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AgeCommit message (Expand)Author
2022-08-31Merge branch 'master' into refactor-mesh-material-index-genericrefactor-mesh-material-index-genericHans Goudey
2022-08-31Merge branch 'blender-v3.3-release'Bastien Montagne
2022-08-31LibOverride: Replace linked objects by their overrides when created from 3DView.Bastien Montagne
2022-08-31Fix: incorrect detection of used socketsJacques Lucke
2022-08-31Fix: missing vector clearJacques Lucke
2022-08-31Cleanup: simplify debuggingJacques Lucke
2022-08-31Merge branch 'blender-v3.3-release'Bastien Montagne
2022-08-31Fix crash in liboverride operations from the Outliner.Bastien Montagne
2022-08-31Nodes: move NodeTreeRef functionality into node runtime dataJacques Lucke
2022-08-31GPUCapabilities: Add GPU_shader_draw_parameters_supportClément Foucault
2022-08-31Merge branch 'blender-v3.3-release'Jacques Lucke
2022-08-31Fix: reverse uv lookup fails due to floating point accuracy issuesJacques Lucke
2022-08-31Cleanup: obj: simplify import/export syntax handling codeAras Pranckevicius
2022-08-31Merge branch 'blender-v3.3-release'Thomas Dinges
2022-08-31Update freedesktop file.Thomas Dinges
2022-08-31Fix resource leak dropping files in GHOST/Win32Campbell Barton
2022-08-31Cleanup: remove pointless strcpy return value checkCampbell Barton
2022-08-31Cleanup: break before the default case in switch statementsCampbell Barton
2022-08-31Fix returning a freed context when initialization fails for GHOST/Win32Campbell Barton
2022-08-31Fix uninitialized variable use for ID3D11RenderTargetViewCampbell Barton
2022-08-31Cleanup: check GetKeyboardState succeeds before using it's valuesCampbell Barton
2022-08-31Cleanup: tablet press could fall through to release on GHOST/Win32Campbell Barton
2022-08-31Cleanup: remove 'else' after returnCampbell Barton
2022-08-31Cleanup: use bool for GHOST_SystemWin32::setConsoleWindowState returnCampbell Barton
2022-08-31Cleanup: reduce scope, quiet unused variable warningsCampbell Barton
2022-08-31Cleanup: quiet MSVC warning using flag flag operations on booleanCampbell Barton
2022-08-31Cleanup: formatCampbell Barton
2022-08-31Cleanup: split font datafile loading into a functionCampbell Barton
2022-08-31BLF: use existing stat from 'direntry' for directory checkCampbell Barton
2022-08-31Merge branch 'blender-v3.3-release'YimingWu
2022-08-31GPencil: Fix sharp_threshold property in sample stroke operatorYimingWu
2022-08-31LineArt: Fix (unreported) wrong index in weight transferYimingWu
2022-08-31Node: Mix nodeCharlie Jolly
2022-08-31Cleanup: Remove redundant addition of attributeHans Goudey
2022-08-31Cleanup: Avoid using geometry component unnecessarilyHans Goudey
2022-08-31Cleanup: Remove unused point cloud functionHans Goudey
2022-08-31Curves: Avoid unnecessarily initializing new positions layerHans Goudey
2022-08-31Attributes: Avoid unnecessarily initializing new attributesHans Goudey
2022-08-31Mesh: Avoid redundant custom data layer initializationHans Goudey
2022-08-30Merge branch 'blender-v3.3-release'Hans Goudey
2022-08-30Fix: Potential name clash when adding rest position attributeHans Goudey
2022-08-30Cleanup: Use C++ attribute APIHans Goudey
2022-08-30Cleanup: Use standard variable name for curve pointsHans Goudey
2022-08-30GPUBatch: Add multi_draw_indirect capability and indirect buffer offsetClément Foucault
2022-08-30GPUTexture: Add type correct GPU_SAMPLER_MAX constant for C++Clément Foucault
2022-08-30GPUMaterial: Expose debug name getterClément Foucault
2022-08-30GPUCodegen: Do not rely on auto resource locationClément Foucault
2022-08-30GPUBatch: Add draw parameter getterClément Foucault
2022-08-30GPUStorageBuf: Add `read()` function to readback buffer data to hostClément Foucault
2022-08-30Attributes: Improve custom data initialization optionsHans Goudey