diff options
Diffstat (limited to 'source/gameengine/Rasterizer/RAS_OpenGLRasterizer')
4 files changed, 1 insertions, 12 deletions
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/Makefile b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/Makefile index ab385ef6b09..aee485a22be 100644 --- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/Makefile +++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/Makefile @@ -44,10 +44,8 @@ CPPFLAGS += -I../../../kernel/gen_system CPPFLAGS += -I../../../blender/gpu CPPFLAGS += -I../../BlenderRoutines CPPFLAGS += -I.. + ifeq ($(OS),darwin) CPPFLAGS += -fpascal-strings endif -ifeq ($(WITH_BF_GLEXT),true) - CPPFLAGS += -DWITH_GLEXT -endif diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp index 41de55c3af0..62ee2edb731 100644 --- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp +++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp @@ -669,13 +669,11 @@ void RAS_OpenGLRasterizer::TexCoord(const RAS_TexVert &tv) void RAS_OpenGLRasterizer::IndexPrimitives(RAS_MeshSlot& ms) { - //cout << "OGL index " << endl; IndexPrimitivesInternal(ms, false); } void RAS_OpenGLRasterizer::IndexPrimitivesMulti(RAS_MeshSlot& ms) { - //cout << "OGL index multi " << endl; IndexPrimitivesInternal(ms, true); } diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.cpp b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.cpp index eb2f4610872..2cb3b52adfb 100644 --- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.cpp +++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.cpp @@ -110,8 +110,6 @@ void RAS_VAOpenGLRasterizer::IndexPrimitives(RAS_MeshSlot& ms) RAS_MeshSlot::iterator it; GLenum drawmode; - //cout << "OGL VA index " << endl; - if(!wireframe) glEnableClientState(GL_TEXTURE_COORD_ARRAY); @@ -169,8 +167,6 @@ void RAS_VAOpenGLRasterizer::IndexPrimitivesMulti(RAS_MeshSlot& ms) RAS_MeshSlot::iterator it; GLenum drawmode; - //cout << "OGL VA index multi " << endl; - if(!wireframe) EnableTextures(true); diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/SConscript b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/SConscript index 9eff9939a66..8d46528f7f0 100644 --- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/SConscript +++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/SConscript @@ -1,9 +1,6 @@ #!/usr/bin/python Import ('env') -if env['WITH_BF_GLEXT'] == 1: - env['CPPFLAGS'].append('-DWITH_GLEXT') - sources = env.Glob('*.cpp') incs = '. #source/kernel/gen_system #intern/string #intern/moto/include #source/gameengine/Rasterizer #source/gameengine/BlenderRoutines ' |