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Diffstat (limited to 'source/gameengine/PyDoc/GameTypes.py')
-rw-r--r-- | source/gameengine/PyDoc/GameTypes.py | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/source/gameengine/PyDoc/GameTypes.py b/source/gameengine/PyDoc/GameTypes.py index 054b2cb4daf..c82623e6409 100644 --- a/source/gameengine/PyDoc/GameTypes.py +++ b/source/gameengine/PyDoc/GameTypes.py @@ -2419,6 +2419,8 @@ class KX_MouseFocusSensor(SCA_MouseSensor): @type hitPosition: list (vector of 3 floats) @ivar hitNormal: the worldspace normal from the face at point of intersection. @type hitNormal: list (normalized vector of 3 floats) + @ivar usePulseFocus: When enabled, moving the mouse over a different object generates a pulse. (only used when the 'Mouse Over Any' sensor option is set) + @type usePulseFocus: bool """ #{ Deprecated def getHitNormal(): @@ -2480,7 +2482,7 @@ class KX_TouchSensor(SCA_ISensor): @ivar useMaterial: Determines if the sensor is looking for a property or material. KX_True = Find material; KX_False = Find property @type useMaterial: boolean - @ivar usePulseCollision: The last collided object. + @ivar usePulseCollision: When enabled, changes to the set of colliding objects generate a pulse. @type usePulseCollision: bool @ivar hitObject: The last collided object. (read-only) @type hitObject: L{KX_GameObject} or None |