defs, libtype=['core','player'], priority=[350,50], cxx_compileflags=env['BGE_CXXFLAGS']) |