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AgeCommit message (Expand)Author
2020-10-21initial working tree evaluationgeometry-tree-evaluationJacques Lucke
2020-10-21initial evaluation codeJacques Lucke
2020-10-21Nodes: add initial UI for Triangulate nodeJacques Lucke
2020-10-21Merge branch 'master' into geometry-nodesJacques Lucke
2020-10-21Preferences: separate feature flags for geometry nodes and point cloud typeJacques Lucke
2020-10-21Nodes: improve dependency between modifier and node groupJacques Lucke
2020-10-21Nodes: support creating geometry node groupsJacques Lucke
2020-10-21Nodes: show header in geometry node editorJacques Lucke
2020-10-21Modifiers: add node_tree to NodesModifierDataJacques Lucke
2020-10-21Modifiers: rename Simulation to Nodes modifierJacques Lucke
2020-10-21Nodes: rename Simulation to Geometry node treeJacques Lucke
2020-10-21Cleanup: Move scenes' foreach_id handling of toolsettings into own func.Bastien Montagne
2020-10-21Merge branch 'master' into geometry-nodesJacques Lucke
2020-10-21Fluid: Fix in addition to new obstacle distance parameterSebastián Barschkis
2020-10-21Cleanup: rename some functions with more relevant prefix.Bastien Montagne
2020-10-21Cleanup: Clang-tidy readability-named-parameterAnkit Meel
2020-10-21Cleanup: Clang-tidy readability-redundant-string-initAnkit Meel
2020-10-21Clang-tidy: disable new warnings.Ankit Meel
2020-10-21Cleanup: early return from animation step, reduce indentation levelCampbell Barton
2020-10-21DrawManager: Adding Custom Render PassesJeroen Bakker
2020-10-21Fix T81079: Switch object ignoring visibility settingsPablo Dobarro
2020-10-21Fix for T81757: Incorrect Overlay Line HeightHarley Acheson
2020-10-21Cleanup: simplify lasso transform from 17cb2a6da0c88Campbell Barton
2020-10-21Cleanup: avoid error prone nested switch statements (missing break)Campbell Barton
2020-10-21Fluid: Added obstacle fluid distance parameterSebastián Barschkis
2020-10-20UI: Add angle snapping to line gesture toolsPablo Dobarro
2020-10-20Fix error in the last commitPablo Dobarro
2020-10-20UI: Move gesture selection with spacebarPablo Dobarro
2020-10-20EEVEE: Screen Space Reflection: Improve self intersection cases.Clément Foucault
2020-10-20EEVEE: Screen Space Reflection: Fix undefined behavior with invalid LODClément Foucault
2020-10-20Fix sculpt pen tilt support changing the brush strengthPablo Dobarro
2020-10-20Cleanup: Clang-tidy -readability-inconsistent-declaration-parameter-nameAnkit Meel
2020-10-20Cleanup: Clang-tidy bugprone-redundant-branch-conditionAnkit Meel
2020-10-20Cleanup: makesrna, Clang-tidy else-after-return-fixes.Ankit Meel
2020-10-20Cleanup: Clang-tidy silence readability-non-const-parameterAnkit Meel
2020-10-20CMake/Windows: Compile GMP library as fat libraryRay Molenkamp
2020-10-20UI:Add icon for Displacement Eraser brushRahul Chaudhary
2020-10-20UI: Add icons for line genture toolsRahul Chaudhary
2020-10-20UI: Add icon for boundary brushRahul Chaudhary
2020-10-20Ocean Modifier: allow spray maps to be bakedHans Goudey
2020-10-20Cleanup: warning on windowsJacques Lucke
2020-10-20UI: Sculpt 'Inverse Cursor Color' LabelHarley Acheson
2020-10-20UV/Image: Remove Legacy DrawingJeroen Bakker
2020-10-20Fix T81865, T81860: CustomData Correction can fail on non standard namesPhilipp Oeser
2020-10-20CMake: Compile GMP library as fat librarySergey Sharybin
2020-10-20Nodes: add geometry socket typeJacques Lucke
2020-10-20Cleanup: remove dead codeJacques Lucke
2020-10-20EEVEE: ShaderToRGB alpha inversedJeroen Bakker
2020-10-20Volumes: Fix compilation when building without openVDBClément Foucault
2020-10-20Libmv: Refactor camera intrinsics parameter blockSergey Sharybin