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Diffstat (limited to 'tests/python/bl_blendfile_liblink.py')
-rw-r--r--tests/python/bl_blendfile_liblink.py264
1 files changed, 132 insertions, 132 deletions
diff --git a/tests/python/bl_blendfile_liblink.py b/tests/python/bl_blendfile_liblink.py
index 120afba4911..a4ca845da4e 100644
--- a/tests/python/bl_blendfile_liblink.py
+++ b/tests/python/bl_blendfile_liblink.py
@@ -93,9 +93,9 @@ class TestBlendLibLinkSaveLoadBasic(TestBlendLibLinkHelper):
link_dir = os.path.join(output_lib_path, "Mesh")
bpy.ops.wm.link(directory=link_dir, filename="LibMesh", instance_object_data=False)
- assert(len(bpy.data.meshes) == 1)
- assert(len(bpy.data.objects) == 0)
- assert(len(bpy.data.collections) == 0) # Scene's master collection is not listed here
+ assert len(bpy.data.meshes) == 1
+ assert len(bpy.data.objects) == 0
+ assert len(bpy.data.collections) == 0 # Scene's master collection is not listed here
orig_data = self.blender_data_to_tuple(bpy.data, "orig_data")
@@ -106,8 +106,8 @@ class TestBlendLibLinkSaveLoadBasic(TestBlendLibLinkHelper):
read_data = self.blender_data_to_tuple(bpy.data, "read_data")
# Since there is no usage of linked mesh, it is lost during save/reload.
- assert(len(bpy.data.meshes) == 0)
- assert(orig_data != read_data)
+ assert len(bpy.data.meshes) == 0
+ assert orig_data != read_data
# Simple link of a single ObData with obdata instantiation.
self.reset_blender()
@@ -115,9 +115,9 @@ class TestBlendLibLinkSaveLoadBasic(TestBlendLibLinkHelper):
link_dir = os.path.join(output_lib_path, "Mesh")
bpy.ops.wm.link(directory=link_dir, filename="LibMesh", instance_object_data=True)
- assert(len(bpy.data.meshes) == 1)
- assert(len(bpy.data.objects) == 1) # Instance created for the mesh ObData.
- assert(len(bpy.data.collections) == 0) # Scene's master collection is not listed here
+ assert len(bpy.data.meshes) == 1
+ assert len(bpy.data.objects) == 1 # Instance created for the mesh ObData.
+ assert len(bpy.data.collections) == 0 # Scene's master collection is not listed here
orig_data = self.blender_data_to_tuple(bpy.data, "orig_data")
@@ -126,7 +126,7 @@ class TestBlendLibLinkSaveLoadBasic(TestBlendLibLinkHelper):
read_data = self.blender_data_to_tuple(bpy.data, "read_data")
- assert(orig_data == read_data)
+ assert orig_data == read_data
# Simple link of a single Object.
self.reset_blender()
@@ -134,9 +134,9 @@ class TestBlendLibLinkSaveLoadBasic(TestBlendLibLinkHelper):
link_dir = os.path.join(output_lib_path, "Object")
bpy.ops.wm.link(directory=link_dir, filename="LibMesh")
- assert(len(bpy.data.meshes) == 1)
- assert(len(bpy.data.objects) == 1)
- assert(len(bpy.data.collections) == 0) # Scene's master collection is not listed here
+ assert len(bpy.data.meshes) == 1
+ assert len(bpy.data.objects) == 1
+ assert len(bpy.data.collections) == 0 # Scene's master collection is not listed here
orig_data = self.blender_data_to_tuple(bpy.data, "orig_data")
@@ -145,7 +145,7 @@ class TestBlendLibLinkSaveLoadBasic(TestBlendLibLinkHelper):
read_data = self.blender_data_to_tuple(bpy.data, "read_data")
- assert(orig_data == read_data)
+ assert orig_data == read_data
# Simple link of a single Collection, with Empty-instantiation.
self.reset_blender()
@@ -153,9 +153,9 @@ class TestBlendLibLinkSaveLoadBasic(TestBlendLibLinkHelper):
link_dir = os.path.join(output_lib_path, "Collection")
bpy.ops.wm.link(directory=link_dir, filename="LibMesh", instance_collections=True)
- assert(len(bpy.data.meshes) == 1)
- assert(len(bpy.data.objects) == 2) # linked object and local empty instancing the collection
- assert(len(bpy.data.collections) == 1) # Scene's master collection is not listed here
+ assert len(bpy.data.meshes) == 1
+ assert len(bpy.data.objects) == 2 # linked object and local empty instancing the collection
+ assert len(bpy.data.collections) == 1 # Scene's master collection is not listed here
orig_data = self.blender_data_to_tuple(bpy.data, "orig_data")
@@ -164,7 +164,7 @@ class TestBlendLibLinkSaveLoadBasic(TestBlendLibLinkHelper):
read_data = self.blender_data_to_tuple(bpy.data, "read_data")
- assert(orig_data == read_data)
+ assert orig_data == read_data
# Simple link of a single Collection, with ViewLayer-instantiation.
self.reset_blender()
@@ -172,11 +172,11 @@ class TestBlendLibLinkSaveLoadBasic(TestBlendLibLinkHelper):
link_dir = os.path.join(output_lib_path, "Collection")
bpy.ops.wm.link(directory=link_dir, filename="LibMesh", instance_collections=False)
- assert(len(bpy.data.meshes) == 1)
- assert(len(bpy.data.objects) == 1)
- assert(len(bpy.data.collections) == 1) # Scene's master collection is not listed here
+ assert len(bpy.data.meshes) == 1
+ assert len(bpy.data.objects) == 1
+ assert len(bpy.data.collections) == 1 # Scene's master collection is not listed here
# Linked collection should have been added to the scene's master collection children.
- assert(bpy.data.collections[0] in set(bpy.data.scenes[0].collection.children))
+ assert bpy.data.collections[0] in set(bpy.data.scenes[0].collection.children)
orig_data = self.blender_data_to_tuple(bpy.data, "orig_data")
@@ -185,7 +185,7 @@ class TestBlendLibLinkSaveLoadBasic(TestBlendLibLinkHelper):
read_data = self.blender_data_to_tuple(bpy.data, "read_data")
- assert(orig_data == read_data)
+ assert orig_data == read_data
class TestBlendLibAppendBasic(TestBlendLibLinkHelper):
@@ -211,15 +211,15 @@ class TestBlendLibAppendBasic(TestBlendLibLinkHelper):
bpy.data.materials[0].use_fake_user,
)
- assert(len(bpy.data.materials) == 1)
- assert(bpy.data.materials[0].library is not None)
- assert(bpy.data.materials[0].users == 2) # Fake user is not cleared when linking.
- assert(len(bpy.data.meshes) == 1)
- assert(bpy.data.meshes[0].library is None)
- assert(bpy.data.meshes[0].use_fake_user is False)
- assert(bpy.data.meshes[0].users == 0)
- assert(len(bpy.data.objects) == 0)
- assert(len(bpy.data.collections) == 0) # Scene's master collection is not listed here
+ assert len(bpy.data.materials) == 1
+ assert bpy.data.materials[0].library is not None
+ assert bpy.data.materials[0].users == 2 # Fake user is not cleared when linking.
+ assert len(bpy.data.meshes) == 1
+ assert bpy.data.meshes[0].library is None
+ assert bpy.data.meshes[0].use_fake_user is False
+ assert bpy.data.meshes[0].users == 0
+ assert len(bpy.data.objects) == 0
+ assert len(bpy.data.collections) == 0 # Scene's master collection is not listed here
# Simple append of a single ObData with obdata instantiation.
self.reset_blender()
@@ -228,16 +228,16 @@ class TestBlendLibAppendBasic(TestBlendLibLinkHelper):
bpy.ops.wm.append(directory=link_dir, filename="LibMesh",
instance_object_data=True, set_fake=False, use_recursive=False, do_reuse_local_id=False)
- assert(len(bpy.data.materials) == 1)
- assert(bpy.data.materials[0].library is not None)
- assert(bpy.data.materials[0].users == 2) # Fake user is not cleared when linking.
- assert(len(bpy.data.meshes) == 1)
- assert(bpy.data.meshes[0].library is None)
- assert(bpy.data.meshes[0].use_fake_user is False)
- assert(bpy.data.meshes[0].users == 1)
- assert(len(bpy.data.objects) == 1) # Instance created for the mesh ObData.
- assert(bpy.data.objects[0].library is None)
- assert(len(bpy.data.collections) == 0) # Scene's master collection is not listed here
+ assert len(bpy.data.materials) == 1
+ assert bpy.data.materials[0].library is not None
+ assert bpy.data.materials[0].users == 2 # Fake user is not cleared when linking.
+ assert len(bpy.data.meshes) == 1
+ assert bpy.data.meshes[0].library is None
+ assert bpy.data.meshes[0].use_fake_user is False
+ assert bpy.data.meshes[0].users == 1
+ assert len(bpy.data.objects) == 1 # Instance created for the mesh ObData.
+ assert bpy.data.objects[0].library is None
+ assert len(bpy.data.collections) == 0 # Scene's master collection is not listed here
# Simple append of a single ObData with fake user.
self.reset_blender()
@@ -246,15 +246,15 @@ class TestBlendLibAppendBasic(TestBlendLibLinkHelper):
bpy.ops.wm.append(directory=link_dir, filename="LibMesh",
instance_object_data=False, set_fake=True, use_recursive=False, do_reuse_local_id=False)
- assert(len(bpy.data.materials) == 1)
- assert(bpy.data.materials[0].library is not None)
- assert(bpy.data.materials[0].users == 2) # Fake user is not cleared when linking.
- assert(len(bpy.data.meshes) == 1)
- assert(bpy.data.meshes[0].library is None)
- assert(bpy.data.meshes[0].use_fake_user is True)
- assert(bpy.data.meshes[0].users == 1)
- assert(len(bpy.data.objects) == 0)
- assert(len(bpy.data.collections) == 0) # Scene's master collection is not listed here
+ assert len(bpy.data.materials) == 1
+ assert bpy.data.materials[0].library is not None
+ assert bpy.data.materials[0].users == 2 # Fake user is not cleared when linking.
+ assert len(bpy.data.meshes) == 1
+ assert bpy.data.meshes[0].library is None
+ assert bpy.data.meshes[0].use_fake_user is True
+ assert bpy.data.meshes[0].users == 1
+ assert len(bpy.data.objects) == 0
+ assert len(bpy.data.collections) == 0 # Scene's master collection is not listed here
# Simple append of a single Object.
self.reset_blender()
@@ -263,16 +263,16 @@ class TestBlendLibAppendBasic(TestBlendLibLinkHelper):
bpy.ops.wm.append(directory=link_dir, filename="LibMesh",
instance_object_data=False, set_fake=False, use_recursive=False, do_reuse_local_id=False)
- assert(len(bpy.data.materials) == 1)
- assert(bpy.data.materials[0].library is not None)
- assert(bpy.data.materials[0].users == 2) # Fake user is not cleared when linking.
- assert(len(bpy.data.meshes) == 1)
- assert(bpy.data.meshes[0].library is None)
- assert(bpy.data.meshes[0].users == 1)
- assert(len(bpy.data.objects) == 1)
- assert(bpy.data.objects[0].library is None)
- assert(bpy.data.objects[0].users == 1)
- assert(len(bpy.data.collections) == 0) # Scene's master collection is not listed here
+ assert len(bpy.data.materials) == 1
+ assert bpy.data.materials[0].library is not None
+ assert bpy.data.materials[0].users == 2 # Fake user is not cleared when linking.
+ assert len(bpy.data.meshes) == 1
+ assert bpy.data.meshes[0].library is None
+ assert bpy.data.meshes[0].users == 1
+ assert len(bpy.data.objects) == 1
+ assert bpy.data.objects[0].library is None
+ assert bpy.data.objects[0].users == 1
+ assert len(bpy.data.collections) == 0 # Scene's master collection is not listed here
# Simple recursive append of a single Object.
self.reset_blender()
@@ -281,16 +281,16 @@ class TestBlendLibAppendBasic(TestBlendLibLinkHelper):
bpy.ops.wm.append(directory=link_dir, filename="LibMesh",
instance_object_data=False, set_fake=False, use_recursive=True, do_reuse_local_id=False)
- assert(len(bpy.data.materials) == 1)
- assert(bpy.data.materials[0].library is None)
- assert(bpy.data.materials[0].users == 1) # Fake user is cleared when appending.
- assert(len(bpy.data.meshes) == 1)
- assert(bpy.data.meshes[0].library is None)
- assert(bpy.data.meshes[0].users == 1)
- assert(len(bpy.data.objects) == 1)
- assert(bpy.data.objects[0].library is None)
- assert(bpy.data.objects[0].users == 1)
- assert(len(bpy.data.collections) == 0) # Scene's master collection is not listed here
+ assert len(bpy.data.materials) == 1
+ assert bpy.data.materials[0].library is None
+ assert bpy.data.materials[0].users == 1 # Fake user is cleared when appending.
+ assert len(bpy.data.meshes) == 1
+ assert bpy.data.meshes[0].library is None
+ assert bpy.data.meshes[0].users == 1
+ assert len(bpy.data.objects) == 1
+ assert bpy.data.objects[0].library is None
+ assert bpy.data.objects[0].users == 1
+ assert len(bpy.data.collections) == 0 # Scene's master collection is not listed here
# Simple recursive append of a single Collection.
self.reset_blender()
@@ -299,17 +299,17 @@ class TestBlendLibAppendBasic(TestBlendLibLinkHelper):
bpy.ops.wm.append(directory=link_dir, filename="LibMesh",
instance_object_data=False, set_fake=False, use_recursive=True, do_reuse_local_id=False)
- assert(len(bpy.data.materials) == 1)
- assert(bpy.data.materials[0].library is None)
- assert(bpy.data.materials[0].users == 1) # Fake user is cleared when appending.
- assert(bpy.data.meshes[0].library is None)
- assert(bpy.data.meshes[0].users == 1)
- assert(len(bpy.data.objects) == 1)
- assert(bpy.data.objects[0].library is None)
- assert(bpy.data.objects[0].users == 1)
- assert(len(bpy.data.collections) == 1) # Scene's master collection is not listed here
- assert(bpy.data.collections[0].library is None)
- assert(bpy.data.collections[0].users == 1)
+ assert len(bpy.data.materials) == 1
+ assert bpy.data.materials[0].library is None
+ assert bpy.data.materials[0].users == 1 # Fake user is cleared when appending.
+ assert bpy.data.meshes[0].library is None
+ assert bpy.data.meshes[0].users == 1
+ assert len(bpy.data.objects) == 1
+ assert bpy.data.objects[0].library is None
+ assert bpy.data.objects[0].users == 1
+ assert len(bpy.data.collections) == 1 # Scene's master collection is not listed here
+ assert bpy.data.collections[0].library is None
+ assert bpy.data.collections[0].users == 1
class TestBlendLibAppendReuseID(TestBlendLibLinkHelper):
@@ -328,51 +328,51 @@ class TestBlendLibAppendReuseID(TestBlendLibLinkHelper):
bpy.ops.wm.append(directory=link_dir, filename="LibMesh",
instance_object_data=False, set_fake=False, use_recursive=True, do_reuse_local_id=False)
- assert(len(bpy.data.meshes) == 1)
- assert(bpy.data.meshes[0].library is None)
- assert(bpy.data.meshes[0].use_fake_user is False)
- assert(bpy.data.meshes[0].users == 1)
- assert(bpy.data.meshes[0].library_weak_reference is not None)
- assert(bpy.data.meshes[0].library_weak_reference.filepath == output_lib_path)
- assert(bpy.data.meshes[0].library_weak_reference.id_name == "MELibMesh")
- assert(len(bpy.data.objects) == 1)
+ assert len(bpy.data.meshes) == 1
+ assert bpy.data.meshes[0].library is None
+ assert bpy.data.meshes[0].use_fake_user is False
+ assert bpy.data.meshes[0].users == 1
+ assert bpy.data.meshes[0].library_weak_reference is not None
+ assert bpy.data.meshes[0].library_weak_reference.filepath == output_lib_path
+ assert bpy.data.meshes[0].library_weak_reference.id_name == "MELibMesh"
+ assert len(bpy.data.objects) == 1
for ob in bpy.data.objects:
- assert(ob.library is None)
- assert(ob.library_weak_reference is None)
- assert(len(bpy.data.collections) == 0) # Scene's master collection is not listed here
+ assert ob.library is None
+ assert ob.library_weak_reference is None
+ assert len(bpy.data.collections) == 0 # Scene's master collection is not listed here
bpy.ops.wm.append(directory=link_dir, filename="LibMesh",
instance_object_data=False, set_fake=False, use_recursive=True, do_reuse_local_id=True)
- assert(len(bpy.data.meshes) == 1)
- assert(bpy.data.meshes[0].library is None)
- assert(bpy.data.meshes[0].use_fake_user is False)
- assert(bpy.data.meshes[0].users == 2)
- assert(bpy.data.meshes[0].library_weak_reference is not None)
- assert(bpy.data.meshes[0].library_weak_reference.filepath == output_lib_path)
- assert(bpy.data.meshes[0].library_weak_reference.id_name == "MELibMesh")
- assert(len(bpy.data.objects) == 2)
+ assert len(bpy.data.meshes) == 1
+ assert bpy.data.meshes[0].library is None
+ assert bpy.data.meshes[0].use_fake_user is False
+ assert bpy.data.meshes[0].users == 2
+ assert bpy.data.meshes[0].library_weak_reference is not None
+ assert bpy.data.meshes[0].library_weak_reference.filepath == output_lib_path
+ assert bpy.data.meshes[0].library_weak_reference.id_name == "MELibMesh"
+ assert len(bpy.data.objects) == 2
for ob in bpy.data.objects:
- assert(ob.library is None)
- assert(ob.library_weak_reference is None)
- assert(len(bpy.data.collections) == 0) # Scene's master collection is not listed here
+ assert ob.library is None
+ assert ob.library_weak_reference is None
+ assert len(bpy.data.collections) == 0 # Scene's master collection is not listed here
bpy.ops.wm.append(directory=link_dir, filename="LibMesh",
instance_object_data=False, set_fake=False, use_recursive=True, do_reuse_local_id=False)
- assert(len(bpy.data.meshes) == 2)
- assert(bpy.data.meshes[0].library_weak_reference is None)
- assert(bpy.data.meshes[1].library is None)
- assert(bpy.data.meshes[1].use_fake_user is False)
- assert(bpy.data.meshes[1].users == 1)
- assert(bpy.data.meshes[1].library_weak_reference is not None)
- assert(bpy.data.meshes[1].library_weak_reference.filepath == output_lib_path)
- assert(bpy.data.meshes[1].library_weak_reference.id_name == "MELibMesh")
- assert(len(bpy.data.objects) == 3)
+ assert len(bpy.data.meshes) == 2
+ assert bpy.data.meshes[0].library_weak_reference is None
+ assert bpy.data.meshes[1].library is None
+ assert bpy.data.meshes[1].use_fake_user is False
+ assert bpy.data.meshes[1].users == 1
+ assert bpy.data.meshes[1].library_weak_reference is not None
+ assert bpy.data.meshes[1].library_weak_reference.filepath == output_lib_path
+ assert bpy.data.meshes[1].library_weak_reference.id_name == "MELibMesh"
+ assert len(bpy.data.objects) == 3
for ob in bpy.data.objects:
- assert(ob.library is None)
- assert(ob.library_weak_reference is None)
- assert(len(bpy.data.collections) == 0) # Scene's master collection is not listed here
+ assert ob.library is None
+ assert ob.library_weak_reference is None
+ assert len(bpy.data.collections) == 0 # Scene's master collection is not listed here
class TestBlendLibLibraryReload(TestBlendLibLinkHelper):
@@ -390,9 +390,9 @@ class TestBlendLibLibraryReload(TestBlendLibLinkHelper):
link_dir = os.path.join(output_lib_path, "Object")
bpy.ops.wm.link(directory=link_dir, filename="LibMesh")
- assert(len(bpy.data.meshes) == 1)
- assert(len(bpy.data.objects) == 1)
- assert(len(bpy.data.collections) == 0) # Scene's master collection is not listed here
+ assert len(bpy.data.meshes) == 1
+ assert len(bpy.data.objects) == 1
+ assert len(bpy.data.collections) == 0 # Scene's master collection is not listed here
orig_data = self.blender_data_to_tuple(bpy.data, "orig_data")
@@ -402,7 +402,7 @@ class TestBlendLibLibraryReload(TestBlendLibLinkHelper):
print(orig_data)
print(reload_data)
- assert(orig_data == reload_data)
+ assert orig_data == reload_data
class TestBlendLibLibraryRelocate(TestBlendLibLinkHelper):
@@ -420,9 +420,9 @@ class TestBlendLibLibraryRelocate(TestBlendLibLinkHelper):
link_dir = os.path.join(output_lib_path, "Object")
bpy.ops.wm.link(directory=link_dir, filename="LibMesh")
- assert(len(bpy.data.meshes) == 1)
- assert(len(bpy.data.objects) == 1)
- assert(len(bpy.data.collections) == 0) # Scene's master collection is not listed here
+ assert len(bpy.data.meshes) == 1
+ assert len(bpy.data.objects) == 1
+ assert len(bpy.data.collections) == 0 # Scene's master collection is not listed here
orig_data = self.blender_data_to_tuple(bpy.data, "orig_data")
@@ -436,7 +436,7 @@ class TestBlendLibLibraryRelocate(TestBlendLibLinkHelper):
print(orig_data)
print(relocate_data)
- assert(orig_data == relocate_data)
+ assert orig_data == relocate_data
class TestBlendLibDataLibrariesLoad(TestBlendLibLinkHelper):
@@ -454,21 +454,21 @@ class TestBlendLibDataLibrariesLoad(TestBlendLibLinkHelper):
with bpy.data.libraries.load(filepath=output_lib_path) as lib_ctx:
lib_src, lib_link = lib_ctx
- assert(len(lib_src.meshes) == 1)
- assert(len(lib_src.objects) == 1)
- assert(len(lib_src.collections) == 1)
+ assert len(lib_src.meshes) == 1
+ assert len(lib_src.objects) == 1
+ assert len(lib_src.collections) == 1
- assert(len(lib_link.meshes) == 0)
- assert(len(lib_link.objects) == 0)
- assert(len(lib_link.collections) == 0)
+ assert len(lib_link.meshes) == 0
+ assert len(lib_link.objects) == 0
+ assert len(lib_link.collections) == 0
lib_link.collections.append(lib_src.collections[0])
# Linking happens when living the context manager.
- assert(len(bpy.data.meshes) == 1)
- assert(len(bpy.data.objects) == 1) # This code does no instantiation.
- assert(len(bpy.data.collections) == 1)
+ assert len(bpy.data.meshes) == 1
+ assert len(bpy.data.objects) == 1 # This code does no instantiation.
+ assert len(bpy.data.collections) == 1
TESTS = (