Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2021-06-17Modernized for loop style.geometry-nodes-raycastLukas Tönne
2021-06-17Show ray direction input value socket by default.Lukas Tönne
2021-06-17Use distance subtype for the ray length input.Lukas Tönne
2021-06-17Remove unnecessary noop check in interpolator.Lukas Tönne
2021-06-17Fixed doc string.Lukas Tönne
2021-06-17Move AttributeInterpolator util class to bke.Lukas Tönne
2021-06-17Removed the hit_index output attribute.Lukas Tönne
2021-06-16Merge branch 'master' into geometry-nodes-raycastLukas Tönne
2021-06-16Edge-scrolling for node editorLukas Tönne
2021-06-16Merge branch 'geometry-nodes-raycast' of git.blender.org:blender into geometr...Lukas Tönne
2021-06-16LineArt: Cached calculation for modifiers in the same stack.YimingWu
2021-06-16BLI: add C++ wrapper for task isolationJacques Lucke
2021-06-16BLI: add threading namespaceJacques Lucke
2021-06-16ShaderFX operators: Tweak a bit poll functions, forbid in liboverride cases.Bastien Montagne
2021-06-16ShaderFX/LibOverride: Add `BKE_shaderfx_is_nonlocal_in_liboverride` util.Bastien Montagne
2021-06-16Tweaks to Constraints operators poll functions.Bastien Montagne
2021-06-16Fix: Image node alpha socket converted to operations twiceManuel Castilla
2021-06-16Compositor: Full frame Value nodeManuel Castilla
2021-06-16Compositor: Full frame RGB nodeManuel Castilla
2021-06-16Geometry Nodes: fix z-up spline normal calculationJacques Lucke
2021-06-16Raycast geometry node.Lukas Tönne
2021-06-16Make raycast node wider by default.Lukas Tönne
2021-06-16Non-zero default value for ray length.Lukas Tönne
2021-06-16Added a mapping mode to enable nearest point.Lukas Tönne
2021-06-16Alembic procedural: support reading per-vertex UV setsKévin Dietrich
2021-06-16Remove unused functions.Lukas Tönne
2021-06-16Removed the domain property of the raycast node.Lukas Tönne
2021-06-16Cleanup: minor simplification to status allocationCampbell Barton
2021-06-16Fix pose-mode statistics with multi-object editingCampbell Barton
2021-06-16Cleanup: sculpt mode checks when calculating statsCampbell Barton
2021-06-16Alembic: support reading per-vertex UV setsKévin Dietrich
2021-06-16Cleanup: reduce warnings when compiling release builds.Jeroen Bakker
2021-06-16Geometry Nodes: Separate Components NodeJohnny Matthews
2021-06-16Screen: simplify internal logic for new full-screen areasCampbell Barton
2021-06-16Cleanup: unused warningCampbell Barton
2021-06-16Cleanup: Fix inconsistent parameter name warningHans Goudey
2021-06-16UI - LOCAL View3D overlay statsHarley Acheson
2021-06-16Fix T88263: Incorrect image offset from old fileRichard Antalik
2021-06-16VSE: Improve animation evaluation performanceRichard Antalik
2021-06-16Geometry Nodes: Allow int attribute input fields with single valueHans Goudey
2021-06-16Cleanup: Expose function publicly, renameHans Goudey
2021-06-16Splines: Add resize method to CurveEvalHans Goudey
2021-06-15DRW: sanitize 'DRW_mesh_batch_cache_dirty_tag'Germano Cavalcante
2021-06-15Rename some sockets for better clarity.Lukas Tönne
2021-06-15Cleanup: Add files for version independent versioning helpersJulian Eisel
2021-06-15UI: Support right aligned non-shortcut hints in widgetsJulian Eisel
2021-06-15Support mesh, point cloud, and curve geometry.Lukas Tönne
2021-06-15BLI: use explicit task isolation, no longer part of parallel operationsBrecht Van Lommel
2021-06-15Draw Cache: avoid recalculating 'poly_normals'Germano Cavalcante
2021-06-15Cleanup: use back-slash for doxygen commentsCampbell Barton