diff options
Diffstat (limited to 'source/gameengine/Rasterizer/RAS_FramingManager.cpp')
-rw-r--r-- | source/gameengine/Rasterizer/RAS_FramingManager.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/gameengine/Rasterizer/RAS_FramingManager.cpp b/source/gameengine/Rasterizer/RAS_FramingManager.cpp index c5f15c9ad21..8b0ec22fde3 100644 --- a/source/gameengine/Rasterizer/RAS_FramingManager.cpp +++ b/source/gameengine/Rasterizer/RAS_FramingManager.cpp @@ -283,14 +283,14 @@ ComputeFrustum( switch (sensor_fit) { case RAS_SENSORFIT_HOR: { - x_scale = 1.0; + x_scale = 1.0f; y_scale = float(viewport.GetHeight()) / float(viewport.GetWidth()); break; } case RAS_SENSORFIT_VERT: { x_scale = float(viewport.GetWidth()) / float(viewport.GetHeight()); - y_scale = 1.0; + y_scale = 1.0f; break; } case RAS_SENSORFIT_AUTO: @@ -377,14 +377,14 @@ RAS_FramingManager:: switch (sensor_fit) { case RAS_SENSORFIT_HOR: { - x_scale = 1.0; + x_scale = 1.0f; y_scale = float(viewport.GetHeight()) / float(viewport.GetWidth()); break; } case RAS_SENSORFIT_VERT: { x_scale = float(viewport.GetWidth()) / float(viewport.GetHeight()); - y_scale = 1.0; + y_scale = 1.0f; break; } case RAS_SENSORFIT_AUTO: |